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Apple Vision Pro: Apple’s first spatial computer

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Re: Apple Vision Pro: Apple’s first spatial computer

#911
post #182

The hardware is no doubt impressive, as expected, but I just can't see myself in any of the situations they keep showing in VR/AR demos. Does someone really sit on their couch, put on a massive headset, and scroll through their vacation photos? Does someone watch an entire 2+ hour movie with a sweaty headset strapped to them (and plugged into a socket) instead of on a couch with their family/friends? Would I want to…

I see myself using it for virtual screens as a work environment. But with real keyboard and mouse. And not for this price. I'll wait. Also for first experiences about comfort, reliability, practicality.

I despise desks and chairs with screens, that's why using laptop with internal screen only most of the time - which is not ideal, not at all -, relocating based on my needs and mood. But could use lot more screen space.

The watching movie and have a chat with a helmet on while moving around in the hotel room scenarios are just .... well, sorry, couldn't find kinder word for it, just stupid. I feel the sweat of the marketing folks through, trying to find a usecase they feel is pompus enough, worthy for fanfares. It is repelling. Especially for 3500, they are out of their minds! : ) It is in the way, physically and seriously in the way for movies and chat.

I am hopeful for the virtual monitor scenario, where the comfort is less demanding than on leasure (even an incentive for taking a break). Of course its exact level is to be discovered, I mean relative the two, office use needs adequate level of comfort too.

Re: Apple Vision Pro: Apple’s first spatial computer

#912
post #69

The weird price fixation and doomerism here is weird. People said the AirPods were overpriced; half my uni has one. People said the AirPods Max were overpriced, and I see it all the time in co-work spaces and libraries. People said the M1 Pros were overpriced; they're literally everywhere, used by almost all of the professionals I know. People said the Pro Display XDR is excessively overpriced; more than a few consum…

The Vision Pro is a standalone device.

A laptop + high-end headset would be in the same ballpark, at least maybe after deducting $500 or so for the Apple Tax.

Re: Apple Vision Pro: Apple’s first spatial computer

#914
post #182

The hardware is no doubt impressive, as expected, but I just can't see myself in any of the situations they keep showing in VR/AR demos. Does someone really sit on their couch, put on a massive headset, and scroll through their vacation photos? Does someone watch an entire 2+ hour movie with a sweaty headset strapped to them (and plugged into a socket) instead of on a couch with their family/friends? Would I want to…

They will never mass-sale this unless they unleash porn. We know it, they know it. Nobody is paying $3500 to look at their emails on a visor.

Re: Apple Vision Pro: Apple’s first spatial computer

#915
Yeah, 3,500$ for a device that offers ... what killer app exactly? That I can see floating screens? That I can use a bluetooth keyboard while working on those screens?

Newsflash: I am looking at screens right now. I am using a keyboard right now. And I can do that for much longer than 2 hours, and don't have to wear a ski mask to do so. And my coworkers can see my eyes. And I can sip coffee and eat my breakfast easily. And the entire setup I am using for this, plus the luxurious chair I am sitting on, plus the aforementioned coffee and breakfast, cost less than that. Actually, I'm pretty sure the desk would still fit into the budget.

And it's a large desk.

Re: Apple Vision Pro: Apple’s first spatial computer

#916

Not a single AR functionality was demoed; all that was shown was a 2D overlay on top of real-world view. No 3D computer vision segmenting objects on the screen, no placing 3D objects on real objects etc. It felt less capable than Hololens a few years back.

Yes. The other standout was no shared space AR. Meta is big into this with shared anchors.

They specifically spell out how they don't want it to be isolating, but every shot of someone using it to do things like watch movies or sports they are entirely by themselves in the experience. It feels like something went seriously wrong with some piece of this and they yanked a large segment of the AR stuff out. I don't believe they didn't try. I wonder what the story is.

Re: Apple Vision Pro: Apple’s first spatial computer

#918

It's interesting that HN is completely overloaded right now...with people coming to announce how unimpressed they are and how it isn't for them. The displays in this device are crazy . I honestly didn't think they'd be able to put together a value proposition, but I think they legitimately did. It's super expensive, and some of the cost of the device seems kind of silly (if I heard correctly, the display on the front…

Early to tell. No point predicting who will say what, when people will say everything on the scale eventually.

People have different needs, and use cases and are affected by the way things become implemented. The details of usability, impossible to tell just now.

Probably one thing is easy to tell, is that chatting with a helmet on while moving around in the room is not going to work. : ) That's just stupid marketing crap.

I am looking forward its feasibility for external virtual screens of a Mac - or even a PC! -, with physical keyboard and mouse, that sounds attractive. But with patience, let's see how it works first in long run for the masses. And if it gets to a more realistic price tag sometime.

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