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Ion: Cross-platform OpenGL library from Google

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Re: Ion: Cross-platform OpenGL library from Google

#9
post #3

Putting the project name/author in the title would probably draw more attention (i.e. "Google's Ion: cross-platform C++ OpenGL application framework")

"not an official google product"

"Used by many teams across Google, running on billions of devices through multiple Google products"

Re: Ion: Cross-platform OpenGL library from Google

#10
Neat. This and Oryol [1] appear to have similar goals, I think this already calls for a more in-depth comparison... Either way, this kind of technology could end up being a better choice than the node-webkit / electron paradigm, for many projects that want to target in-browser and native platforms.

I've been planning a project like that using raw GL, but with these frameworks popping up, the concept might go from experimental to very robust.

The native version is inherently lightweight and the emscripten/browser version could also be very lightweight and efficient, depending on how much attention they pay to that target while developing the framework. Looking forward to see how this plays out.

[1]: http://floooh.github.io/oryol/

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