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Resetting Xbox

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Re: Resetting Xbox

#91
>we will help independent creators succeed by providing open development tools and audiences to realize their vision.

Bravo!

>Today, in some parts of the company, work passes through as many as 14 layers of management.

LMAO – reset approved.

Re: Resetting Xbox

#92
post #12

It is neither possible nor desirable to own every great independent studio. We have also learned that we are not the best home for every type of studio This is shockingly self-aware for microsoft

I have no idea why they didn’t realize that earlier, or if there is any insider dealing involved, from my cynical thoughts.

Re: Resetting Xbox

#93
post #56

Earlier quoted context omitted.

Things are not that black and white. Nintendo also shipped Metroid Prime 4, with massive delays and unsatisfied customers, following the same "interactive Hollywood" philosophy which disappointed Metroid fans. Same thing goes for Star Fox, a remake of a remake of a remake, with poor visual and dialogue choices. And meanwhile, the same silent push for digital-only, forced upgrades and the like...

I'm curious about the Star Fox comment. Tell me if I got this wrong: A remake (1) of a remake (2) of a remake (3) (1) A remake (Switch 2 Starfox, a remake of StarFox 64) (2) StarFox 64 (A remake of Super Nintendo's StarFox) (3) ??? I don't know what the 3rd level of remake you mention is, but I'm curious!

Star Fox (SNES), Star Fox 2 (SNES mini), Star Fox 64, Star Fox 64 3D, Star Fox Zero and Star Fox (Switch 2), while having minor gameplay differences, are all retellings of the same in-game story (the eponymous Lylat Wars).

Re: Resetting Xbox

#94
post #50

Earlier quoted context omitted.

> - The make around 5 billion in revenue per quarter - The problem according to them is profit margin - around 150-160 million > So first of all, they are big! Secondly they are not at a loss. They just have a "thin, non-growing margin". So to fix all this they are trimming down, so they can "return to growth" (which I think is ridiculous). How is that profit margin distributed though? King (Candy Crush etc) and Moja…

On the margins, that's crazy thin for the size of the org... One bad quarter could turn from a few million in profits to hundreds of millions in losses. It's too close, and there's no way to build/store funds for any kind of storm at that level. Now, I think the vast majority of the pain is more than self-inflicted... I think actual business, marketing and focus need to start taking priority over idealistic political…

[dead]

Re: Resetting Xbox

#95
post #9

Any details about the studio spin-outs? The rumors were that Double Fine etc. would be closed, but all we know now is that some of them are being sold to management and others are being sold to other investors. Nothing about any commensurate restructurings.

It's in the press release. > Compulsion Games and Double Fine Productions will return to management and transition to independent studios with their IP, catalog, and runway for their next games. Ninja Theory and Undead Labs have entered terms to join new ownership with funding to complete and grow Senua and State of Decay 3. In France, Arkane’s management is beginning required consultation with its Works Council to r…

I'm hopeful (but maybe not optimistic) that Arkane gets out of this with the ability to do what they're really good at again.

Re: Resetting Xbox

#96

"And we will streamline how we work across our tools, with a cleaner code base, shared services, and 50% reduced vendor spend." How will they achieve cleaner code, with fewer workers? Seems like a well-intentioned platitude.

Or... studio publishers may be encouraged to use a proprietary platform specific engine. Trying to dethrone UE5 would be silly. =3

Re: Resetting Xbox

#97
post #16

It was pretty rich seeing armchair video game industry analysts act like the new CEO was gonna usher in a new age for Microsoft's gaming division because she got to announce the updated logo and some games that would have obviously been in development long before she became CEO. Microsoft is never going to figure out gaming. It's more art than engineering and they can barely manage the engineering with all the interv…

When she was announced it was broadly assumed that she was being brought in to kill the division. But then she did some minor, pandering actions and suddenly everyone was "oh boy! A new era of xbox!" Only it was all a ruse to ensure people didn't jump ship too quickly and make the bleeding too heavy. They want people to keep pumping money into a platform heading to the graveyard.

> Only it was all a ruse to ensure people didn't jump ship too quickly and make the bleeding too heavy

You go when we tell you to go! Not before!

Re: Resetting Xbox

#98
post #54

Earlier quoted context omitted.

Things are not that black and white. Nintendo also shipped Metroid Prime 4, with massive delays and unsatisfied customers, following the same "interactive Hollywood" philosophy which disappointed Metroid fans. Same thing goes for Star Fox, a remake of a remake of a remake, with poor visual and dialogue choices. And meanwhile, the same silent push for digital-only, forced upgrades and the like...

> Nintendo also shipped Metroid Prime 4, with massive delays and unsatisfied customers, following the same "interactive Hollywood" philosophy which disappointed Metroid fans. I'm not convinced that Metroid at least really is a great data point for "Nintendo is ruining things in-house". From Wikipedia[1]: > Nintendo announced Metroid Prime 4 with a teaser trailer during the Nintendo Direct presentation at E3 2017, and…

My point wasn't about Nintendo ruining things in-house rather than them following the exact same trends than Sony & Microsoft, only a few years late.

MP4 is what OP was talking about, an "interactive Hollywood" experience that betrays previous Metroids, adds discutable open-world design cues, and locks features behind $30 figures.

Re: Resetting Xbox

#99

I want XBOX to be one of the few companies that entertains more than a billion people each day "more than a billion"? What are we doing here? Do you have any idea what your target market is? Surely someone in your organization can provide you with a good stretch goal ... >10% of all humans using an XBox daily is not that. Seriously, I cannot fathom why you would say this. Innumeracy? Narcissistic delusion? Stealth la…

There are approx ~3 billion "gamers" worldwide, why shouldn't Xbox set a goal of 1/3 of them using their platform?

Re: Resetting Xbox

#100
post #16

It was pretty rich seeing armchair video game industry analysts act like the new CEO was gonna usher in a new age for Microsoft's gaming division because she got to announce the updated logo and some games that would have obviously been in development long before she became CEO. Microsoft is never going to figure out gaming. It's more art than engineering and they can barely manage the engineering with all the interv…

To me, the graphics abilities have been there for a decade... what we need are better games and gameplay. More fun games without gotcha, pay to win, loot box efforts. Too much effort is going for dazzling graphics at the expense of overall gameplay. How many people are still playing CoD, WoW and so many other games from over a decade ago? How many refreshes of Final Fantasy have we seen? The graphics can only carry y…

This is where Nintendo is at. It’s hilarious how much fun me and my kids are having playing games like Animal Crossing, Super Smash Bros, Mario Party, Pokemon Pokopia, and the surprise smash hit has been Tomodachi Life: Living the Dream. My kids make all the neighbors and have them get married and laugh about it and it’s just such a goofy concept. The graphics are good enough that you no longer notice there’s graphics, just the art.

Switch 2 is a fantastic console with an astonishingly fun first party library, and Nintendo just over there doing their own thing like they’ve always done.

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