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Apple introduces a universal design across platforms

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Re: Apple introduces a universal design across platforms

#981
post #385

It looks cool, but I'm worried about readability on the phone. The text in some of those menu bars and notifications really blended in with the wallpaper in a few of those screenshots.

In this screenshot you can hardly read the app names because the color of the text is white and the background is also very white: https://imgur.com/a/HrfhA8E I am surprised they forgot the important detail of good contract to be able to read the name of apps.

Is this even a change from the new design? You've been able to have white text on a light background as long as the iPhone has had wallpapers.

Re: Apple introduces a universal design across platforms

#982
post #956

So, the design language of 2025+ is wobbly "organic" 3D'ishly morphing UI elements, either translucent or not. Surely it was hard work after engineering round-cornered windows and centered taskbars. Can't wait to see the future innovations of these $1T+ companies. - https://www.apple.com/newsroom/2025/06/apple-introduces-a-de... - https://m3.material.io/blog/building-with-m3-expressive - https://fluent2.microsoft.des…

I don't see anything 3D-ish in Material 3. I don't think Google will ever aim for a 3D design language (or at least not anything with complicated real-time rendering) in the current state of things cause they're so tied to the web it's just not as practical to design/render there.

And Microsoft always shows a lot of pretty images for their software design promo material and it never looks anything like that in reality. Oddly enough a lot of their desktop apps are just webapps at this point so they're basically in a similar situation to Google. And they have to make things run on low-end hardware (or at least they should...) so they aren't in Apple's position of being able to design knowing the hardware can handle calculating light's refraction through glass 60-120 times per second.

Re: Apple introduces a universal design across platforms

#983
post #397

I installed it. I really wanted to love it but it’s bad. It’s very busy and the proportions in the Settings app are awful. It’s on the “cozy” side of things (as opposed to “compact”). This means you see less options at one time on the screen and have to scroll more around the OS to get where you need to. As for accessibility… It’s hell. Have a look: https://imgur.com/a/6ZTCStC

That does not look good and I can already see my elderly parents having trouble with just how messy and confusing the colors from the homescreen bleed into the foreground.

Re: Apple introduces a universal design across platforms

#985

...funny how it coincides with the Android 16 release. now that Android has the same UI as Apple... the replication is complete and Apple has to differentiate itself again.

I mean common https://storage.googleapis.com/gweb-uniblog-publish-prod/ori...

Re: Apple introduces a universal design across platforms

#987

Earlier quoted context omitted.

Fortunately you can turn off the transparency in accessibility options. https://preview.redd.it/zzxh77iv906f1.png?width=2358&format=...

+1. I wish they would concentrate more on bug fixes instead of adding “features” you have to turn off to make the OS usable.

The way you phrased it makes it sound like everyone will have to turn it off to make the OS “usable” - which is clearly false.

Re: Apple introduces a universal design across platforms

#988
post #397

I installed it. I really wanted to love it but it’s bad. It’s very busy and the proportions in the Settings app are awful. It’s on the “cozy” side of things (as opposed to “compact”). This means you see less options at one time on the screen and have to scroll more around the OS to get where you need to. As for accessibility… It’s hell. Have a look: https://imgur.com/a/6ZTCStC

This looks like a screenshot from one of the jailbreak themes from like 15 years ago, and not one of the good ones

The public beta hasn’t even been released yet, this is only a developer beta. Bit early to be assuming it will look like this by release no?

Re: Apple introduces a universal design across platforms

#989

Earlier quoted context omitted.

oomph, looks like this might finally be (my) year of the linux desktop..

Not yet for me, still waiting for a 8-hour battery...

I thought I’d try it again this year and immediately sleep was totally broken (would remake instantly to a glitched grey screen), and when I updated my release (Ubuntu) it broke my graphics drivers silently on a way that took me nearly 3 hours to “kinda” fix, with terminal commands. And I’m a software developer as a professional who’s used unix based systems for years.

I’ve long ago accepted that my dev machine will stay a Mac and my gaming rig will stay windows for the foreseeable future. Every 5 years or so I try Linux again and it’s the same deal.

Re: Apple introduces a universal design across platforms

#990
post #397

I installed it. I really wanted to love it but it’s bad. It’s very busy and the proportions in the Settings app are awful. It’s on the “cozy” side of things (as opposed to “compact”). This means you see less options at one time on the screen and have to scroll more around the OS to get where you need to. As for accessibility… It’s hell. Have a look: https://imgur.com/a/6ZTCStC

That screenshot is utterly unreadable. It makes my eyes hurt. For the young people out there, I'm not exaggerating or being metaphorical. Literally pain in my eyes as they try (and fail) to focus on the appropriate UI elements. I was going to upgrade to an iPhone 16 this week. I might be checking out Google or Samsung devices instead.

It’s a developer beta, don’t assume the release version will look like this mess.
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