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OpenGL molecule viewer in Clojure

jng.imagine27.com

1–5 of 5 posts

Re: OpenGL molecule viewer in Clojure

#2
His Lisp rant is great too: http://jng.imagine27.com/articles/2010-02-26-100553_do_you_r...

It's my own fault, I sometimes try engaging certain superficial functional and Lisp crowds on the internet. Comments are quickly down-voted because of the prevalent mob mentality and inability for independent thought. Have we all not yet evolved beyond peer pressure ? Really ? Sometimes there are some gems when an independent thinker has something to add to the conversation instead of mob screech and splintered egos that ruin the dialog. I basically end up writing my own posts on my own site to summarize and lower the signal-to-noise ratio.

Re: OpenGL molecule viewer in Clojure

#4
post #2

His Lisp rant is great too: http://jng.imagine27.com/articles/2010-02-26-100553_do_you_r... It's my own fault, I sometimes try engaging certain superficial functional and Lisp crowds on the internet. Comments are quickly down-voted because of the prevalent mob mentality and inability for independent thought. Have we all not yet evolved beyond peer pressure ? Really ? Sometimes there are some gems when an independent…

Even better is his rant "Clojure is the false lisp ", http://imagine27.com/articles/2009-08-19-011225_clojure_the_....

It's great that he's taken time to actually learn Clojure and see how nice some of the libraries are. With Penumbra (thanks to Zachary Tellman) your OpenGL code looks downright beautiful.

Re: OpenGL molecule viewer in Clojure

#5
post #3

Unrelated to what he's trying to accomplish but, for this simple application, I think it should rotate the object (molecule) instead of the camera view, it would look better.

Why? Because the light stays in the same position? Then maybe it's better to move the light?