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Figma's woes compound with Claude Design

martinalderson.com

91–100 of 106 posts

Re: Figma's woes compound with Claude Design

#91
post #26

Anthropic today feels like 1990s Microsoft, when mere rumors that MS might enter yet another software vertical (publishing, CAD, 3D etc.) were enough to destroy the stock prices of current market leaders.

At the same time you have OpenAI's "no more sidequests". These labs can only expand so far horizontally. I don't believe they will go very far beyond code generation and its adjacenies.

Re: Figma's woes compound with Claude Design

#92
post #30

> Anthropic themselves launched Claude Design which is a pretty direct competitor to Figma in many ways. While it's nowhere near functional and polished enough to replace Figma's core design product, I expect it will get significant traction outside of that The reaction that designers I know have given Claude Design couldn’t be different than how Claude Code was received by software devs. It’s simply useless for desi…

As someone who does both development and design, I agree. With some caveats. At this point, Claude now writes > 99% of my code. I wasn't an enthusiastic early adopter; it took me a while to be willing to let go of the reins. But in tandem with LLMs getting better, I also began to realize that what happens inside the code is very rarely important enough for me to care about. Like, I care that it's secure, and performa…

Similar path, I was very skeptical but Claude touches over 90% of my code now. I review almost all of it though. I did not have high expectations for Claude Design but yesterday I tried it for a workflow tool I'm building and in one shot it made something much better suited than standard component libraries. Some more back and forth interspersed with errands etc used up my CD quota, and the result looks better than most of the software I use (it helps that I value information density and clear affordances for interactivity). I haven't tried applying the design to the existing code yet.

Re: Figma's woes compound with Claude Design

#93
post #87
post #80

Earlier quoted context omitted.

Just because you don't look at the code, doesn't mean it doesn't produce subpar code constantly . Opus 4.7, high effort. Literally 30 minutes ago. There's a `const UNMATCHED_MARKER = " "` that we want to remove from a file. Behold (the first version was a full on AST walk for absolutely no reason whatsoever, by the way): function restoreUnmatchedSelectors(cssPath) { const cssContent = readFileSync(cssPath, "utf-8");…

You're doing something very wrong. Consistently get a simple sed or similar oneliner for the above, not just on Claude Opus 4.7, across several LLMs. Maybe if you had a little more faith, you'd get better results :)

> Consistently get a simple sed or similar oneliner

Ah yes. A sed one-liner in a Javascript code

> Maybe if you had a little more faith

Ah yes, all I have to do as an engineer, is to ... checks notes ... have faith

Re: Figma's woes compound with Claude Design

#95

> A lot of their recent product development has been to enable further expansion in organisations - "Dev Mode" for developers (which now looks incredibly quaint against LLMs), […] all are about expanding their TAM out of "pure" design. I don't think this is correct. In my experience no one buys Figma because of Dev Mode only . Dev Mode just makes it easier/faster to go from an existing design to working code. So it i…

Yeah in my experience the ones who benefit the most from dev mode are junior Frontend devs - the ones who don’t know how to implement a pixel perfect design from static comps. Dev mode gives you a head start on the values to use for some css properties, at least, and maybe a more visual way ti experience the css vars in a design system.

Re: Figma's woes compound with Claude Design

#97
post #64

> Anthropic themselves launched Claude Design which is a pretty direct competitor to Figma in many ways. While it's nowhere near functional and polished enough to replace Figma's core design product, I expect it will get significant traction outside of that The reaction that designers I know have given Claude Design couldn’t be different than how Claude Code was received by software devs. It’s simply useless for desi…

> You can’t “oh let Claude Design come up with a quick logo for this” in the same way that Claude Code was able to quickly solve small annoyances for devs. Sure you can, and many otherwise would-be human-designer-clients, will do exactly that. Nike might not, but 99% of the companies hiring designers are not Nike scale.

You are right I think, a lot of clients need a design as a practicality rather than a differentiating factor, they will be more than happy with a generic design output for next to nothing.

Many companies are not really based around their web design being a big factor in their business. Some very influential companies in my area look like they last updated their website in 1998.

Re: Figma's woes compound with Claude Design

#98
post #6

Used Claude Design to build the landing page for my side project (strimoza.com) over the weekend. Honestly impressive for a solo dev with no design background — got something shippable in a few hours. That said, I still ended up going back to tweak things manually. It's great for 80%, the last 20% still needs judgment. Not sure it kills Figma for teams, but for indie devs it's a game changer.

I think the LLM pranked you. Try using the --no-but-seriously flag next time.

Re: Figma's woes compound with Claude Design

#99
post #72

Earlier quoted context omitted.

I am a developer. I recently requested to cancel my "full" Figma license (allows editing/sharing) in the organization because I no longer need it. I used to create prototypes with it and and use them to discuss designs with the team.

You are (were) only a relatively small portion of their user base. Of course they'll lose people like you, but there are many more people with different use cases that will not leave. They'll be fine, and they'll probably even innovate more because of the competition.

> Looking at Figma's S1 (which is somewhat out of date by now, but is the only reported breakdown I can find) corroborates this potential weakness. Only 33% of Figma's userbase in Q1 2025 was designers, with developers making up 30% and other non-design roles making up 37%.

Re: Figma's woes compound with Claude Design

#100
post #59
post #55

Earlier quoted context omitted.

Are there goals for an app design? can they be measured? specified? constrained? For example, in the world of e-commerce, one goal is improving conversion rate, as long as we get that and the design looks nice, that's OK.

Sure there are goals -- but the problem is, you can't make automated tests for them in the same way as you can for (many) software engineering outputs. So you can A/B test something for conversion rate, and find that instead of getting more conversions, it damages your brand. Or it gets more conversions AND damages your brand. And maybe brand damage is frankly not the worst thing in the world with some demographics,…

Maybe machines alone, or with little help from human feedback can estimate possible brand damage.
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