Live data from Hacker News

Fallout 4 Service Discovery and Relay

getcarina.com

1–10 of 57 posts

Re: Fallout 4 Service Discovery and Relay

#5
It would be incredibly cool to have a script that automatically manages your inventory while playing the game, e.g. the player picks up all items and has the script auto-drop them if they don't meet certain requirements (value/weight ratio, duplicates, etc.). I'm excited to see where this goes!

Re: Fallout 4 Service Discovery and Relay

#7
post #6
post #4

Earlier quoted context omitted.

agreed. very cool. cant wait to see what someone does with this.

Sadly I expect the next thing will be Bethesda encrypting this data.

Why? Bethesda has a history of making games with best in class modability and the tools they release for moders are fleshed out versions of what they use for designing the game (which usually takes a few months, FO4 tool expected early 2016).

Hell, with scripting extenders and graphics mods, some of their games like Morrowind can become nearly indistinguishable from modern AAA games nearly 13 years later. Bethesda knows this and I can't imagine them locking down anything that could be used to make their games better by their community for decades to come.

Re: Fallout 4 Service Discovery and Relay

#8
post #5

It would be incredibly cool to have a script that automatically manages your inventory while playing the game, e.g. the player picks up all items and has the script auto-drop them if they don't meet certain requirements (value/weight ratio, duplicates, etc.). I'm excited to see where this goes!

I'd be all over that.

I find the way the game displays inventory (particularly guns) quite irritating to say the least. I want to see one ammo type at a time (since you need minimum one gun per ammo type) and then to see a comparison (damage, rate of fire, accuracy, and specials).

Re: Fallout 4 Service Discovery and Relay

#9
post #5

It would be incredibly cool to have a script that automatically manages your inventory while playing the game, e.g. the player picks up all items and has the script auto-drop them if they don't meet certain requirements (value/weight ratio, duplicates, etc.). I'm excited to see where this goes!

I'd be all over that. I find the way the game displays inventory (particularly guns) quite irritating to say the least. I want to see one ammo type at a time (since you need minimum one gun per ammo type) and then to see a comparison (damage, rate of fire, accuracy, and specials).

Yes, that's also one of the very few complaints I have about FO4. The whole inventory system is designed as if limited to what you can do with a controller. Why can't you deposit all junk from your companion automatically? Why can't you get all inventory not currently used by them? Why can't you craft/replace with power armor pieces that are in storage?

I hope some patches/mods for the inventory system come out soon.

Re: Fallout 4 Service Discovery and Relay

#10
post #6
post #4

Earlier quoted context omitted.

agreed. very cool. cant wait to see what someone does with this.

Sadly I expect the next thing will be Bethesda encrypting this data.

More likely that somebody writes FalloutSheep that invades privacy by dumping the inventory of anybody playing on the same network and then users demand Bethesda encrypt the data.
Post reply on HN