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Bugs Rust won't catch

corrode.dev

91–100 of 395 posts

Re: Bugs Rust won't catch

#91

Hi, I am one of the maintainers of GNU Coreutils. Thanks for the article, it covers some interesting topics. In the little Rust that I have used, I have felt that it is far too easy to write TOCTOU races using std::fs. I hope the standard library gets an API similar to openat eventually. I just want to mention that I disagree with the section titled "Rule: Resolve Paths Before Comparing Them". Generally, it is better…

First of all, thank you for presenting a succinct take on this viewpoint from the other side of the fence from where I am at. So how can I learn from this? (Asking very aggressively, especially for Internet writing, to make the contrast unmistakable. And contrast helps with perceiving differences and mistakes.) (You also don’t owe me any of your time or mental bandwidth, whatsoever.) So here goes: Question 1: How com…

> Does throughput really matter more than latency in everyday application?

In my experience latency and throughput are intrinsically linked unless you have the buffer-space to handle the throughput you want. Which you can't guarantee on all the systems where GNU Coreutils run.

Re: Bugs Rust won't catch

#92
post #80

Earlier quoted context omitted.

> For example, Unix's `rename` syscall takes two paths as arguments; you can't rename a file by handle And then there’s renameat(2) which takes two dirfd… and two paths from there, which mostly has all the same issues rename(2) does (and does not even take flags so even O_NOFOLLOW is not available). I’m not sure what you’d need to make a safe renameat(), maybe a triplet of (dirfd, filefd, name[1]) from the source, (d…

How about fd of the file you wanna rename, dirfd of the directory you want to open it in, and name of the new file? You could then represent a "rename within the same directory" as: dfd = opendir(...); fd = openat(dfd, "a"); rename2(fd, dfd, "b"); I can't think of a case this API doesn't cover, but maybe there is one.

The file may have been renamed or deleted since the fd was opened, and it might have been legitimate and on purpose, but there’s no way to tell what trying to resolve the fd back to a path will give you.

And you need to do that because nothing precludes having multiple entries to the same inode in the same directory, so you need to know specifically what the source direntry is, and a direntry is just a name in the directory file.

Re: Bugs Rust won't catch

#94

> What’s notable is that all of these bugs landed in a production Rust codebase, written by people who knew what they were doing So does this mean that neither did the original utils have any test harness, the process of rewriting them didn't start by creating one either? Sure there are many edge cases, but surely the OS and FS can just be abstracted away and you can verify that "rm .//" actually ends up doing what i…

My understanding is the uutils development process involved extensive testing against the behaviour of the original utilities, including preserving bugs.

Re: Bugs Rust won't catch

#96
post #2

> What’s notable is that all of these bugs landed in a production Rust codebase, written by people who knew what they were doing They knew how to write Rust, but clearly weren't sufficiently experienced with Unix APIs, semantics, and pitfalls. Most of those mistakes are exceedingly amateur from the perspective of long-time GNU coreutils (or BSD or Solaris base) developers, issues that were identified and largely hash…

Reading that Canonical thread was jaw-dropping. Paraphrased: "Rust is more secure, security is our priority, therefore deploying this full-rewrite of core utils is an emergency. If things break that's fine, we'll fix it :)".

I would not want to run any code on my machines made by people who think like this. And I'm pro-Rust. Rust is only "more secure" all else being equal. But all else is not equal.

A rewrite necessarily has orders of magnitude more bugs and vulnerabilities than a decades-old well-maintained codebase, so the security argument was only valid for a long-term transition, not a rushed one. And the people downplaying user impact post-rollout, arguing that "this is how we'll surface bugs", and "the old coreutils didn't have proper test cases anyway" are so irresponsible. Users are not lab rats. Maintainers have a moral responsibility to not harm users' systems' reliability (I know that's a minority opinion these days). Their reasoning was flawed, and their values were wrong.

Re: Bugs Rust won't catch

#97

One thing that's hard about rewriting code is that the original code was transformed incrementally over time in response to real world issues only found in production. The code gets silently encumbered with those lessons, and unless they are documented, there's a lot of hidden work that needs to be done before you actually reach parity. TFA is a good list of this exact sort of thing. Before you call people amateur fo…

good example from the article: the chroot+nss CVE. the rule that nss is dynamic and dlopens libraries from inside the chroot isn't anywhere obvious. it's encoded in 25+ years of sysadmins finding it out. clean-room rewrites end up re-learning that, usually as new CVEs. and LLM ports of the same code inherit the problem: the function signature is what they read, but the scars are what they need.

Re: Bugs Rust won't catch

#98
post #58

The title of this article should be "Rust can't stop you from not giving a fuck" or "Rust can't give a fuck for you." --- > What’s notable is that all of these bugs landed in a production Rust codebase, written by people who knew what they were doing ... [List of bugs a diligent person would be mindful of, unix expert or not] --- Only conclusion I can make is, unfortunately, the people writing these tools are not goo…

So yeah, their implementation of chmod checked if a path was pointing to the root of the filesystem with 'if file == Path::new("/")'.

How the f** did this sub-amateur slop end up in a big-name linux distribution? We've de-professionalized software engineering to such a degree that people don't even know what baseline competent software looks like anymore

Re: Bugs Rust won't catch

#99
post #84

The root cause of some of the bugs seems to be the opaque nature of some of the Unix API. E.g. > The trap is that get_user_by_name ends up loading shared libraries from the new root filesystem to resolve the username. An attacker who can plant a file in the chroot gets to run code as uid 0. To me such a get_user_by_name function is like a booby trap, an accident that is waiting to happen. You need to have user data,…

> The root cause of some of the bugs seems to be the opaque nature of some of the Unix API. Seems and smells is weasel words. The root cause is not thinking: Why is root chrooting into a directory they do not control? Whatever you chroot into is under control of whoever made that chroot, and if you cannot understand this you have no business using chroot() > To me such a get_user_by_name function is like a booby trap…

> The root cause is not thinking: Why is root chrooting into a directory they do not control?

Because you can't call chroot(2) unless you're root. And "control a directory" is weasel words; root technically controls everything in one sense of the word. It can also gain full control (in a slightly different sense of the word) over a directory: kill every single process that's owned by the owner of that directory, then don't setuid into that user in this process and in any other process that the root currently executes, or will execute, until you're done with this directory. But that's just not useful for actual use, isn't it?

Secure things should be simple to do, and potentially unsafe things should be possible.

Re: Bugs Rust won't catch

#100
I feel like one of the takeaways here is that Rust protects your code as long as what your code is doing stays predictably in-process. Touching the filesystem is always ripe with runtime failures that your programming language just can't protect you from. (Or maybe it also suggests the `std::fs` API needs to be reworked to make some of these occurrences, if not impossible, at least harder.)

On a separate note: I have a private "coretools" reimplementation in Zig (not aiming to replace anything, just for fun), and I'm striving to keep it 100% Zig with no libc calls anywhere. Which may or may not turn out to be possible, we'll see. However, cross-checking uutils I noticed it does have a bunch of unsafe blocks that call into libc, e.g. https://github.com/uutils/coreutils/blob/77302dbc87bcc7caf87.... Thankfully they're pretty minimal, but every such block can reduce the safety provided by a Rust rewrite.

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