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The Slow Decline Of Adobe Flash Player

fastcompany.com

1–10 of 16 posts

Re: The Slow Decline Of Adobe Flash Player

#3
Flash being a resource hog is down to bad coding of the flash applications rather than the runtime itself (the runtime isn't a masterpiece of efficiency or anything but it isnt intrinsically a resource hog).

All the crappy programmers making punch the monkey flash ads will just make punch the monkey html ads and you wont realise what it is consuming your battery.

Also, "Thoughts on Flash" is full of easily verifiable lies.

Re: The Slow Decline Of Adobe Flash Player

#4
post #2

I do some Flex (Which is build on Flash) contracting, the money is crazy and there are some Flex/Flash applications out there that I don't see getting replaced by JS anytime soon.

Yeah there are massive internal applications inside Big Corps across the world in Flex that aren't/can't be replaed soon.

Re: The Slow Decline Of Adobe Flash Player

#6
post #2

I do some Flex (Which is build on Flash) contracting, the money is crazy and there are some Flex/Flash applications out there that I don't see getting replaced by JS anytime soon.

You are one of the brave few and I salute you! When flash fell out of favor I joined all the other devs who jumped ship. I really enjoyed application development with Flex/actionscript. It was a much saner ecosystem than client side javascript IMO.

I think it's a pity Adobe hasn't open sourced flash, I'm sure there are some rockstar developers out there who could help fix the bugs and boost the performance/efficiency of the runtime.

Re: The Slow Decline Of Adobe Flash Player

#7
post #3

Flash being a resource hog is down to bad coding of the flash applications rather than the runtime itself (the runtime isn't a masterpiece of efficiency or anything but it isnt intrinsically a resource hog). All the crappy programmers making punch the monkey flash ads will just make punch the monkey html ads and you wont realise what it is consuming your battery. Also, "Thoughts on Flash" is full of easily verifiable…

The runtime is pretty awesome as well. I remember the work of people like Joa Ebert exploiting the platform and the language to the max, really cool stuff. The world is barely coming closer to what Flash was capable to do... 8 years ago.

IMO Apple killed Flash not because of the "battery, security, etc..." "issues", but because they didn't want their devices to depend so heavily on another company. It was business, and strangely, Adobe didn't even put on a fight. And they just spread FUD and all the developers that didn't know better went with it, but I agree with you, shitty flash developers will now just be shitty HTML developers and everything will be the same in another 5-6 years or so.

Re: The Slow Decline Of Adobe Flash Player

#8
post #2

I do some Flex (Which is build on Flash) contracting, the money is crazy and there are some Flex/Flash applications out there that I don't see getting replaced by JS anytime soon.

You are one of the brave few and I salute you! When flash fell out of favor I joined all the other devs who jumped ship. I really enjoyed application development with Flex/actionscript. It was a much saner ecosystem than client side javascript IMO. I think it's a pity Adobe hasn't open sourced flash, I'm sure there are some rockstar developers out there who could help fix the bugs and boost the performance/efficiency…

you have haxe (http://haxe.org/), open source and even better.

Re: The Slow Decline Of Adobe Flash Player

#9
post #3

Flash being a resource hog is down to bad coding of the flash applications rather than the runtime itself (the runtime isn't a masterpiece of efficiency or anything but it isnt intrinsically a resource hog). All the crappy programmers making punch the monkey flash ads will just make punch the monkey html ads and you wont realise what it is consuming your battery. Also, "Thoughts on Flash" is full of easily verifiable…

The runtime is pretty awesome as well. I remember the work of people like Joa Ebert exploiting the platform and the language to the max, really cool stuff. The world is barely coming closer to what Flash was capable to do... 8 years ago. IMO Apple killed Flash not because of the "battery, security, etc..." "issues", but because they didn't want their devices to depend so heavily on another company. It was business, a…

There is probably business strategy in that, but I remember flash on my mac to be terrible (100% cpu, draining battery like crazy). While the same version on windows was running perfectly.

Re: The Slow Decline Of Adobe Flash Player

#10
post #9

Earlier quoted context omitted.

The runtime is pretty awesome as well. I remember the work of people like Joa Ebert exploiting the platform and the language to the max, really cool stuff. The world is barely coming closer to what Flash was capable to do... 8 years ago. IMO Apple killed Flash not because of the "battery, security, etc..." "issues", but because they didn't want their devices to depend so heavily on another company. It was business, a…

There is probably business strategy in that, but I remember flash on my mac to be terrible (100% cpu, draining battery like crazy). While the same version on windows was running perfectly.

Apple wouldn't give access for some hardware apis to Adobeso stuff that was being done on the graphics hardware in windows had to be done 100% software on Mac. Then Jobs complained that Flash was slow.
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