How to Code for Fun Outside of Work
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How to Code for Fun Outside of Work
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Re: How to Code for Fun Outside of Work
#2On the other hand, on Sunday I wrote a simple mode to upload code to an Arduino from inside Emacs (https://bitbucket.org/zck/zarduino.el). Now that's fun.
Re: How to Code for Fun Outside of Work
#3Re: How to Code for Fun Outside of Work
#4I, too, was doing Project Euler problems for a while, but eventually I realized that with the same amount of work I could be making things I actually want to use. My Project Euler solutions were conceptually on a shelf, sitting unused. It didn't feel too good. On the other hand, on Sunday I wrote a simple mode to upload code to an Arduino from inside Emacs ( https://bitbucket.org/zck/zarduino.el ). Now that's fun.
Re: How to Code for Fun Outside of Work
#5I, too, was doing Project Euler problems for a while, but eventually I realized that with the same amount of work I could be making things I actually want to use. My Project Euler solutions were conceptually on a shelf, sitting unused. It didn't feel too good. On the other hand, on Sunday I wrote a simple mode to upload code to an Arduino from inside Emacs ( https://bitbucket.org/zck/zarduino.el ). Now that's fun.
I do agree that projects are the most fun when you're building something useful that you want to use. I sometimes fall into the trap of convincing myself that what I'm building isn't very good though, or that is already exists.
This also applies to problems which: "already exists" and/or are considered "very hard or near impossible"
P.S. If nothing more, (re-)implementing a solution will always provide a better understanding of the problem at hand.