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Eve Dev Diary (August 2016)

incidentalcomplexity.com

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Re: Eve Dev Diary (August 2016)

#3
What's interesting to me is that the more Eve develops the more it seems to be returning to its LightTable roots. This isn't a bad thing, there's still plenty of life in the LightTable approach, but my impression of Eve before was that it was designed to be a tool that non-programmers would use. Based on this latest blog post, it appears that may be of less importance. I still hope Eve continues to develop in its current direction, I'd like to see how the immediate feedback and flexibility of Eve can continue to be refined.

Re: Eve Dev Diary (August 2016)

#4
post #2

I was really confused when I saw this that the Eve Dev Blogs, https://community.eveonline.com/news/dev-blogs/ , were being posted on HN. For others this is a new programming language called Eve and is completely unrelated to the video game Eve.

Here I was hoping others were getting as excited about clone states (free to play) as I was.

Re: Eve Dev Diary (August 2016)

#5

What's interesting to me is that the more Eve develops the more it seems to be returning to its LightTable roots. This isn't a bad thing, there's still plenty of life in the LightTable approach, but my impression of Eve before was that it was designed to be a tool that non-programmers would use. Based on this latest blog post, it appears that may be of less importance. I still hope Eve continues to develop in its cur…

I think they explained in a previous blog post that they wanted a programmer-friendly format to exist, but this is a side feature.

Still, I'm skeptical. It seems rather unlikely that implicitly taking a cartesian product of two lists of query results is beginner-friendly.

Re: Eve Dev Diary (August 2016)

#6
You can do the same style of programming using the ClojureScript libraries reagent/posh/re-frame/datascript. Why not just use those?

It isn't clear to me what Eve offers that those don't.

Re: Eve Dev Diary (August 2016)

#7
post #6

You can do the same style of programming using the ClojureScript libraries reagent/posh/re-frame/datascript. Why not just use those? It isn't clear to me what Eve offers that those don't.

Well it does have an extremely weird syntax. Why follow convention when you can move in an arbitrary direction?

Re: Eve Dev Diary (August 2016)

#9

What's interesting to me is that the more Eve develops the more it seems to be returning to its LightTable roots. This isn't a bad thing, there's still plenty of life in the LightTable approach, but my impression of Eve before was that it was designed to be a tool that non-programmers would use. Based on this latest blog post, it appears that may be of less importance. I still hope Eve continues to develop in its cur…

A programming language that non-programmers can use is like a written language that illiterate people can read: it's an oxymoron. (The minute you can use it, you're a "programmer"; the minute you can read, you're "literate")

Re: Eve Dev Diary (August 2016)

#10

What's interesting to me is that the more Eve develops the more it seems to be returning to its LightTable roots. This isn't a bad thing, there's still plenty of life in the LightTable approach, but my impression of Eve before was that it was designed to be a tool that non-programmers would use. Based on this latest blog post, it appears that may be of less importance. I still hope Eve continues to develop in its cur…

A programming language that non-programmers can use is like a written language that illiterate people can read: it's an oxymoron. (The minute you can use it, you're a "programmer"; the minute you can read, you're "literate")

The previous form of Eve wasn't quite a programming language at all. It was akin to databases in Excel.
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