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[VR] Virtual Desktop 1.0 Trailer – Ultimate Programing Display?

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Re: [VR] Virtual Desktop 1.0 Trailer – Ultimate Programing Display?

#3

I feel like they would have to have a mode where the screen didn't move when you did. It's counterintuitive to VR, but I think having the text move around just from natural head movement would be very annoying.

That would make you sick.

The point is it feels fixed in 3d space, like a monitor. Fixing it to your head movements is not going to work, you'll just have a low resolution monitor stuck to your head

Re: [VR] Virtual Desktop 1.0 Trailer – Ultimate Programing Display?

#4
Got the DK2 out. I think it would greatly benefit from Leap Motion integration. Also the whiteness becomes a bit too much for the eyes, especially while I am typing this. Some sort of intelligent compensation would go a long way. Some code in Visual Studio: http://imgur.com/BJVyAXV.