I wish Kdenlive had 2 things: 1. A way to play back videos at 2x speed while editing in an intuitive way (DaVinci Resolve does this perfectly). TBH I'm not sure how this isn't a feature since it's straight up a 2x time saver for anyone editing a video since playing back a 10 minute at 2x is only 5 minutes of real life time. With Resolve I can actively edit / cut / etc. my videos at 2x speed playback but the exported…
State of Kdenlive
91–100 of 162 posts
Re: State of Kdenlive
#92Kdenlive hits the perfect sweet spot for me. It's much more capable than basic editors like iMovie, but doesn't have the overwhelming learning curve (or steep hardware requirements) of DaVinci Resolve. Like others have mentioned, pairing it with OBS for screen recording and Audacity for audio makes for an incredibly powerful, 100% FOSS media creation stack. It's amazing to see how far open-source video editing has co…
Be careful with any serious project, this software most certainly will crash and destroy your work. It crashes since many years and developers do not seem to care or are not able to understand how important stability for media creation software really is. Especially small and independent artists should absolutely avoid any software that introduces additional risk of project failure as one such crash scenario at an ad…
All I'll add is that if this was 5 years ago, I'd completely agree with you as I've had my timeline completely screw up before, or other unusual behaviours that ended up causing a project reset. And I'm not the only one[1], I remember this video when it came out.
But while I'm not a regular YouTuber or videomaker, I still use Kdenlive about once a month and anecdotally it hasn't done this in at least 4 years. However, having software that you spend so much time working with ruin a project is legitimately traumatising, so I understand your strong feelings.
Re: State of Kdenlive
#93The landscape was bonkers. After trying lots of free, freemium, and paid trials I finally landed on Kdenlive. At the time I got the sense that it had just recently, within the past couple(max) years, gotten much better and much more usable than a lot of the internet had caught on to. I'd liken it to the Blender 2.5 release. It was perfectly usable on my system for editing 4k video with my basic needs.
Haven't used it over the past couple years but it's nice to see that they have been pushing it forward even harder. Even based on my 2-3 year old experience with it I'd encourage anyone looking for basic, but comprehensive, video editing needs to give it a go.
Edit: I'm not saying it's limited to basic editing. I just mean that it's perfectly adequate and usable without being overwhelming and "unfriendly". Watch a Youtube Kdenlive 101 intro vid and you're good to go.
Re: State of Kdenlive
#94Earlier quoted context omitted.
Is it? I'd say in the higher end that would be Media Composer.
Premiere is in the unique position of being the oldest video editing suite on the market - the first version was released in 1991! Much as with Photoshop, this sort of automatically makes it the gold standard.
Things like that: https://www.lucasfilm.com/news/lucasfilm-originals-the-editd...
I think Media Composer always had a lead in feature film / TV. It's possible Premiere Pro had a lead in other markets.
Re: State of Kdenlive
#95Earlier quoted context omitted.
Blender is a wild untamed beast of a thousand panels. Those who wrangle the beast are wise and powerful. But they became that was from the journey. Kdenlive is a much more approachable quest for someone who is just entering the dungeon.
What's great about Blender, is that if you learn the UI, controls and hotkeys for the purposes of 3D, you can basically use the same UI, controls and hotkeys for video editing, and vice-versa of course :) People overplay how unfriendly it is nowadays too, very far from how it was a decade ago, when it was really hard to understand how the UI and UX worked.
Re: State of Kdenlive
#96I wish Kdenlive had 2 things: 1. A way to play back videos at 2x speed while editing in an intuitive way (DaVinci Resolve does this perfectly). TBH I'm not sure how this isn't a feature since it's straight up a 2x time saver for anyone editing a video since playing back a 10 minute at 2x is only 5 minutes of real life time. With Resolve I can actively edit / cut / etc. my videos at 2x speed playback but the exported…
Re: State of Kdenlive
#97Earlier quoted context omitted.
Some very talented engineers work at Microsoft, that much is clear. Whether any of them work on the new parts of Windows 11 is less clear...
AI will vibecode it to Windows Vista quality!
“Vista bad” comments on a forum supposedly frequented mostly by IT people is just plain ridiculous. If you think “Vista bad, 7 good” then you clearly need to reevaluate your understanding of computer technology.
Re: State of Kdenlive
#98It will be a beautiful day when I can finally lose all my Adobe accounts and software. Kdenlive is definitely on the right track BUT having a real risk to lose my project after days and weeks of work is not something I am able to afford. I am following this with great interest and waiting for the right time to jump on board.
Clearly you can, if you are currently using Premiere.
Re: State of Kdenlive
#99Kdenlive has some unfortunate performance regression when working with larger projects with many clips. I managed to track down a few of them while evaluating Claude Code a while back (mostly certain actions doing O(n) scans over all clips every mouse event needing debouncing), and got it mostly back down to tolerable levels again, but have been holding onto them because unsolicited drive by AI PRs are very annoying…
I'd open a Draft PR and an Issue to explain the problems you encountered and how you've solved them for your own use cases... then leave it up to them to learn from it or close it. I get annoyed with "drive-by PRs" only when they lack context or are clearly just a way to get some commits into a project (typos and so on), but any findings that can improve my code or its performance is welcome, in my projects at least.
Sometimes you just don't have the time to get a PR to a projects mergeable standards, but the solution as a reference can have a ton of value for those that eventually get a PR across the finish line.
I would say, though, that agentic coding seriously complicates the entire situation...
Re: State of Kdenlive
#100Is Kdenlive owned/part of KDE? What's the story with KDE? How is KDE doing with respect to QT, given that QT is commercial (with LGPL licensing) and has passed through several ownership changes? Is QT actively being maintained, and is KDE able to incorporate (or better - steer) those changes? How are they doing with respect to the GTK/Gnome folks? (Did Gnome ever get over their issues? I tuned out around the time of…