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Apple Vision Pro: Apple’s first spatial computer

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Re: Apple Vision Pro: Apple’s first spatial computer

#961
post #182

The hardware is no doubt impressive, as expected, but I just can't see myself in any of the situations they keep showing in VR/AR demos. Does someone really sit on their couch, put on a massive headset, and scroll through their vacation photos? Does someone watch an entire 2+ hour movie with a sweaty headset strapped to them (and plugged into a socket) instead of on a couch with their family/friends? Would I want to…

> Does someone watch an entire 2+ hour movie with a sweaty headset strapped to them (and plugged into a socket) instead of on a couch with their family/friends?

I can see myself getting two of these when they’re less expensive and never going to a movie theater again.

Re: Apple Vision Pro: Apple’s first spatial computer

#964
> Apple Vision Pro can transform any space into a personal movie theater with a screen that feels 100 feet wide ... Users can watch movies and TV shows

> Apple Vision Pro is designed to sustain high-performance workloads and is capable of running for two hours on a single charge.

So... you can watch a movie on a virtual 100 ft screen, but only when plugged in else you have to take a break to recharge it partway through

Re: Apple Vision Pro: Apple’s first spatial computer

#966
I worked at Apple during most of the golden Steve Jobs era. Back in the day, Apple was a fraction of its size, but Apple almost singlehandedly set the agenda for the computer industry. It's fascinating and sad to see Apple now chasing after industry trends, and at the same time being too big and heavy to pivot after the AR/VR/XR winds changed.

I can believe Apple Vision Pro will actually sell due to the novelty factor, and then Apple will get quiet about it. It'll take a few years it to find a niche, just like what happened with Apple Watch. shrug

With iPod and iPhone, Steve clearly loved music and hated the MP3 players and feature phones of the day. With Apple Watch, Jony was into luxury watches and fashion, and Tim is a fitness buff. Does anyone at Apple actually love VR goggles? Why the hell are they doing this, besides flexing their "only Apple can" muscles and, more probably, because the bean counters running Apple predict it will be a $B market?

As a friend put it: Apple has become a parody of itself.

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