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Apple's Software Quality Crisis

eliseomartelli.it

981–990 of 1001 posts

Re: Apple's Software Quality Crisis

#981
Screen time tracking has been broken for a while. The tracker will count powered down device time as use. There are multiple apple support and reddit threads noting that it’s indeed broken, and apple controls the mechanisms to track screen time natively, so there isn’t a suitable 3rd party option either.

Re: Apple's Software Quality Crisis

#984

Earlier quoted context omitted.

> a gradual industry-wide race to the bottom in terms of quality I'm going to disagree. This is a false nostalgia. 15 years ago the market for consumer laptops that were not MacBooks straight up sucked. If you walk into a Best Buy today, almost any laptop you buy is going to blow any laptop from back then out of the water in terms of build quality. And credit where it's due, in no small part it came from playing catc…

Yea I totally agree. This is selective memory. Perhaps there were peaks and troughs in individual technologies. Late 2000s / early 2010s felt like a good time for operating systems, for instance. But is everyone forgetting having to navigate through Flash websites and Java Applets using Internet Explorer, for instance? Also, people are just forgetting. There’s nostalgia in this thread about the iTunes desktop app, fo…

iTunes is one of the best software of all times, you are crazy. It existed before even OS X was a thing (under another name but still).

It only became "problematic" when they tried to overload it too much to be able to "support" Windows for the iPod/iPhone without having to develop dedicated software.

They largely killed it and the replacement is lackluster. The best version was around version 10-11 with the colorized album view.

To this day there are no audio library management software that come close to what iTunes was. Apple Music, being a fork, is the closest thing, but it's not really the same thing at all.

Re: Apple's Software Quality Crisis

#985
post #623

Earlier quoted context omitted.

That’s really weird, I have HomePods gen 1 & 2 (and a few mini’s) and they’ve worked fine so far. More often than not my room mates are more of a problem than the HomePods. Usually someone will connect their call to a random HomePod, which is usually pretty disconcerting. I will say though I rarely ask the HomePods themselves to play music and almost always use a phone to start the music. I have ~7 connected around t…

> I have HomePods gen 1 & 2 (and a few mini’s) I have mostly HomePod Mini pairs, and a couple individual Homepods. I do have quite a few rooms, but my network is solid. Perhaps having a series of wired WiFi repeaters gives Homekit trouble, but nothing else has issues. > almost always use a phone to start the music This works better for me too. I still have (much less frequent) trouble casting to some random room's sp…

It's janky because it's poorly thought out and they tried to give too much with too little capacity.

It's stupid that you have to stream for a phone in the first place when you could have something connected to power act as a local server and not deplete the battery from your phone (and enjoy the unreliability of wifi on top).

Apple has just made a poor decision for the "wow" factor that never makes for a great working product in the end. The hardest part is saying no to stuff that don't make sense and the way they have implemented Homepods/Homekit is just a testament of that.

Re: Apple's Software Quality Crisis

#986
post #27

Anecdotally, Apple Music has deteriorated exponentially for me. iTunes was such a stable, usable piece of software, but I can't get reliable use out of Apple Music for the life of me. It _feels_ like a shoddy Electron app. But that's not fair to the actual Electron (or similar) apps that actually work. For all its many design and product flaws, Spotify actually works.

Yep. I have completely abandoned Apple Music (after 4 years with them and the destruction of my local library btw), it just sucks. Both on the phone and the mac. Spotify just works, it's faster, more pleasant and has the relevant features in the right place.

The only thing missing is lossless audio. But I have been listening to 256kpbs AAC since basically the first iPod so I'm not going to care that much at this point...

Re: Apple's Software Quality Crisis

#987
post #397

Earlier quoted context omitted.

My last experience with iTunes was a long long time ago, in the iPod days, when you needed to use it to sync music, but it was a horrible piece of software back then.

Did you use it on Windows? I never understood the hate for iTunes. It was a dream for someone like me who'd spend hours customizing their library. A far cry from today's software from Apple. In fact, I was never able to use Apple Music because it handled bad internet atrociously. And last time I checked (2022?) it was still not fixed.

It's a meme created by idiots who for some reason wanted to shit on Apple. Hilariously now the same memers will defend Apple tooth and nails even though Apple has never been so bad at software.

iTunes was a great software, even people using it on Windows liked it a lot.

Re: Apple's Software Quality Crisis

#988
post #27

Anecdotally, Apple Music has deteriorated exponentially for me. iTunes was such a stable, usable piece of software, but I can't get reliable use out of Apple Music for the life of me. It _feels_ like a shoddy Electron app. But that's not fair to the actual Electron (or similar) apps that actually work. For all its many design and product flaws, Spotify actually works.

It basically is an Electron app; most of the UI is server-driven. It's just not HTML and js. News, Books, and TV are all similar.

Yep and they all suck. The hardware is nice but why do you pay so much to run shitty software that does not even focus on local stuff? If I want some cloud stuff, Google is cheaper...

It's like buying a car because it looks very nice and has a great engine but the driving experience is absolutely terrible.

Re: Apple's Software Quality Crisis

#989
post #869

Earlier quoted context omitted.

If the API didn't suck, there wouldn't be such video there. Also WWDC videos are infamously used as reference because often documentation suck. And it shows.

Absolutely. I did a little bit of iOS development at some point and was genuinely shocked by how bad the documentation was and by how often WWDC videos was the best documentation available. To give a concrete example: At WWDC20 Apple showed off a new Core Data feature called "derived attributes" [1]. Only many months later did they add the bare minimum of written documentation covering a fraction of what was shown of…

But you know, Apple is a struggling company that doesn't have enough money to pay devs for documentation. /s obviously.

Microsoft may produce some half-assed software but at least their documentation is generally pretty solid (and easy to find).

Re: Apple's Software Quality Crisis

#990
post #806

Earlier quoted context omitted.

A modestly sized list of WiFi networks (30-40 items) slows down and stutters while scrolling on a M4 MBP. SwiftUI is a performance disaster, and I refuse to use it outside of toy single screen projects

Yeah it's in a really bad spot on macOS still, iOS performance is a lot better. I'm sure all of this can be overcome but I'm not certain it's a priority for them.

Considering how good the hardware is supposed to be, iOS is not that great actually. This is why Androids that have benchmarks score way lower than iPhone can actually feel smoother to use. Apple is brute forcing the thing and making all their customers pay, it's useless to have the most powerful chip if you waste all its power running garbage code.

And this is exactly how macOS and iOS feel nowadays: the hardware is supposed to be great but it doesn't feel that good because the software sucks.

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