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The Xkcd thing, now interactive

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Re: The Xkcd thing, now interactive

#91
As entropy increases, the stack rises.

But then, when trapped in a local maxima prohibiting growth, pressure builds as too many new layers attempt to shim themselves under existing layers, until inevitably the stack collapses somewhere.

Then new layers can restart generating new apex baby layers on a now higher foundation of fertile fragmented but compressed and stable new-legacy rubble. Another point-oh age begins.

And sometimes, the stack just falls apart because.

In between those extinction events, layers that spawn the most layers, and form opportunistic bridges over lateral layers, dominate and thrive.

Occasionally, some layers try to reorder themselves to optimize future growth. Or tunnel down to achieve stronger footing. But like the tower of Hanoi, the more layers involved, the more intractable the replanting and reordering. Meanwhile, other growth routes around them. Yet, many instances of these failed structures can be found in the depths.

Re: The Xkcd thing, now interactive

#93

On an unrelated note, AI completely changed economics of https://xkcd.com/1205/ Previously I'd postpone some tooling since I'd lost more time on it (unless it's something I wanted to learn anyway), but now I'm all in.

Plus "a dev typing real fast" from the XKCD Stack (https://xkcd.com/1636/) is now feasible.

Re: The Xkcd thing, now interactive

#95
post #64
post #50

It'd be really cool (and probably useful) if someone could figure out a way to generate diagrams like this for any software project. You'd first need to figure out a way to generate a complete dependency tree. For each box, I interpret its height as a measure of its complexity and its width as a measure of the support it receives. The hardest part would probably be figuring out a way to quantitatively measure those v…

Ask and you shall receive: https://stacktower.io/

Oh cool. That's a promising start.

I don't know if the "The Nebraska Guy Ranking" this project uses is very useful, though. In particular the "depth" criteria doesn't make much sense to me, since it assumes the more foundational a dependency is, the more robust it must be. This seems to run counter to the point of the original comic where the "Nebraska Guy" piece was the fragile block holding up the entire tower.

This project also doesn't attempt to measure or visualize the complexity of a project. Theoretically a more complex project would require more support than a simple one, so I think that's an important metric to capture.

Re: The Xkcd thing, now interactive

#98
post #82
post #74

Earlier quoted context omitted.

The undersea cables actually connecting the entire internet. Sometimes sharks just take a bite of them, they're reasonable well protected but it's enough damage to cause outages and disruptions. It's the single pin under everything because there are a limited number of those cables especially in some regions so a single shark can take out the entire internet for some countries. http://www.mirceakademy.com/uploads/MSA…

I feel like having them as a single brick is a bit hyperbolic, since undersea cables are pretty redundant in most of the world. Get rid of one and traffic just routes around it. Ships have been routinely destroying cables in the Gulf of Finland and the Baltic Sea in the past couple of years without causing significant disruptions.

[dead]

Re: The Xkcd thing, now interactive

#99
post #38

I love that the initial state itself isn't stable. The world keeps moving around us. Can't choose staying still.

Interesting! It's stable on my machine. I wonder if this is due to floating-point differences.

I‘m guessing it‘s somewhat framerate-dependent.
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