Earlier quoted context omitted.
With regards to the sodium vapor process, an idea has been percolating in the back of my head ever since I saw that video. But I don't really have the budget to try it out. theory: make the mask out of non-visable light illuminate the backing screen in near Infra-Red light. (after a bit of thought I chose near-IR as opposed to near-UV for hopefully obvious reasons) point two cameras at a splitting prism with a near I…
Debevec tried a version of this: https://arxiv.org/abs/2306.13702
It Took Me 30 Years to Solve This VFX Problem – Green Screen Problem [video]
91–100 of 119 posts
Re: It Took Me 30 Years to Solve This VFX Problem – Green Screen Problem [video]
#92Earlier quoted context omitted.
With regards to the sodium vapor process, an idea has been percolating in the back of my head ever since I saw that video. But I don't really have the budget to try it out. theory: make the mask out of non-visable light illuminate the backing screen in near Infra-Red light. (after a bit of thought I chose near-IR as opposed to near-UV for hopefully obvious reasons) point two cameras at a splitting prism with a near I…
I'll do you one better, which requires no special cameras (most have IR filters) nor double cameras or prisms. Shoot the scene in 48 or 96 fps. Sync the set lighting to odd frames. Every odd frame, the set lights are on. Every even frame, set lights are off. For the backing screen, do the reverse. Even frames, the backing screen is on. Odd frames, backing screen is off. There you go. Mask / normal shot / Mask normal…
Re: It Took Me 30 Years to Solve This VFX Problem – Green Screen Problem [video]
#93The sad thing about this is the problems encountered during post from the production team saying "fix it post" during the shoot. I've been on set for green screen shoots where the lighting was not done properly. I watched the gaffer walk across the set taking readings from his meter before saying the lighting was good. I flip on the waveform and told him it was not even (which never goes down well when camera dept te…
Re: It Took Me 30 Years to Solve This VFX Problem – Green Screen Problem [video]
#94See also this video comparing Corridor Key to traditional keyers: https://www.youtube.com/watch?v=abNygtFqYR8
Re: It Took Me 30 Years to Solve This VFX Problem – Green Screen Problem [video]
#95Re: It Took Me 30 Years to Solve This VFX Problem – Green Screen Problem [video]
#96I'm a software engineer that, like the vast majority of you, uses AI/agents in my workflow every day. That being said, I have to admit that it feels a little weird to hear someone who does not write code say that they built something, without even mentioning that they had an agent build it (unless I missed that).
Re: It Took Me 30 Years to Solve This VFX Problem – Green Screen Problem [video]
#97The sad thing about this is the problems encountered during post from the production team saying "fix it post" during the shoot. I've been on set for green screen shoots where the lighting was not done properly. I watched the gaffer walk across the set taking readings from his meter before saying the lighting was good. I flip on the waveform and told him it was not even (which never goes down well when camera dept te…
didnt dune win a vfx oscar and their screens werent even green at all? they were tan like sand.
Re: It Took Me 30 Years to Solve This VFX Problem – Green Screen Problem [video]
#98Earlier quoted context omitted.
So, shoot at 240 fps and strobe set lights for 1/240s and backdrop for 1/240s.
And if you want a slower than 1/240th second shutter speed, no you don't
( https://www.nukepedia.com/tools/gizmos/time/vectorframeblend... )
Re: It Took Me 30 Years to Solve This VFX Problem – Green Screen Problem [video]
#99Earlier quoted context omitted.
With regards to the sodium vapor process, an idea has been percolating in the back of my head ever since I saw that video. But I don't really have the budget to try it out. theory: make the mask out of non-visable light illuminate the backing screen in near Infra-Red light. (after a bit of thought I chose near-IR as opposed to near-UV for hopefully obvious reasons) point two cameras at a splitting prism with a near I…
This approach was used in the 1950s/60s with ultraviolet light (rather than IR) to create a traveling matte. I'm not sure why visible-light techniques won out. Easier to make sure that the illumination is set up correctly, maybe?
Re: It Took Me 30 Years to Solve This VFX Problem – Green Screen Problem [video]
#100I'm a software engineer that, like the vast majority of you, uses AI/agents in my workflow every day. That being said, I have to admit that it feels a little weird to hear someone who does not write code say that they built something, without even mentioning that they had an agent build it (unless I missed that).
Worth bearing in mind that people in VFX are often relatively technical. From their own 'LLM handover' doc: https://github.com/nikopueringer/CorridorKey/blob/main/docs/... > Be Proactive: The user is highly technical (a VFX professional/coder). Skip basic tutorials and dive straight into advanced implementation, but be sure to document math thoroughly.