Live data from Hacker News

Neal Stephenson Joins Magic Leap

magicleap.com

91–100 of 167 posts

Re: Neal Stephenson Joins Magic Leap

#91
post #11

Earlier quoted context omitted.

Clang just couldn't raise nearly the budget it needed... Neal Stephenson had a whole blog post about how it turns out that just because you're Neal Stephenson doesn't mean people will give you money to make a sword fighting video game.

>just because you're Neal Stephenson doesn't mean people will give you money to make a sword fighting video game. Infact, that is specifically why I funded that kickstarter.

Did you receive any refund?

Re: Neal Stephenson Joins Magic Leap

#92

This is notable not just because of Neal Stephenson, but because his blog post contains what I think is the most detailed public description of the tech so far: --- Here’s where you’re probably expecting the sales pitch about how mind-blowingly awesome the demo was. But it’s a little more interesting than that. Yes, I saw something on that optical table I had never seen before--something that only Magic Leap, as far…

On "how... the brain assembles a three-dimensional model of reality":

I was recently pulled into the wormhole of present day speculations (science??) on this. And wow, sounds like what they are working on may yield real, new understanding on cognition and consciousness.

One of the entertaining reads: "Space, self, and the theater of consciousness" by Trehub http://people.umass.edu/trehub/YCCOG828%20copy.pdf

Re: Neal Stephenson Joins Magic Leap

#96

Earlier quoted context omitted.

I think you should read this as "what they are doing in the lab." An "optical table" is to optical technologies as a solderless breadboard is to electronics. Basically, it's a big, stable platform with lots of threaded holes of a standard size and pitch for attaching lasers, mirrors, etc. Most have some kind of pneumatic isolation or damping to keep vibrations from being transmitted from the floor. Things like interf…

This got lost between my brain and my previous message, but yes, I agree, that's the most likely explanation. But I mention the "they're trying to build like the equivalent of the early table-based Microsoft Surface (before that meant a tablet), but pseudo-holographic instead" idea just because it's so unbelievable to me that stand-alone goggles can possibly deliver what they're claiming.

I think if you're tracking the user's position, then it may be practical to beam different images to each eye for a good 3D experience.

That's actually how (kinda) Stephenson's VR system he describes in Snow Crash works.

This kind of gets away from many of the issues you have with the Oculus Rift where you have such a tiny window of time (20ms or so) to react to how the person is moving his head. You still have to change the image based on the user's position, but not as much on head rotation which is the really hard part. Just each eye's location in space matters.

Multiple users would likely require multiple projectors.

Re: Neal Stephenson Joins Magic Leap

#97
post #11
post #3

Earlier quoted context omitted.

Even after "Clang"?

Clang just couldn't raise nearly the budget it needed... Neal Stephenson had a whole blog post about how it turns out that just because you're Neal Stephenson doesn't mean people will give you money to make a sword fighting video game.

No. I don't agree with this at all. We had like 160k with kickstarter for Road Redemption and have made a game on early access that has sold enough to easily continue development.

The problem 100% was that Neal Stephenson was incapable of doing the project himself and was just hiring devs to do it and then ran out of money. It was poorly managed because they had lots of traction and risked basically no capital on development. If you give me half a million dollars I would have no problem getting that project to an early access state. Honestly I could do it with half that.

I can say that because I actually know how to make both the hardware and software side by myself if it came to that.

Re: Neal Stephenson Joins Magic Leap

#99

This is notable not just because of Neal Stephenson, but because his blog post contains what I think is the most detailed public description of the tech so far: --- Here’s where you’re probably expecting the sales pitch about how mind-blowingly awesome the demo was. But it’s a little more interesting than that. Yes, I saw something on that optical table I had never seen before--something that only Magic Leap, as far…

One of the things that's interesting to me about that quote is the phrase "optical table." I think that there's a presumption (that I've shared) that Magic Leap is trying to make AR goggles or glasses. But, as has been extensively commented upon in the past, that's just crazy. We're just barely at the point of doing semi-decent VR (Oculus Rift) and just barely at the point of doing semi-decent wearable heads-up displ…

>I think that there's a presumption (that I've shared) that Magic Leap is trying to make AR goggles or glasses.

probably because they's explicitly what they've claimed they're working on in their recent funding announcement. The CEO described their product as a "lightweight wearable".

Re: Neal Stephenson Joins Magic Leap

#100
post #49

Earlier quoted context omitted.

What/who is Clang (apart from the compiler)?

A sword fighting video game Stephenson kickstarted for $526k and failed to deliver anything playable on. https://www.kickstarter.com/projects/260688528/clang

I happily kickstarted it, but I had no belief it would actually deliver. $500k is 5 software devs or artists for a year. That's not very much money for a 3D game.
Post reply on HN