CopperLicht - fast WebGL JavaScript 3D Engine
1–5 of 5 posts
Re: CopperLicht - fast WebGL JavaScript 3D Engine
#2Can't seem to get the demo to work on the latest WebKit nightly build:
TypeError: Result of expression 'a.Pi' [undefined] is not a function.
Re: CopperLicht - fast WebGL JavaScript 3D Engine
#3Can't seem to get the demo to work on the latest WebKit nightly build: TypeError: Result of expression 'a.Pi' [undefined] is not a function.
Haven't been able to make it work in Chromium either (launching it in webgl/no sandbox mode).
Has anybody sucessfully ran the demos?
Re: CopperLicht - fast WebGL JavaScript 3D Engine
#4Can't seem to get the demo to work on the latest WebKit nightly build: TypeError: Result of expression 'a.Pi' [undefined] is not a function.
Haven't been able to make it work in Chromium either (launching it in webgl/no sandbox mode). Has anybody sucessfully ran the demos?
It worked for me with chromium-bin-5.0.308.0_p37385 on 64-bit Gentoo.
The one thing I had to do (besides launching it as 'chromium-bin --no-sandbox --enable-webgl', as you mentioned) was to create a symbolic link from /usr/lib/libGL.so to /usr/lib/libGL.so.1 .
Re: CopperLicht - fast WebGL JavaScript 3D Engine
#5Can't get it to work either. For WebGL to work do you need OpenGL libraries installed on your system?