Live data from Hacker News

PacMan that inspires impact entrepreneurship; playing donates to food banks

gaeasolutions.org

1–3 of 3 posts

Re: PacMan that inspires impact entrepreneurship; playing donates to food banks

#2
So this is not a non-profit? Smart. It should allow for more freedom. For instance, I noticed that they sell common business services as well and give a pretty hefty portion of it to non-profits. This seems to be a pretty popular thing, also known as creating a double bottom line. I’d like to see more businesses do things like this. More on double bottom lines: https://en.wikipedia.org/wiki/Double_bottom_line

Re: PacMan that inspires impact entrepreneurship; playing donates to food banks

#3
There’s actually some interesting stuff in here. Great articles on gamification, cause marketing, sustainable technology, among others. Good stuff. I may even incorporate some of the gamification lessons into my own business. I'm probably going to contact them to get it done though, because I don't really have the time.