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Glaze by Raycast

glazeapp.com

91–100 of 154 posts

Re: Glaze by Raycast

#91
post #90

I don't understand how these type of projects are still tried and get any traction... anyone who has tried them will 100% know it won't go beyond a happy path demo. If they want to seriously use/publish the app beyond playing around, it'll require weeks of iteration via AI, which will cost you an arm and a leg in tokens.

I haven't used v0 or replit before, I have the same feelings as you. But I've been thinking about building macOS apps for my personal use for a long time now. Also I'm a long time Raycast user. I have a bias here, so I've joined the waitlist, I can't be sure until I try, right?

Re: Glaze by Raycast

#93

Not to be a curmudgeon, but why are they spending time on this? As an enthusiastic Raycast user, I would prefer to see them focus on making Raycast better, not finding new ways to jump on the AI bandwagon.

Welp this is what happens when the USA is spending more into this than it did in the space race comparatively. Space race we got to the moon, the AI output has yet to show profit from businesses other than funding the input.

Re: Glaze by Raycast

#95
post #90

I don't understand how these type of projects are still tried and get any traction... anyone who has tried them will 100% know it won't go beyond a happy path demo. If they want to seriously use/publish the app beyond playing around, it'll require weeks of iteration via AI, which will cost you an arm and a leg in tokens.

Founder of Raycast here so obviously biased but you’ll be surprised. You get a working app one-shotted pretty much all the time. Sure if it is something more complex you might need a few more prompts. Just to give you some examples on what we’ve seen: - Our support team runs on Glaze apps to review Raycast extensions. It connects to GitHub, checks out code locally, gets realtime updates and so on. - The sound agency build a functioning synthesiser for the launch video. It works even with MIDI. - We’re about to cancel a team-wide subscription and replace it with a Glaze app.

Not everything is possible yet and sure more complex things need more prompts but you’ll be surprised what Glaze is capable of already. It’s day one…

Re: Glaze by Raycast

#96
post #90

I don't understand how these type of projects are still tried and get any traction... anyone who has tried them will 100% know it won't go beyond a happy path demo. If they want to seriously use/publish the app beyond playing around, it'll require weeks of iteration via AI, which will cost you an arm and a leg in tokens.

Founder of Raycast here so obviously biased but you’ll be surprised. You get a working app one-shotted pretty much all the time. Sure if it is something more complex you might need a few more prompts. Just to give you some examples on what we’ve seen: - Our support team runs on Glaze apps to review Raycast extensions. It connects to GitHub, checks out code locally, gets realtime updates and so on. - The sound agency…

Does it generate native apps, or just Electron?

Re: Glaze by Raycast

#97
post #87
post #6

Claude Code is pretty good at Swift + Swift UI. I created and have been iterating on a menubar app for myself that I plan to share with a small team. I'd prefer to do this native than go through a 3rd party solution. I do have prior experience developing for iOS but that was pre-swift.

I'm also just working on my first iOS Swift app (Mostly for myself, don't know yet if I'll make it public as it's just a clone of Swarm / Gowalla but based on OpenStreetMap data) and it works really well with Claude Code. I'm not using the Xcode integration and so there's still some rough parts where build errors show up in Xcode and I then have to paste them into my Terminal. When you are used to backend work...it's…

xcode's new AI using claude is not performing as well as claude code for me. I've tried a couple times and quickly fall back to using vscode with xcode sitting in a window beside. I don't mind the copypaste of warnings and errors since my workflow is less vibe and more directed/iterative.

Re: Glaze by Raycast

#98

It's certainly a nice promotional website. My first thought was, "So, Replit and ilk?", seems they expected that comparison: > How is Glaze different from Lovable, Replit, or v0? > Those tools build for the browser. Glaze builds for your desktop. That means your apps can access your file system, your camera, keyboard shortcuts, menu bar integration, and background processes. Things a web app can’t do. It’s a differen…

I took a few shots at building desktop apps with Tauri, Wails and Electron using Claude Code, and the results were not very good at all. In fact, they were by far the worst results I've gotten with the tool. I can easily clone one of my boilerplate repos in Rails, or Django and prompt away, and the results are consistently good, as in, functional MVP in a few hours. This was never the case for the desktop tools I men…

Why not use SwiftUI or whatever is native to the platform?

Re: Glaze by Raycast

#99
post #90

I don't understand how these type of projects are still tried and get any traction... anyone who has tried them will 100% know it won't go beyond a happy path demo. If they want to seriously use/publish the app beyond playing around, it'll require weeks of iteration via AI, which will cost you an arm and a leg in tokens.

Founder of Raycast here so obviously biased but you’ll be surprised. You get a working app one-shotted pretty much all the time. Sure if it is something more complex you might need a few more prompts. Just to give you some examples on what we’ve seen: - Our support team runs on Glaze apps to review Raycast extensions. It connects to GitHub, checks out code locally, gets realtime updates and so on. - The sound agency…

This sounds promising. If I may take advantage of you being here, what language does it write in? Does it build genuine native apps (Cocoa, WinAPI or WinUI, etc) or Electron?

The FAQ was light on technical details. But I am someone keen to read all the technical details :)

Re: Glaze by Raycast

#100
post #90

I don't understand how these type of projects are still tried and get any traction... anyone who has tried them will 100% know it won't go beyond a happy path demo. If they want to seriously use/publish the app beyond playing around, it'll require weeks of iteration via AI, which will cost you an arm and a leg in tokens.

Founder of Raycast here so obviously biased but you’ll be surprised. You get a working app one-shotted pretty much all the time. Sure if it is something more complex you might need a few more prompts. Just to give you some examples on what we’ve seen: - Our support team runs on Glaze apps to review Raycast extensions. It connects to GitHub, checks out code locally, gets realtime updates and so on. - The sound agency…

So… could I one-shot a Glaze competitor? ;)

More seriously, what do you believe your moat is here?

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