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A one-side-project-per-month challenge

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Re: A one-side-project-per-month challenge

#4
post #2

I had the same idea: starting one project per month for 2017. I guess 2016 is too now short to achieve something relevant ;-)

Feel free to join me! I wrote a little article on how to come up with project ideas. You could start right away: https://medium.com/@gerji/12-months-12-side-projects-are-you...

Re: A one-side-project-per-month challenge

#5
One month projects sound great but with my busy schedule that would be only about 8-16 hours of butt in seat time, which isn't enough for a substantial project. I can think of some "toy" projects in that timeframe, though. And some peripheral utility projects that might be useful in the future.

I've been at my "main" side project for more than 5 years with no end in sight.

I wish I didn't have to have a day job. I'd have no issues keeping myself busy, but I'm a terrible businessman and I doubt I'd make any money.

Re: A one-side-project-per-month challenge

#6
post #3
post #2

I had the same idea: starting one project per month for 2017. I guess 2016 is too now short to achieve something relevant ;-)

Still haven't finished my Game a Month project for January 2016...

1GAM challengers are very welcome! Just add your games to the Hall-of-Fame list!

Re: A one-side-project-per-month challenge

#7
post #5

One month projects sound great but with my busy schedule that would be only about 8-16 hours of butt in seat time, which isn't enough for a substantial project. I can think of some "toy" projects in that timeframe, though. And some peripheral utility projects that might be useful in the future. I've been at my "main" side project for more than 5 years with no end in sight. I wish I didn't have to have a day job. I'd…

That's what it's all about: to get something done and learn new things instead of (or in addition to) those long running, never finished side projects. I have a long running project too, 1PPM are my side-side projects.

Re: A one-side-project-per-month challenge

#8
post #3

Earlier quoted context omitted.

Still haven't finished my Game a Month project for January 2016...

1GAM challengers are very welcome! Just add your games to the Hall-of-Fame list!

Awesome. I'll be sure to do that in 2026 when it's actually done.

Re: A one-side-project-per-month challenge

#9
Excuse my ignorance, but aren't we glorifying speed here at HN? I think one project per month is way too fast to acheive anything of substance. If you're spending one hour three days a week, you'll only have 12 hours to finish a project. Even if you quadruple that, 40h isn't all that much for completing anything interesting at all. I have spent more than a year off and on on my latest side project, and it's not finished yet.

Having felt the pressure in the coding community myself, I've spend significant time improving my speed and I now find myself being on of the fastest coders in my company. Sure, that buys you a certain type of edge. But even if you're fast, a lot of time goes to thinking about problems, reading research and such. And someone who's constantly panicking trying to write as much code as possible will most likely find themselves digging a whole for themselves.

Re: A one-side-project-per-month challenge

#10
Code is useless if it is for nothing. Don't write code just to write code, write code to solve a problem you are having. If you're having 1 problem per month, then write 1 project per month. If you encounter 50 problems in one month write 50 projects in 1 month. If you encounter 0 problems in one month, write 0 projects that month.
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