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The Windows Subsystem for Linux is now open source

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Re: The Windows Subsystem for Linux is now open source

#911
post #842

Earlier quoted context omitted.

Could have written the exact same sentence when Vista came out. I still wonder when it's finally enough for the poor souls still stuck in windows

When we die off I guess lol. I've been using windows since I was 6 or 7. I currently work in a Mac environment and hate it. I worked in a linux one for 5 years. Nothing feels like the first language you learned I guess? My home computer is windows and it'll be that way until windows stops existing. Edit: when I say we I mean the people still on windows.

I have a video of me typing things into Microsoft Word at ~3-4 years old. I still hate Windows with a passion now (Mac too, tbh).

Re: The Windows Subsystem for Linux is now open source

#912

Earlier quoted context omitted.

ChatGPT response

Keep AI accusations to yourself, it's very rude when you get it wrong.

He re-wrote the comment he was replying to. It was either AI or just pointless.

Re: The Windows Subsystem for Linux is now open source

#913

Earlier quoted context omitted.

Curious, if you don't mind answering, do you mainly uses Ubuntu or Nixos, and which one do you liked more ATM? Regarding Steam, do you install it with distro provided or through Flatpak? What is the spec of your machine that you do Linux gaming on? I've noticed a notable performance penalty (around 10%, even higher on GPU heavy games) when running games with Proton, which is mainly why I haven't dropped Windows yet.

> I've noticed a notable performance penalty (around 10%, even higher on GPU heavy games) when running games with Proton, which is mainly why I haven't dropped Windows yet. I don't mean to dismiss your comment at all, but I'm surprised that such a low overhead would be the primary reason holding you back from switching. The difference between, say, 100 FPS and 91 FPS seems so negligible in my mind that it would be pr…

Don't get me wrong, what I meant is that I only uses windows on games that runs poorly for me, I use Linux as my daily driver.

Regarding fps, it's around 15fps diff, and it's bad in my case because I had a potato machine.

Re: The Windows Subsystem for Linux is now open source

#914
post #200

Earlier quoted context omitted.

I'm not saying it's a perfect solution, but with Windows 11 Pro and group policy I was able to disable all of the annoying stuff, and because it is group policy it has persisted through several years of updates. It is annoying you have to do this, and it does take some time to get set up right. But it's a solution. That said I'd pay for a dev edition as you described it, that would be fantastic.

You can make your own clean version, legally, with this file. https://schneegans.de/windows/unattend-generator . I get customers and most people don't know about it but it's kind of ridiculous that techy people in a tech forum don't know how to do it.

Thanks for this! I didn’t know this tool existed

Re: The Windows Subsystem for Linux is now open source

#915
post #781
post #151

When WSL came out I was absolutely overjoyed - finally an actual linux shell on windows! I use windows for my gaming pc, and I wanted to have a unified gaming/dev box. It felt like the solution. Over time though more and more small issues with it came up. Packages working not quite right, issues with the barriers between the two, etc. It always felt like there was a little bit more friction with the process. With Val…

I truly believe if AAA titles would not release for windows exclusively no-one would have a good reason to use windows really besides inertia.

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Re: The Windows Subsystem for Linux is now open source

#916

A lot of people here are saying nice things about having dev environment on WSL. Honest question: how do you deal with with those minor but insufferable Windows' quirks like 0d0a line endings, selective Unicode support, byte-order-marks and so on. While right now I enjoy the privilege to develop on Linux, things may change.

How do you deal with the mac 0x0A line endings?

Re: The Windows Subsystem for Linux is now open source

#917

Earlier quoted context omitted.

It always infuriates me when people say Windows is all about games. Techies are so detached from reality they forget that people have creative hobbies and have to use industrial grade software. Doing creative hobbies on Linux is an act of sadomasochism. And on top of that, Linux and MacOS cannot run software from 3 years ago while Windows can run software from 35 years ago. And on top of that, Linux is completely unu…

Yeah, I really like my Mac, but third-party software isn't its strong suit. It's hilarious how often Apple will wholesale break like half the software in existence.

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Re: The Windows Subsystem for Linux is now open source

#918
post #910

Earlier quoted context omitted.

Curious, if you don't mind answering, do you mainly uses Ubuntu or Nixos, and which one do you liked more ATM? Regarding Steam, do you install it with distro provided or through Flatpak? What is the spec of your machine that you do Linux gaming on? I've noticed a notable performance penalty (around 10%, even higher on GPU heavy games) when running games with Proton, which is mainly why I haven't dropped Windows yet.

I quite like CachyOS currently. I see no performance penalty (but I also have only a 75 Hz monitor and I haven't tested VR games all that much yet). Currently I'm playing through Kingdom Come Deliverance 2 on ultra with no issues. CachyOS provides packages for Steam, handles nvidia drivers for you and they even provide their own builds of proton and wine, allegedly compiled with flags for modern hardware + some patch…

I've been using Arch for 1-3 years now, as far as I can remember the only time that my system "break" was caused by pacman lock got stuck somehow. Aside of that it's pretty stable in general.

Re: The Windows Subsystem for Linux is now open source

#919

Earlier quoted context omitted.

I still can't use usb-serial devices from within wsl2. It was possible under wsl1, but wsl1 is an entirely different thing. "never had any issues" is a meaningless statement. I "never had any issues" with infinite things I never tried to do in the first place.

there is GUI program to automatic this progress[1] I have been using WSL to develop Firmware in Zephyr, no problem so far. [1]: https://blog.golioth.io/usb-support-in-wsl2-now-with-a-gui/

Not available in Win10 until recently, and broken and fixed even more recently... but thank you for the heads up. It seems this is finally a thing.

I will have to see if it actually works in my case. The devices are intolerant of timing. Even using usb-serial instead of legacy hardware, let alone the ip stack, can be a problem unless using real ftdi adapters.

Basically virtualizing rs-232's hardware flow control into usb packets was always technically invalid since the beginning, but if the host is overwhelmingly fast enough, you get away with it, usually, and by now all new serial devices have adapted to expect the behavior of usb-serial adapters since that's what everyone has. For that reason, new devices generally tolerate even worse timing and you can even get away with going over ip. But the fact is the timing is garbage by that point and not everything works.

Still, I'm sure it's working well enough for most things or else there would be more reports that it doesn't work.

Re: The Windows Subsystem for Linux is now open source

#920

Earlier quoted context omitted.

I'd trade half my GPU performance for the NVIDIA drivers not freezing my system on wake-up. The new half-open ones arguably made it worse, it consistently freezes now.

If you're using DisplayPort, try switching to HDMI. (Really.) For me it made the freezes much shorter. It's a bug in their driver related to the connected monitor(s).

That didn't occur to me! I'll give it a try, although I suspect that will break VRR for my setup.
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