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Apple introduces a universal design across platforms

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Re: Apple introduces a universal design across platforms

#991

Earlier quoted context omitted.

Apple Maps is actually great now.

Depends on your region. It is fantastic in Cupertino. It is literally unusable in Japan or Taiwan. Literally--it will fail to get directions or even find your destination (typing in English or the local language).

Works pretty well in Australia but it didn’t use to. As an aside, last time I was in Japan google maps had some issues too, and people recommended other map apps

Re: Apple introduces a universal design across platforms

#992
I’m going to go against the grain here (please don’t shoot!) and say I think it’s kinda pretty. They probably overstepped the mark here a bit, but likely they’ll dial it back over the betas and the actual release will be a little more tame.

I get there are accessibility concerns, but apple has the best track record of any os building company at making sure accessibility options exist and work well, so I hope that will address that. As for people here saying it’s ugly… how do I out this delicately. They do huge amounts of product research and market research as a company, it’s likely this will go down very well with the public even if it doesn’t go down well with the average HN reader… if you catch my drift.

It’ll be fine, IMO at worst it’ll be a bit ugly and they’ll be forced to walk it back a bit. The way people here talk about it it’s like this design kicked their dog or something.

Re: Apple introduces a universal design across platforms

#993

Perhaps contrarian (here anyway) but I think Liquid Glass looks neat, and represents the next evolution of the "backdrop-filter: blur;" effect that we've been seeing on the web a _lot_ as of late... Which, funnily enough also gained adoption in a large part IMO due to Apple's usage of it in macOS for the past few years now. I think the new design approach here is a clever nudge towards "Neo Skeuomorphism". Interface…

> Time and time again I see people bemoan Apple's UI direction and then sure enough within a year or two it becomes ubiquitous as web designers adopt the patterns for their own work. This shows most designers follow trends. It does not show Apple's ideas were good.

At a minimum it shows they weren’t bad enough that others felt they had to avoid it.

But to be honest, people do market research, they know what the public like. And if I’m totally being honest, if I made a new design for the general public and the odd internet forum didn’t get enraged about it I’d be worried I either had made too un-impactful a change or worse, I’d made something critics like more than the general public.

Re: Apple introduces a universal design across platforms

#995

I’m old enough to remember iOS7. It was dog ugly and universally reviled. This is new update is dog ugly and universally reviled. They’ll fix the most egregious stuff in beta, and then in a year or two dial it in. This is a big, bold move. I’m happy to see them do something that takes some courage and also ship it. Most of the really bad/unreadable screenshots I see are people customizing things so they look terrible…

Very well said, people here are lacking _serious_ perspective. People don’t understand this, they protest every change. I remember someone saying in 2008 that YouTube’s old design was perfect and they shouldn’t have ever changed it and they were going to fail because of their stupid design change. They weren’t alone in this opinion. Imagine if youtube still looked like it did in 2007? Hahaha

Sheesh.

Re: Apple introduces a universal design across platforms

#996

Interesting how it seems now Apple's realized they should have marketed visionOS for Enterprise from the beginning. Nobody was gonna be a $3k AR headset to edit text. The Enterprise is where the use cases are. And now seems Apple has pivoted towards that.

They did, the only people who thought Apple Vision Pro devices were people who intentionally or not were taking the release in bad faith in an attempt to ridicule the device and its price.

Apple has never pretended to be anything other than a luxury goods company, they bang on endlessly about how high end everything they make is, yet people keep acting all surprised pikachu that they’re priced like luxuries and are sometimes aimed at markets that go above the average consumers head.

Re: Apple introduces a universal design across platforms

#997

Earlier quoted context omitted.

Then again in the keynote today Apple proudly said Vision Pro was used by "thousands" of companies. So it sounds like it isn't such a success (yet?) in the enterprise either.

Yes, because in 99% of the marketing material from launch, you see it being used by some rando in their living room.

It was very very clearly not aimed at or designed for the average consumer, it’s just that it turns out the people who are not average consumers still have living rooms.

Re: Apple introduces a universal design across platforms

#998

This is what a company running out of ideas looks like

I imagine this comment will age just as well as the comments about iOS 7 did.

I have the most controversial opinion here I think: I think it’ll be just fine. Not incredible! Not necessarily amazing! Not terrible either! Just… fine. They’ll dial it back a bit into public beta and then public release, and no one will care that much and it’ll be fine.

People getting all storm in a tea cup over this.

Re: Apple introduces a universal design across platforms

#999
post #981
post #385

Earlier quoted context omitted.

In this screenshot you can hardly read the app names because the color of the text is white and the background is also very white: https://imgur.com/a/HrfhA8E I am surprised they forgot the important detail of good contract to be able to read the name of apps.

Is this even a change from the new design? You've been able to have white text on a light background as long as the iPhone has had wallpapers.

It looks like the default background.

Re: Apple introduces a universal design across platforms

#1000
post #148

Oh no. It looks like every button and menu is now a translucent layer, so that any noise from the background shows through and muddles the text. This seems like an accessibility nightmare. Translucent layers generally make software unusable for me. In the video, I saw several instances that would be really really bad for me, where I’d be straining to understand the text. Looks really cool and futuristic though. Just…

The future is translucent tablets ( smart glass pads ). It's not about what this UI is - it's about where it's going. This is the UI to bridge to the next hardware modality and begin to train people to prepare for (at first) HUDs everywhere, then smartglass and holoprojective displays.

What the heck would I want translucent displays for? To be able to increase my screentime even more? And have a harder time reading stuff when I do?
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