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How to Build an MVP for Less Than $10,000 (And You Should, Too)

blog.clever.do

1–10 of 19 posts

Re: How to Build an MVP for Less Than $10,000 (And You Should, Too)

#2
So he threw ~6k at a random but famous designer, ~3k at a random developer, and got a MVP that works. No idea if the product was successful, but assuming it was - he won the lotto.

I bet if 100 people each threw 6k at a designer and 3k at a developer for the same exact product.. about 90-95 of them would not work, or be complete trash.

It seems really hard for a non developer to build a MVP. (I am a developer so not personally, but looking back at reports of someone who does the non-dev MVP thing).

RE clever.do https://app.clever.do/

Nowhere on the page do I see the price. So hard to tell if they actually get paid ;)

Re: How to Build an MVP for Less Than $10,000 (And You Should, Too)

#3

So he threw ~6k at a random but famous designer, ~3k at a random developer, and got a MVP that works. No idea if the product was successful, but assuming it was - he won the lotto. I bet if 100 people each threw 6k at a designer and 3k at a developer for the same exact product.. about 90-95 of them would not work, or be complete trash. It seems really hard for a non developer to build a MVP. (I am a developer so not…

In the article there is a link to this:

https://docs.google.com/spreadsheets/d/16mWB0J91JQJw0uhQZ1Kq...

Re: How to Build an MVP for Less Than $10,000 (And You Should, Too)

#4

So he threw ~6k at a random but famous designer, ~3k at a random developer, and got a MVP that works. No idea if the product was successful, but assuming it was - he won the lotto. I bet if 100 people each threw 6k at a designer and 3k at a developer for the same exact product.. about 90-95 of them would not work, or be complete trash. It seems really hard for a non developer to build a MVP. (I am a developer so not…

In the article there is a link to this: https://docs.google.com/spreadsheets/d/16mWB0J91JQJw0uhQZ1Kq...

Ah, so $0 income.

So a MVP that doesn't get a paying customer is not a success to me. Getting 1 or 2 paying customers, even $20, to me validates that people will pay for it. So far, he is 13.5k in the hole for no confirmed paying customers... so still seems an expensive experiment.

Re: How to Build an MVP for Less Than $10,000 (And You Should, Too)

#5

So he threw ~6k at a random but famous designer, ~3k at a random developer, and got a MVP that works. No idea if the product was successful, but assuming it was - he won the lotto. I bet if 100 people each threw 6k at a designer and 3k at a developer for the same exact product.. about 90-95 of them would not work, or be complete trash. It seems really hard for a non developer to build a MVP. (I am a developer so not…

You've just blown my bubble.

What actions can one take to increase the chance of success?

Re: How to Build an MVP for Less Than $10,000 (And You Should, Too)

#6
Re: clever.do as a whole

I wasn't aware of Clever.do, and trying it out. So far it looks nice.

Can I just comment that the tutorial kind of hides things (without being obvious that it is hiding things). I was wondering where a task I added went, and it didn't show until the tutorial screens were completed.

Re: How to Build an MVP for Less Than $10,000 (And You Should, Too)

#7
post #5

So he threw ~6k at a random but famous designer, ~3k at a random developer, and got a MVP that works. No idea if the product was successful, but assuming it was - he won the lotto. I bet if 100 people each threw 6k at a designer and 3k at a developer for the same exact product.. about 90-95 of them would not work, or be complete trash. It seems really hard for a non developer to build a MVP. (I am a developer so not…

You've just blown my bubble. What actions can one take to increase the chance of success?

What exactly do you want to do and why?

Re: How to Build an MVP for Less Than $10,000 (And You Should, Too)

#8
post #5

Earlier quoted context omitted.

You've just blown my bubble. What actions can one take to increase the chance of success?

What exactly do you want to do and why?

Let others build an MVP without technical skills. How do I break up plans and requirements in bits, so that the chances of success of the contractors rises? How to select contractors? Should I define a stack, or let contractors decoder? Etc. These are obv. the questions OP answers, but as GP points out you need a lot more information to assess the risks in such steps. I wouldn't want to have the next post "How I blew 10K and got nothing in return".

Re: How to Build an MVP for Less Than $10,000 (And You Should, Too)

#9
post #8

Earlier quoted context omitted.

What exactly do you want to do and why?

Let others build an MVP without technical skills. How do I break up plans and requirements in bits, so that the chances of success of the contractors rises? How to select contractors? Should I define a stack, or let contractors decoder? Etc. These are obv. the questions OP answers, but as GP points out you need a lot more information to assess the risks in such steps. I wouldn't want to have the next post "How I blew…

So it's hard. I see people say things like "advertise the product and get a mailing list of people interested, 100k signups mean it's a go", but that has never impressed me that much.

If 1/20 MVPs prove to gain traction, and MVPs cost 10k to outsource, you are looking at spending 200k to find something that sticks.

I think the top thing is to get the scope down. Make it a mVP not a MVP.

Not sure there is a single universal answer. I usually suggest you learn to code so you can do MVP level work for free, but not all people like that answer.

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