Earlier quoted context omitted.
Apple can afford to improve and cheapify this thing for a decade.
That’s sort of what they did with the Watch. It has incrementally improved, and gotten cheaper, to the point that I now see them everywhere . When they first came out, they were pretty expensive. Remember the $17,000 gold Watch (which is now obsolete)? The ceramic ones were over a couple of grand. But the dream of selling Watch apps seems to have died. I think most folks just use the built-in apps.
It's hard to justify Tahoe icons
911–920 of 984 posts
Re: It's hard to justify Tahoe icons
#912Earlier quoted context omitted.
You can remap it to any shortcut you want (as long as it has a modifier key in it)
>as long as it has a modifier key in it Why on Earth is this a requirement? When you're navigating through Finder using keyboard, it's very inconvenient to use two keypresses to perform a very basic operation. Using Enter to open a file is how every file manager on every operating system works except Finder. Why would Enter key be hardcoded to a file rename operation instead? It is a typical Apple behaviour of doing…
Actually I just checked and it's not, technically you can create key equivalents without modifiers as well [1]. For Finder this doesn't work though, because enter seems to be specifically handled before menu-level key equivalent processing. (Note that it's not guaranteed to work on other apps either, based on [2] seems key equivalents are only dispatched if modifier keys exists. But that might be out of date since it worked for the people in the SE post.)
Option+Enter is the next closest thing.
I agree that their implementation here is not good. In fact there's already a "Rename" menu item, which isn't actually wired to the enter hotkey (this is very un mac like because it means there is no easy way to discover it). The "rename" menu item is actually a fairly recent addition to mac (I think maybe 10.11) while Finder itself is ancient (it was one of the last few apps to be migrated to Cocoa and even today still has lots of legacy warts), and possibly no one bothered cleaning things up.
[1] https://apple.stackexchange.com/questions/132984/keyboard-sh...
[2] https://developer.apple.com/library/archive/documentation/Co...
Re: It's hard to justify Tahoe icons
#913This is why it's important for consumer devices to be "hackable". I'm not saying provide 15 different stock themes for the OS. I'm saying open up the OS interfaces/APIs enough for the community to build their own themes. Give some control back to the power users.
But also do provide 15 different themes for the OS and make sharing themes trivial and built-in so that you can upvote a theme you like (or even a specific icon you like), downvote the one you don't, install the most popular theme in few clicks.
Re: It's hard to justify Tahoe icons
#914Earlier quoted context omitted.
I would be very tempted to place a bet that nobody in the decision making chain used Vista or Compiz to any degree. Commercial software coding glorifies denying anything older than 10 years exist outside of museums, let alone learn anything from it. The same has merely infected design world.
But they did use early builds of liquid glass and that should've triggered nausea and someone must've said "Don't"... yet they still did. You don't have to have gone through Windows Vista time to understand UI/UX (least of all, Apple Designers).
Is this known to be true or speculated? I don't know how this process is handled at Apple specifically, however, generally decision-makers are highly detached from UX. One would think that, especially for an overhaul initiative, "important" people would daily-drive dev/nightly builds to wear off the cool factor and experience the not so pleasant annoyances, but generally they shield themselves from that and mostly look at the "cool demos".
Regardless, as far as I am aware Apple has a tight product release cadence and ties feature gates to that. Obviously hardware readiness gates are much earlier than software, but I can easily imagine situations where "yes men" report "good enough" at gates relevant for marketing, feature gets greenlit, but then gets half-assed for the actual release. Recall iphones crashing at the initial release demo? Might as well be history rhyming.
Re: It's hard to justify Tahoe icons
#915Earlier quoted context omitted.
My main gripe with Liquid Glass is how distracting it is. Many top bars have become a group of bubbles over the content, which we’ve been conditioned to see as floating notifications for years. Things shine and move when they don’t require attention, just because. The end result is that my OS feels like a browser without ad blocker. As much as people hated flat design, at least it didn’t grab your attention with tack…
Someone posted these settings on HN recently and it has made working on my Mac once again usable: https://imgur.com/a/macos-accessibility-settings-simpler-ret...
Re: It's hard to justify Tahoe icons
#916Re: It's hard to justify Tahoe icons
#917Re: It's hard to justify Tahoe icons
#918Re: It's hard to justify Tahoe icons
#919Earlier quoted context omitted.
My hate for this behavior grows with each passing year as more and more of the "apps" I use become browser windows.
This is why I regard ChromeOS with fear. Because it really does feel like everything is just converging on the browser as the OS, and a browser is not a goddamn OS.