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Sleep is Death : a storytelling game by Jason Rohrer

sleepisdeath.net

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Re: Sleep is Death : a storytelling game by Jason Rohrer

#5
post #2

Preview at Boing boing: http://boingboing.net/features/rohrer.html

Just want to second this, for anyone without the patience or time to go through a 100+ set of slides on the official site (seriously) :-)

Although I'd say the slides are definitely worth it!

Re: Sleep is Death : a storytelling game by Jason Rohrer

#6
I've been playing SID for the past few days. The interface is fairly confusing but the 'gameplay' is absolutely fantastic. Highly recommended.

At first the 30 second limit seemed outrageous, but once you find the rhythm it makes for a really engaging experience. You start becoming less ambitious and the scenes tend to become more driven by dialogue and character. A great decision on Rohrer's part.

When you buy the game, you get two licenses so you can send a copy to a friend and start playing immediately. There are also player matching sites springing up like sidtube.

Re: Sleep is Death : a storytelling game by Jason Rohrer

#7

I've been playing SID for the past few days. The interface is fairly confusing but the 'gameplay' is absolutely fantastic. Highly recommended. At first the 30 second limit seemed outrageous, but once you find the rhythm it makes for a really engaging experience. You start becoming less ambitious and the scenes tend to become more driven by dialogue and character. A great decision on Rohrer's part. When you buy the ga…

Going to http://sidtube.com is the only time I have ever smiled about my cursor changing on a website.

Re: Sleep is Death : a storytelling game by Jason Rohrer

#9
Interesting. I haven't played yet, but I saw a video of a talk where he was talking about how this is his response to interactive drama. Essentially, instead of aiming at deep, believable AI characters with coherent yet non-linear plotlines, he just has one of the players be that "deep AI", sort of like D&D on a computer.

(He doesn't like the D&D comparison, though.)

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