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Apple Vision Pro: Apple’s first spatial computer

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951–960 of 1001 posts

Re: Apple Vision Pro: Apple’s first spatial computer

#952

Just commenting to leave my footprint for when people look back on the discussion a few years from now. The high price seems like it'll be a barrier to adoption, which will limit the amount of developers willing to invest time in developing for a closed platform. It'll probably take off in the furry / kink scene. The real killer app will have something to do with sex or porn, and Apple will try to kill it off or refu…

Actually, this makes sense. Existing VR porn is not well produced. The resolution is far from sufficient, and the scaling is downright bizarre. If Apple can solve these issues using their '3D camera' and provide the audience with a unified standard, then it is likely that we will see high-quality homemade VR porn being posted on platforms like OnlyFans and Pornhub.

Re: Apple Vision Pro: Apple’s first spatial computer

#953
post #182

The hardware is no doubt impressive, as expected, but I just can't see myself in any of the situations they keep showing in VR/AR demos. Does someone really sit on their couch, put on a massive headset, and scroll through their vacation photos? Does someone watch an entire 2+ hour movie with a sweaty headset strapped to them (and plugged into a socket) instead of on a couch with their family/friends? Would I want to…

The "I'm dropping at $3,500" should take into consideration that Hololens 2 has a higher price tag [1] but nobody talks about their product, and price ;-) Microsoft seems invisible where Apple doesn't. I also assume with high estimation confidence that Apple has a deep market knowledge to launch this product.

[1] https://www.microsoft.com/en-us/hololens/buy

Re: Apple Vision Pro: Apple’s first spatial computer

#954
Since we are leaving comments for the future, let me leave my prediction.

In a couple of years, a new version will come out, with no screen on front, maybe just called Apple Vision, with no M2 on it, just the spatial chip, and no screen on the front. It will need to be tethered to your M2 Mac or iPad, but with no processor and no screen it will cost much less, it will look like a bargain ($999 or $1500) and it will be a huge success.

This way, the version with the eyes will differentiate Pro users from normal users, and in time it will be seen around less and less: by that time, people will be used to wearing a ski mask in public.

Re: Apple Vision Pro: Apple’s first spatial computer

#957

” No wireless. Less space than a nomad. Lame. ” - Slashdot's famous 2001 dismissal of ipod. Apple has a history of high prices, and a history of making it work by pioneering forms and user interface paradigms . The desktop GUI everyone now knows as "computers." Laptops. Click wheel ipods, and their multi-device paradigm. All-screen smartphones. There's no guarantee of success, but VR is exactly the kind of problem wh…

Maybe. But the iPod was also not 10x the price of the Nomad. The iPod also had essentially the same feature set. Here the Vision Pro is undoubtedly better in ways like the screen but also seems to be lacking support for VR controllers. Right now VR gaming is pretty much the main reason VR exists. Perhaps Apple will change that but something like Beat Saber is a pretty great demo for VR. And without VR controllers more complicated titles like RE8 VR are not going to offer the same experience as other platforms like PS VR2.

Re: Apple Vision Pro: Apple’s first spatial computer

#958
post #182

The hardware is no doubt impressive, as expected, but I just can't see myself in any of the situations they keep showing in VR/AR demos. Does someone really sit on their couch, put on a massive headset, and scroll through their vacation photos? Does someone watch an entire 2+ hour movie with a sweaty headset strapped to them (and plugged into a socket) instead of on a couch with their family/friends? Would I want to…

As a general late adopter, I see the thing similarly. Flashy tech, no doubt, and I'm sure it would entertain me a bit, especially as I tend to be asocial.

However, it seems like a thing that wants a part of the user's life for itself, rather than adding to the life of the user. For this reason, I'm not enthusiastic for it at all.

Re: Apple Vision Pro: Apple’s first spatial computer

#959
post #182

The hardware is no doubt impressive, as expected, but I just can't see myself in any of the situations they keep showing in VR/AR demos. Does someone really sit on their couch, put on a massive headset, and scroll through their vacation photos? Does someone watch an entire 2+ hour movie with a sweaty headset strapped to them (and plugged into a socket) instead of on a couch with their family/friends? Would I want to…

No, but they will.

Re: Apple Vision Pro: Apple’s first spatial computer

#960

3,500 seems SO worth it if this can be used to comfortably replace external displays for long periods of time. If I don't need external monitors, I don't need my large desk, and I don't need my home office, which adds like 100k to the price of any home I'd consider. I'd just work from a bedroom, a closet, or my deck if I had this. It would be amazing if I could use this to do more work outside, while benefitting from…

Depth of desks could go from 2-3' to 1'. Offices could fit more desks.

But I think we'll see people using these with virtual displays, and then co-workers' personas bleeding in from the periphery. Companies will go from requiring in-office workers to being OK with staff WFH if they have a device like this. $3500 is going to be cheap when compared with office space per person.

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