Earlier quoted context omitted.
I was thinking about something like Lua. Now, the multiplayer map size limitation seems odd nowadays.
Mostly to do with floating point precision, the devs of Star Citizen ran into the same issue with Cry Engine when they tried to make things space-scale, and ended up initially stuck with small battle-arena maps. UE4 can re-origin things for a single player moving through a large world to maintain physics precision, etc. but it doesn't currently work with multiple people and their server model.
Unreal Engine 4 is now available to everyone for free
91–100 of 249 posts
Re: Unreal Engine 4 is now available to everyone for free
#92Earlier quoted context omitted.
It's free enough for most hobbyist game developers, many of whom will never make enough (or anything at all, really) from their games to matter. You want ideological purity? Go write your own system.
"Ideological purity" is irrelevant. The point here is that people are abusing terminology to create ambiguity. As we are talking about software, the term "free" has specific connotations that differ from everyday language. UE4 is a source-available, gratis game engine. This is fine. It is not open source, nor is it free or libre.
OK, maybe it's better to call it "we're-not-gonna-be-a-dick-about-it" license.
Re: Unreal Engine 4 is now available to everyone for free
#93Re: Unreal Engine 4 is now available to everyone for free
#94Can you use UE4 to build large online worlds like those in Rust and The Forest? Or is there a limitation like some people have suggested? What is the specific limitation exactly it hasn't been clear.
Can you use UE4 to build cross platform games, on mobile and browser?
Does UE4 have something like Crytek's terrain editor? That's my one favorite thing about Cryengine is their environment editor.
Re: Unreal Engine 4 is now available to everyone for free
#95Earlier quoted context omitted.
I don't see the reason for downvotes. The parent's sentiment is pointed, but has merit. It's initially doesn't cost anything, but if you want to charge for a game, it costs you. You also don't get many freedoms along with it, you gain no rights on the code and are bound to whatever Epic comes up with later.
Could you reasonably expect a more favourable deal on a world-class game engine?
Re: Unreal Engine 4 is now available to everyone for free
#96I'm very glad of course but... ...technically all they did was lower the price by $19 a month. ...and bought a lot of press for that ...and a lot more shots at the 5% revenue. It's really great of course. But better yet, it's really very clever.
Throughout its history, the best innovations in gaming have come from such people, the most recent being Palmer Luckey.
Re: Unreal Engine 4 is now available to everyone for free
#97Earlier quoted context omitted.
"Ideological purity" is irrelevant. The point here is that people are abusing terminology to create ambiguity. As we are talking about software, the term "free" has specific connotations that differ from everyday language. UE4 is a source-available, gratis game engine. This is fine. It is not open source, nor is it free or libre.
There seems to be a semantic argument going on here. As I see it, there are three terms at play - "Open source" - "Free" - "Libre" and again, as I see it, they all have mutually exclusive definitions. ie. - the source is available to see and compile - the project may be used without financial expense - you may do with this project, and its source code, what you will (and personally I accept the restriction that you m…
In this context, all of them (well, maybe not "Libre", for which you have an approximation of the usual definition.) The common combination "Free/Libre/Open source Software" phrase comes from three different names for approximately the same thing in Software:
(1) Free Software under the FSF's Free Software definition [0]
(2) Open Source Software under the Open Source Initiative's Open Source Definition [1]
(3) "Libre", a term sometimes used parenthetically to distinguish Free Software in the Free Software sense as discussed above from free-of-charge (gratis) software.
Re: Unreal Engine 4 is now available to everyone for free
#98Is it just me or is the source not public yet? https://github.com/EpicGames - No public repos
Re: Unreal Engine 4 is now available to everyone for free
#99Earlier quoted context omitted.
Uncanny valley, if anything: reflections are supposed to change with a changing viewing angle and/or surface angle, whereas just camera movement has no immediate effect.
The whole "uncanny valley" idea is something that is related to virtual humans, not environments. But yes, agreed, dynamic lighting would make it more believable of course.
Re: Unreal Engine 4 is now available to everyone for free
#100Update: think you need to register first: https://accounts.unrealengine.com/register/index Is it just me or is the source not public yet? https://github.com/EpicGames - No public repos https://www.unrealengine.com/ue4-on-github