$1 billion termination fee split between 900 employees = happy times. I’m sure that will happen.
Give everyone $1.1M and see a bunch leave because they don't need to stay to earn money anymore.
Figma and Adobe abandon proposed merger
951–960 of 1001 posts
Re: Figma and Adobe abandon proposed merger
#952Earlier quoted context omitted.
Curious: what do you find missing in the affinity stuff? I see a bunch of people referring to it generally lacking 'stuff' but I'm curious about the sort of stuff it lacks. Maybe my use case won't be impacted much. I'm grandfathered in with the introductory CC pricing but there aren't too many threads left in the rope anchoring me to that. I rarely do print design anymore so InDesign isn't the huge sell it used to be…
Alpha channel/mask handling still sucks in Affinity and keeps sucking.[1] For me this is already yet another app I paid for that is on the way to the famous 'enshittification'. It's been years since I saw it mentioned in the Affinity forums first. And still a workflow so essential hasn't been addressed by the devs. [1] https://forum.affinity.serif.com/index.php?/topic/187070-alp...
The fact is that different things are “essential” to different users. Whenever they ship a new feature, some users are like “I wanted this!” while many are like “Still not shipping what we’re asking for!”
I do think Affinity should pick up the pace (and they maybe have, a tiny bit, since V2?) and address recurring forum topics more openly. But they’re not “enshittifying” their apps, they’re just not doing what some people wish.
Re: Figma and Adobe abandon proposed merger
#953Earlier quoted context omitted.
Curious: what do you find missing in the affinity stuff? I see a bunch of people referring to it generally lacking 'stuff' but I'm curious about the sort of stuff it lacks. Maybe my use case won't be impacted much. I'm grandfathered in with the introductory CC pricing but there aren't too many threads left in the rope anchoring me to that. I rarely do print design anymore so InDesign isn't the huge sell it used to be…
Alpha channel/mask handling still sucks in Affinity and keeps sucking.[1] For me this is already yet another app I paid for that is on the way to the famous 'enshittification'. It's been years since I saw it mentioned in the Affinity forums first. And still a workflow so essential hasn't been addressed by the devs. [1] https://forum.affinity.serif.com/index.php?/topic/187070-alp...
Re: Figma and Adobe abandon proposed merger
#954Earlier quoted context omitted.
I want it to be taken to absurd lengths. If and/or when the negative ramifications of discouraging mergers/acquisitions even begin to approach the damage that encouraging them has done to our economy and society, and only then, we can consider slowly reducing the pressure against.
M&A has done far more good for society than damage to it. A lot of human achievements are only achievable with scale. It makes zero sense to discourage a non-monopolistic M&A.
Re: Figma and Adobe abandon proposed merger
#955Earlier quoted context omitted.
(ex-Adobe, on a team highly related to an area where Figma out-executed XD, less knowledge about genAI stuff) > Adobe has probably captured back both mental and market share from Figma GenAI/Firefly's success is in a totally different domain to what Figma's doing. Figma's equivalent at Adobe is XD, which has never held a candle to Figma. The existential problem Adobe tried to buy their way out of still exists in the…
How is/was Figma so superior to XD exactly? I used to work with XD and briefly also used Figma, but never really liked it (seemed like a crude version of XD in a way), so never understood all the Figma rage. Genuine question, not challenging the view at all. The only pluses I saw for Figma over XD were that it was perhaps easier to collaborate and didn't need installation (because it is web based).
Re: Figma and Adobe abandon proposed merger
#956Re: Figma and Adobe abandon proposed merger
#957Re: Figma and Adobe abandon proposed merger
#958Earlier quoted context omitted.
That seems like an odd way to frame it, imo. "Holding the bag" usually implies something negative, as in someone will be "caught" with something bad. As in the employees are looking to dupe someone into buying what they are selling. But employees, outside of company officers, do not control what information investors get about what they are buying. They can't trick anyone into buying something, although they could th…
> They literally have no other choice... Sure they have (had) another choice: they could have taken employment at a more stable (possibly public) company, where compensation would have been more predictable. But they chose to work at a smaller, private company, and accepted private-company equity as part of their compensation, which 9 times out of 10 ends up being worth zero dollars. This idea that they're somehow en…
Respectfully disagree. It's relevant to the extent the parent comment was talking about employees wanting to have someone else "hold the bag".
> Regular employees need to be financially responsible about accepting jobs with private-company equity comp, and not expect miracles.
Agree that it's their responsibility and no one should be starting a kickstarter for them or anything. But that doesn't mean you can't sympathize with them. They are often fairly young people who aren't experts on contract law. It's not unreasonable to say that at least some of them have been exploited with excessive promises. The industry would be a better place if rather than say "they should have known better", we instead said "employers shouldn't exploit people". A precedent of bad behavior shouldn't excuse it.
Re: Figma and Adobe abandon proposed merger
#959Earlier quoted context omitted.
You're confusing revenue with net income. Plus, if the best that Figma can do with a billion dollars is just invest it in Treasuries (and I'm not saying that's the case), then they should just give it to their shareholders and see if they can get a better return. I only point this out because many people are often confused by the effects of higher interest rates, e.g. "Why did this company lay off all these people wh…
I think they're saying net income because they're assuming there wasn't any cost for it. But they do have to pay taxes on it, and the lawyers and executives time spent on trying to make the deal work did cost something. Probably much higher margin work than their core business though. If only you could repeatedly negotiate and then recover breakup fees as a business..
The issue is that they conflated ARR, which obviously does have a cost, with the largely "free money" from their breakup fee.
Re: Figma and Adobe abandon proposed merger
#960Earlier quoted context omitted.
As a graphics designer of almost 20 years i have to heavily agree. Firefly is nice for drafting and dabbling with stuff that once would've been served by stock sites, but aside picking a few demo images or making some abstract pattern backgrounds here and there, this has close to zero overlap with the UI/UX into development & design system management process Figma serves. It's almost like saying the Bing bot eats awa…
Curious: what do you find missing in the affinity stuff? I see a bunch of people referring to it generally lacking 'stuff' but I'm curious about the sort of stuff it lacks. Maybe my use case won't be impacted much. I'm grandfathered in with the introductory CC pricing but there aren't too many threads left in the rope anchoring me to that. I rarely do print design anymore so InDesign isn't the huge sell it used to be…
Just a handful from one notes file:
- No percentage document scaling drop-down option, despite featuring some uncommonly used units for design work. Instead it's hidden as a non-discoverable feature where you enter a percentage in the pixel field and it auto-converts to that absolute pixel value in-situ...
- Re-opening a document doesn't restore the state of opened/closed groups in the layer panel
- Lack of keyboard navigation for UI dialogs
- Lack of smart objects equivalent (only workaround is placing pre-existing documents).
- Can't paste clipboard contents directly as mask. In PS this is trivial using quick masks and the way they handle masks in general. Brought up in topics as old as 8 years. Agreed with sibling that masking needs love.
- Up until v2 (afaict) there was no way to disable layer auto select for the move tool
- Default zoom when opening documents can't be set to 100%
- Only has binary layer lock option, rather than separate move/edit/etc locking
- Lack of blend/interpolation of vector paths feature (another old and popular requested feature Adobe has had for decades)
- Have experienced random crashes for simple actions (opening menus, preferences, pressing warp transform, dragging layers).
- Vector node editing takes a dive in speed after just a dozen paths in a single layer. Only workaround is using multiple paths instead.
The list goes on. That said Affinity is usable if you don't mind dozens of little things that have been ironed out and included for a long time in PS. And to be fair, it's very fairly priced as such.