Show HN: Snake, the Twitterbot – an experiment in game design
1–8 of 8 posts
Re: Show HN: Snake, the Twitterbot – an experiment in game design
#2Re: Show HN: Snake, the Twitterbot – an experiment in game design
#3Neat, doesn't render properly on android Twitter app
https://imgur.com/WS2jBJJ
Re: Show HN: Snake, the Twitterbot – an experiment in game design
#4Neat, doesn't render properly on android Twitter app https://imgur.com/WS2jBJJ
Weird. This is with the official Twitter app (6.0.0) on my phone (LG G3, Android 6.0) http://imgur.com/gIzAY50
Re: Show HN: Snake, the Twitterbot – an experiment in game design
#5Re: Show HN: Snake, the Twitterbot – an experiment in game design
#6Earlier quoted context omitted.
Weird. This is with the official Twitter app (6.0.0) on my phone (LG G3, Android 6.0) http://imgur.com/gIzAY50
I guess my emoji aren't monospaced?
«If you’d like to post your hard work to social media sites, you may also discover that Twitter has its own set of unpredictably-sized Emoji.» [1]
Ouch.
Re: Show HN: Snake, the Twitterbot – an experiment in game design
#7I've tried designing "games" on Twitter, but limitations of the format and low API limits constrained the design in lousy ways. Instagram has slightly more potential in this area, but neither is well-suited to it (I'm sure they don't consider this a valuable user scenario anyway.)
Re: Show HN: Snake, the Twitterbot – an experiment in game design
#8@letsplaysnake ... They missed the opportunity to call it "Twit Plays Snake".