Rust: 128 bit integers preparing to be released
1–10 of 173 posts
Re: Rust: 128 bit integers preparing to be released
#2Re: Rust: 128 bit integers preparing to be released
#3Re: Rust: 128 bit integers preparing to be released
#4What sorts of applications/domains need or benefit from having 128 bit integers?
Re: Rust: 128 bit integers preparing to be released
#5The current release of stable Rust is 1.13, beta is 1.14, nightly is 1.15.
New features land on master, hence 1.15. So this means that, if it does land, it will become available on nightly soon. But it's still behind a feature flag. So it won't actually come out in Rust 1.15.
I am not on the relevant subteam here, so I am not 100% sure of the procedure, but usually, stuff has to sit in nightly for a full release cycle to be eligible for stabilization. So if this lands tonight, it'll be in nightly 1.15, 1.16 will be its full cycle, and it'll be elligible for release in 1.17, which would be March 16, 2017.
Re: Rust: 128 bit integers preparing to be released
#6After the quadratic hashes and rumored memory issues, I'd have thought people would've dropped interest in it by now.
Re: Rust: 128 bit integers preparing to be released
#7Sweet! IPv6 perfection. besides GPUs, does anyone have experience with any processors that support 128 natively?
We probably won't see larger then 64bit bus/address access for some time as we don't need it currently.
Re: Rust: 128 bit integers preparing to be released
#8Re: Rust: 128 bit integers preparing to be released
#9Re: Rust: 128 bit integers preparing to be released
#10People still care about Rust? After the quadratic hashes and rumored memory issues, I'd have thought people would've dropped interest in it by now.
Reference: http://accidentallyquadratic.tumblr.com/post/153545455987/ru...
(bugs happen, fix is in the queue, life goes on)
> rumored memory issues
Rumors are just rumors. If you (or anyone else) has more than FUD here, please email https://www.rust-lang.org/security.html .