I thought I was going to disagree with this; on the surface I think the icons are something of an improvement, but the rest of the post is persuasive. This is a bad sign for design at Apple. It suggests a fundamental lack of attention to detail that would have been harder to imagine a few years ago. What's driving it?
> Burger menu > User agreement "User disagrees with the content of this site." I recommend playing with the top-right buttons, it made me chuckle audibly.
It's hard to justify Tahoe icons
901–910 of 984 posts
Re: It's hard to justify Tahoe icons
#902Apple's effort to maintain some semblance of consistency across this incredible array is laudable. (Which is not the same as letting the grievances highlighted in this article slide; I agree with the author 100%.) We all want consistency (probably to a degree greater than Apple is capable of delivering) simply so that we can use the metaphors we're familiar with.
I imagine Apple has dozens of design teams, each of which cannot talk to more than a sliver of the others, with probably not a single person aware of exactly how many design teams exist at once. There was probably a period in Apple's history – and probably not that long ago – when a single employee could assess the iconography across the entire suite. Those days are over.
My question: beyond preventing the obvious and severe transgressions (Liquid Glass), what systemic solutions are available on a scale like Apple's to maintain high-quality and strong consistency?
(I appreciate that Apple does generally one design refresh per year, in contrast to the continuous zero-utility tinkering observable in Google's products, for example.)
Re: It's hard to justify Tahoe icons
#903Re: It's hard to justify Tahoe icons
#904Apple design has a designer problem. For far too long they worshiped the Ives of design, distilled it until there was no flavor left, and then lost their Oracle. Ever since, they have produced sub-par UX/UI experiences. They don't follow their own guiding principals, and they let shareholders and executives tell them what they should do. They figured they mastered remote work before anyone else and rested on their la…
Re: It's hard to justify Tahoe icons
#905Re: It's hard to justify Tahoe icons
#906"On the upside: it’s not that hard anymore to design better than Apple!"
Re: It's hard to justify Tahoe icons
#907Re: It's hard to justify Tahoe icons
#908Earlier quoted context omitted.
macOS actually has native tab support built in. It supports everything you’d expect from a tab system, including merging windows into tabs and splitting them back out. All third party devs have to do is opt in and tell the OS which windows are intended to participate. It’s been a feature for a long time now. Problem is that most third party apps don’t opt in and instead reimplement tabs themselves. It’s mostly native…
Is it enabled by default? I only very recently changed my System Settings > Desktop & Dock > Windows > Prefer tabs when opening documents to "Always". I'm pretty sure the default is "In Full Screen". Now, something like TextEdit creates new files in new tabs rather than new windows. It's great! But by default, everything on macOS seems to use windows rather than tabs. I don't even think most people know about the "Pr…
Re: It's hard to justify Tahoe icons
#909Earlier quoted context omitted.
Is it enabled by default? I only very recently changed my System Settings > Desktop & Dock > Windows > Prefer tabs when opening documents to "Always". I'm pretty sure the default is "In Full Screen". Now, something like TextEdit creates new files in new tabs rather than new windows. It's great! But by default, everything on macOS seems to use windows rather than tabs. I don't even think most people know about the "Pr…
Tab support is definitely enabled by default — eg cmd-T in finder to make a new tab
When you create a new document, does it open in a new tab or new window by default?
Re: It's hard to justify Tahoe icons
#910Earlier quoted context omitted.
You’re not looking far enough ahead. Liquid glass isn’t about Mac. It’s about VisionPro and wearables. This is a strategic play by Apple.
Apple just reduced Vision Pro production, but Liquid Glass was in motion well before that. What leaves me scratching my head is I never got the impression Apple believed in Vision Pro. It launched because after years of research, management wanted to see if the effort was worth continuing to invest in, but that wasn't a vote of confidence.