This event was by far the most disappointing Mac event in the history. A lot of the time was wasted in: - Mildly funny jokes and comparison with 90's technology. - 90% of the talk was about the touch bar. - Awful demos of Photoshop & some cringy DJ. I was hoping we would see: - A new MacBook with all day battery life and touch bar, even thinner design. Ok, I understand that they are trying to consolidate their produc…
MacBook Pro
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Re: MacBook Pro
#982Earlier quoted context omitted.
> Microsoft really hit it out of the park yesterday. Did we watch the same event? Microsoft introduced a $3,000 desktop PC in an era when nobody uses desktops anymore. It introduced a minor update to the Surface Book that starts at $2,300 with dual-core CPU, only 8GB of RAM, and last-gen graphics hardware. For the same price as the new Surface Book i7, I can get an MBP 15" with bigger screen, twice the RAM, and a qua…
Dude, I use a desktop. A Mac mini, in fact, which has been struggling for the latter half of the past 6 years. I'm seriously considering getting a PC instead, even though I've written http://taoofmac.com for 14 years. (I do happen to work for Microsoft, by the way, but would very much prefer to keep my home setup on a separate tech stack for the sake of keeping an open view. I'm now ogling the Skullcandy NUC and wond…
Re: MacBook Pro
#983(I'm speaking as an Apple user, not claiming Apple came up with all these first)
1. Touch
First they made Apple users get used to, in laptops, working with a trackpad for more functionality than just moving the mouse and clicking. Then they reduced the profile of the keys. Now they've introduced a touchscreen in our keyboard area.
Wouldn't be surprised if we see a move towards a full touch keyboard. How? Not sure. Today "me" would think of some kind of glass like material that could display any layout and image while molding its surface to it (or at least something like the Optimus keyboard done properly). Tomorrow "me" will probably thinking of completely getting rid of it and using the future AirPods as wireless brain interfaces (you can ridicule me for this if you want, I know I would).
Nevertheless, we got physical keys replaced by something more flexible and that will give us a more meaningful interface for what you can do depending on the context we are working in. Alpha-numeric shortcuts will always have a steeper learning curve than an good icon or descriptive button (some real estate issues there for the number of combinations, one for UX to solve).
Know that this doesn't seem much, but it is once you start thinking of the possibilities and that it's only the beginning of what's to come.
Will talk about Microsoft later in this comment...
2. "Standard" ports
Finally! Thunderbolt 3/USB-C.
Dongle fest? Maybe in the first year or two. Then it means every single peripheral (power, external SSD, network, screens) will only use one physical interface to connect to your Apple laptop (others have also started doing this, so the wheels are in motion already).
What about your old peripherals? I'm a hoarder when it comes to tech, so still have PS/2 keyboards and mice at my parents'... Remember then? What about Serial? Sure, it was over a longer period of time, but things evolve quite faster now, especially when you are trying to simplify and make things smaller, lighter. Different physical interfaces are the enemy in these cases.
As I've previously said, was surprised that the iPhone 7 didn't come with Thunderbolt 3/USB-C. Imagine it was either some control issue they wanted to maintain or didn't want to rebuild/refactor that part of the device just yet. Would expect the next iPhone to make the jump and join the USB-C family.
Have addressed the issue of SD Cards and such in comments in the iPhone 7 thread. The future is wireless, which is also valid for cameras. Pain in the short term, bliss in the medium-long. My 2 year old Panasonic compact camera has Wi-Fi, others have Bluetooth (and I'm not saying it's the best experience as it is, mostly due to poor attention to the software, since cards are still the preferred way).
3. Apple TV
They now seem to be a bit more serious about Apple TV. Why? Remember when they used to go silent for years?
Sure, nothing groundbreaking or that it hasn't been done by others, but it is becoming a more enticing device now that they are at least catching up to the rest of the devices. Still think that using it for socialize during sports is grasping at straws. You know you want full screen for the transmission and just use your smartphone/tablet to comment... Maybe work on a better integration there?
4. What about computing (CPU, memory, graphics) power?
Need more than 16GB of RAM at this stage? Better graphics card? Mac Pro. Want a laptop? Not Apple at this point.
Wait for the next iteration. This wasn't one of those, as you only change so much between them to minimise complications.
5. What about the Air?
Look at the Macbook and the new Macbook Pro? The Air was the spearhead, the prototype that made both possible and prepared the audience, it will potentially die, which kind of makes sense (the amount of choice was becoming overwhelming and probably not that efficient from a production POV: more lines to manage and maintain, less focus on each one).
6. Microsoft
Yes, their new computer looks nice, for people in graphic design and audio/video editing maybe.
Going to be polemic, but I think the dial is a gimmick and will be the source of a lot of frustration. You can already do a lot with touch and I reckon physical device feedback is still better than bland plain touch. However apart for a niche application, I don't see the general public using it.
Big touch screen? Unless they revolutionise the way we do touch and interact with the OS, and I hope they do, it will get boring and a pain to use for most people that simply browse, watch videos, listen to music, send emails and play some games. Kids? You probably go for an iPad Pro or equivalent, something you can carry around easily.
Final thoughts
My take on Apple at the moment is that, despite what people say, that they've lost their way and are doomed, I think that's not going to happen, they do have a vision for their ecosystem and they are focusing on it, both on the hardware as well as well as the services side and experience.
They are slowly introducing changes which minimises the risk (of going down the wrong path) and allows them to learn more from users as they go. Think that 5 years from now when you look back, the evolution and experience will be quite clear (and again, the mostly mocked AirPods are going to be pivotal in this, not because of the sound or current function but because of what, as a device to be developed, they'll enable).
We cannot expect big bang innovation every year or even every few years and when it does happen, you then take a while to refine it and make it better.
Re: MacBook Pro
#984Re: MacBook Pro
#985Understand that for most, yesterday's event was a disappointment. For me it was a good step in the right direction, despite the boring presentation. (I'm speaking as an Apple user, not claiming Apple came up with all these first) 1. Touch First they made Apple users get used to, in laptops, working with a trackpad for more functionality than just moving the mouse and clicking. Then they reduced the profile of the key…
Well, Apple did buy FingerWorks[1] who used to make the multitouch "zero force" TouchStream keyboards[2].
[1] https://en.wikipedia.org/wiki/FingerWorks [2] http://ergocanada.com/products/keyboards/fingerworks_lp.html
Re: MacBook Pro
#9864 USB-C ports. Kind of a bummer that I have to get a dongle to charge my iPhone SE with this thing.
They really screwed over iOS devs here. I have multiple cables as backups and in different bags etc - all need replacing now...except that I can't use the USB-C variant in the power brick :( I also do Android dev...need to get a USB-C to Micro-USB too just for that! Just one big mess.
Re: MacBook Pro
#987My single biggest fear was that they would end the MagSafe and that has come to pass. 3 kids, 3 cats, 2 dogs, the MagSafe has saved my existing MacBook Pro so many times.
Could someone make a MagSafe-to-USB-C adapter?
Re: MacBook Pro
#988Interesting fact: the 13" macbook without the touch bar has a 10% larger battery; however they don't describe it as having a 10% better battery life: they're both rated at 10 hours.
Re: MacBook Pro
#989so it's more a toy than a work computer. They boosted the "entertainment" factor - nothing else really. Lenovo ruinning the thinkpad, Apple turning pros into toys. it's been a harsh few years. - i think there's slowly a good hole to fill in terms of proper workstation laptops that are modular and robust. are people still hanging on to their 2012 pros? last i checked they still are.
Yeah, one of those and one a bit newer. Have been waiting for one with 32G RAM since forever, but feared they would have time to bodge the entire line before getting around to it. Sometimes I hate being even _partially_ right. From expensive tool to expensive toy.
I might grab one if apple doesn't bring something out next year that has proper builtin hardware. A Z book can take 64Gb Ecc ram and has a xeon inside I think and it's very modular. Sadly not very compact tho.
Re: MacBook Pro
#990The touch bar is going to be really useful for a file manager I'm developing [1]. Traditionally, such file managers use function keys for common tasks (eg. copy with F5). On Mac, you have to press Fn to get the function keys, which is very inconvenient. Now my users can use the traditional key bindings _and_ remember them more easily! [1]: https://fman.io
or just press cmd+c, easier than reaching to the touch bar.