sTeam provides a technical platform which allows groups of students, lecturers and any other groups to construct and arrange their individual and cooperative learning and working space...
> it will make life a lot better for CUDA programming too Well having done quite a bit of CUDA programming under Windows and Linux, i'm interested in knowing what you find lacking on Linux ? Performance wise i can report CUDA is just as fast on Linux as it is on windows. Regarding tool support, i actually prefer to work under Linux, not because tools are better per se, but because your usual Unix tool chain does wond…
> More generally, i've always found NVIDIA driver support for Linux to be very solid. I guess you haven't had any laptop with the Optimus technology (NVIDIA dedicated card + Intel integrated GPU). There no official NVIDIA Optimus support for Linux whatsoever :(
Prediction: Half-Life 3 releases a week early on Linux in order to spur adoption.
Seems like wishful thinking. It's more likely that, if they were to release early at all, it would be on a platform most likely to make them money, such as one of the consoles. However, I think it's most likely that they'll release on all the platforms at the same time because of SteamPlay. Holding back Windows and Mac versions for a week for political reasons would just piss people off for a week.
The thing is, they make the most money on the platform they take the most money per sale from. That is always going to be Linux, because in the long run, Apple and Microsoft can lock down OSX / Windows and the consoles are already taking per sale cuts for MS / Sony. Valve can only bet on desktop Linux (aka, not Android) to never stop arbitrary application installation.
Its too bad they don't package for debian sid/unstable.
ubuntu is trying to not be 'just another linux'. sadly they are using a lot of lock-in tactics similar to Sony since the 80's or apple more recently. that said, they are the distro with the best live-usb installer by far.
Hey, Arch takes like, 5 minutes! You just do the exact same process (format -> bootstrap -> locales -> users).
Steam is also throwing a sale for the release of Steam for Linux: http://store.steampowered.com/sale/linux_release/ ; ends February 21st, 18:00 GMT. Highly acclaimed "Team Fortress 2" is free to play: http://store.steampowered.com/app/440
Since we're recommending things, spacechem is on that list and well worth a purchase. It does a good job of pulling out that feeling when you hack together a clever solution to something.
Seconded. If you're a programmer, you will fall in love with Spacechem. Not exaggerating when I say it's the greatest puzzle game I've ever played.
> More generally, i've always found NVIDIA driver support for Linux to be very solid. I guess you haven't had any laptop with the Optimus technology (NVIDIA dedicated card + Intel integrated GPU). There no official NVIDIA Optimus support for Linux whatsoever :(
Not entirely Nvidia's fault apparently: http://en.wikipedia.org/wiki/Nvidia_Optimus#GPL_blob_buffer-... (though obviously it's their fault for using a proprietary blob)
> (though obviously it's their fault for using a proprietary blob)
I couldn't agree more. The problem with these news sites [1] is that they make the kernel developers look like stubborn zealots that refuse to do something that would ultimately benefit the users, when in fact they aren't really doing anything wrong. The news sites fail to mention the root of this problem: nVidia, a hardware manufacturer, refuses to open source their drivers. This may sound like no big deal; after all, lots of IT companies do that, right?. But it is a big deal. Refusing to open source the drivers is in fact refusing to let the users have control over the their hardware. It's not an end-user application that you can choose not to use; it's the thing that controls the hardware you own. "You can use it, but only through this restricted interface we give you, you can't look inside!". Not a nice move in my books.
Seems like wishful thinking. It's more likely that, if they were to release early at all, it would be on a platform most likely to make them money, such as one of the consoles. However, I think it's most likely that they'll release on all the platforms at the same time because of SteamPlay. Holding back Windows and Mac versions for a week for political reasons would just piss people off for a week.
The thing is, they make the most money on the platform they take the most money per sale from . That is always going to be Linux, because in the long run, Apple and Microsoft can lock down OSX / Windows and the consoles are already taking per sale cuts for MS / Sony. Valve can only bet on desktop Linux (aka, not Android) to never stop arbitrary application installation.
Well, no, they're not currently paying any licensing fees on Macintosh or Windows systems. So they make the same profit per sale for all three platforms. Now, this may not remain true forever - but if HL3 comes out before the status quo changes, pure profit wouldn't be the incentive (and in any case, in the current steam model you can buy stuff for Linux then run it on Windows later anyway). You could argue for driving people to Linux by giving them perks, of course - but that has nothing to do with present-day marginal costs.