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Apple to soon take up to 30% cut from all Patreon creators in iOS app

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921–930 of 944 posts

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#921
post #901

Earlier quoted context omitted.

And the board would replace them. It’s their fiduciary duty.

Boards are not some sort of unelected shadow government that exists to depose leaders if they aren't squeezing enough blood from the stone. Appointing a new CEO is time consuming and carries enormous market ramifications that could backfire on shareholders if it goes wrong, putting their own board seats at risk. Stability and peaceful transitions of power benefit everybody in this prisoner's dillema. A new CEO will b…

The CEO willing to do something like that would never find themselves in that position. One becomes a CEO through a process that filters those kinds of people out and builds the remaining into willing participants.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#922

Earlier quoted context omitted.

Yeah, I don't understand this at all. I use Patreon and I support a couple of tech content creators. But my use of Patreon intersect in no way with iOS and I'm not sure how it would. Can someone please explain?

Okay so basicially apple users are dumb as rocks which is why iOS is so profitable in the first place, and they are corraled into installing apps and making in-app purchases.

Users are gonna do what's best for them, and if they install apps then it's also what's best for Apple shareholders ;)

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#923
post #405

Earlier quoted context omitted.

For interactive entertainment, I see no moral obligation for Apple to adopt any particular policy unless all major digital game store operators (Sony, Nintendo, Microsoft, Valve etc) are subject to the same requirements. For all other apps, I agree that alternative payment processing should be permitted for one-off transactions. And I can agree for subscriptions as well, provided the developer can meet a high standar…

> no moral obligation for Apple to adopt any particular policy unless all major digital game store operators (Sony, Nintendo, Microsoft, Valve etc) are subject to the same requirements. Why? iPhones are not gaming consoles.

By game count and revenue, the App Store is very much a game store.

You may not think of the iPhone as a walled-garden gaming handheld with smartphone features, but that's basically what it is from a business perspective, and games are in fact the majority of apps on the system.

Epic (a game company) sued Apple to get it to charge lower platform fees than other game stores.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#925
post #243
post #203

Just stop publishing the app, not every little thing needs an app. What the use for the app anyway? Notifications and apple pay?

I'm running a small service, sub 150 users, no online signup kind of business, B2B. Small EU country. 95% of users ask 'do you have an mobile app?' in first 5 minutes of onboarding. Telling them how to install a PWA (and what it is and so forth) is an uphill battle. Unfortunately App Stores rule the non technical crowd.

Ehh. OnlyFans is a multi-billion dollar mobile business that has no app.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#926
post #327

Apple’s App Store profits on commissions from digital sales Revenue $32 B Operating Costs $7 B [1] Estimated Profit $25 B Operating Margin ~78% [1] R&D, security, hosting, human review, and including building and maintaining developer tools Xcode, APIs, and SDKs. Apple could take just 7% cut and still make 20% profits. Fun Fact: During the Epic trial, it was revealed that Apple's profit margins on the App Store were…

Are those number App Store revenue or services revenue ? Because both seems to be inaccurate.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#927
post #327

Apple’s App Store profits on commissions from digital sales Revenue $32 B Operating Costs $7 B [1] Estimated Profit $25 B Operating Margin ~78% [1] R&D, security, hosting, human review, and including building and maintaining developer tools Xcode, APIs, and SDKs. Apple could take just 7% cut and still make 20% profits. Fun Fact: During the Epic trial, it was revealed that Apple's profit margins on the App Store were…

  > developer tools Xcode
also now one of the worst ide in mobile/desktop development and an embarrassment for a company of apple's size and profits

them taking more and rents from their store-related operations is hard to justify from software product-quality perspective; its like a slap in the face

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#928

Earlier quoted context omitted.

Apps are usually built so people can't skip ads. Its the only reason to have an app. Other than esoteric reasons like "we also have an app because x,y,z also have apps".

Most of them still source their ads from a known domain so you can easily block them using DNS.

That might be easy but its stuff most people dont know how to do. Its mostly a war on ad blocks.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#929

Earlier quoted context omitted.

Service workers allow you to control cache in web apps; you may be a bit out of date. There are hardware APIs for some stuff that only works in native (cors, raw tcp), but 99% of apps don't need those.

I think the parent may be referring to the fact that safari/webkit will evict all localstorage/indexeddb/caches etc after 7 days of not visiting a site. And apparently this now extends to PWAs making it a pretty big blog to building any infrequently accessed PWA that needs to persist user data locally.

I store my data in the service worker cache, so I guess I'm immune to this issue

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#930
post #672

Earlier quoted context omitted.

I don’t think you are correct, but I could be wrong. For example, can you replicate the functionality of TikTok - autoplay unmuted videos as the user scroll down to new videos? It’s the experience that the user expects.

I'm sorry but why do you think this can't be done in a website?

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