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FreeCAD

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91–100 of 197 posts

Re: FreeCAD

#91
post #3

Spent hours and hours learning how to use it to draw a part. Got it done, but then didn't use it for a long time. Next time, couldn't remember how. Finding Cadquery less of a hurdle for casual use. Wish I could run it from Termux though.

Traditional CAD software feels vaguely like programming -- it took a _lot_ of work to understand the fundamentals.

But once I did (on commercial software), switching to Freecad really wasn't that bad.

Re: FreeCAD

#92
post #85
post #14

Earlier quoted context omitted.

I too feel like the latest versions are quite a big improvement and I finally lost that feeling of slowing myself down just for the sake of using OSS. But I still hope for a "blender moment" where a concerted effort gets rid of old cruft, improves UI/UX and jump-starts growth (also in developers/funding) and further improvements.

I kinda wish blender could just do CAD honestly, It feels like all those 3D modeling apps like 3DSmax,Fusion even Zbrush share like 90% of their feature set but your are forced to literally juggle(for videogame dev at least) because of one or two arguably extremely niche capability.

It may look like they're all easily interchangable because the UI and actions are similar (you have a viewport and can do extrudes, etc..) but fundamentally, they're all working on very different objects at their core. Blender and 3DS Max are the most alike, but Zbrush is an entirely different paradigm and so is parametric CAD. An extrude in Blender is massively different from a pad in FreeCAD.

Maybe, with a ton of time and effort the blender UI could be abstracted from most of the box-modeling approach and then pasted over a different paradigm, but It'd take tens of thousands of hours I imagine,.

Re: FreeCAD

#93
post #12

I'm a occasional hobbyist maker and i've used Autodesk Fusion, Solid Edge, OpenSCAD and other niche parametric programs, but always felt FreeCAD was too complex. But I really wanted it to work for me because it's FOSS and 100% offline. So with the new FreeCAD 1.1 RC I found an hour long tutorial and dove in. (1.1 is supposedly much easier to work with) After doing the tut I can say that 1.1 is very nice, i can uninst…

Have you tried SolveSpace? It's easily my favorite open source CAD program. The main things it's missing are shells, fillets, and chamfers. But I've been able to 3D print quite a few parts using it!

Yeah I actually have. I really liked the concept, but I designed a cylinder with many holes (think a robust sieve) and it just crashed when the number of holes grew too great. Even the OpenCL/MP version. I felt it being unstable in other ways too so I did not make it my go to tool. Sadly it also seems it's not being developed much.

EDIT: Missing fillets and chamfers we're also a big problem for me - probably I'm just a newbie maker and want unreasonable things, but still.

Re: FreeCAD

#95
post #18

I'm a occasional hobbyist maker and i've used Autodesk Fusion, Solid Edge, OpenSCAD and other niche parametric programs, but always felt FreeCAD was too complex. But I really wanted it to work for me because it's FOSS and 100% offline. So with the new FreeCAD 1.1 RC I found an hour long tutorial and dove in. (1.1 is supposedly much easier to work with) After doing the tut I can say that 1.1 is very nice, i can uninst…

I can never leave Solid Edge. Synchronous editing is simply the best for 3d printing and fast iteration when you're experimenting with designs.

Yeah I still consider Solid Edge very good. Easy to work with, does not require internet, no stupid limitations (like the 10 model limitation for Fusion). Many tutorials, etc. But still, they might revoke their free license at any moment and I am out of a tool, and wasted experience.

Re: FreeCAD

#96

I'm a occasional hobbyist maker and i've used Autodesk Fusion, Solid Edge, OpenSCAD and other niche parametric programs, but always felt FreeCAD was too complex. But I really wanted it to work for me because it's FOSS and 100% offline. So with the new FreeCAD 1.1 RC I found an hour long tutorial and dove in. (1.1 is supposedly much easier to work with) After doing the tut I can say that 1.1 is very nice, i can uninst…

Similar experience. I tried to learn FreeCAD a while ago. People recommended Mango Jelly's tutorials. I used those among others and dove in. However, it was a pretty frustrating experience. Things never worked quite right. I would drill into a certain point and then realized you couldn't get there from here, and had to start over. I recently had a desperate need to 3D print a part and tried FreeCAD again. A couple of…

Yeah the tutorial I linked was from Mango Jelly for FreeCAD 1.1 :) He seems to have a perfect balance of getting it done, and you understanding what you are doing.

Re: FreeCAD

#97
post #82

Earlier quoted context omitted.

Well said. It seems to me, many FOSS projects suffer from long time contributors which are extremely conservative and don't like any kind of change. Hence every new or improved feature becomes merely a setting (which barely anybody will discover) which is not enabled by default. The UX does only worsen this way because old cruft coexists with its replacement, settings grow fast, the combinatorial explosion of all fea…

> To make the necessary overhaul, someone with the "power to decide" is needed, FOSS is a doer-cracy. If you have a pain point, patch it, and it will go away.

It seems like you've only read this half-sentence before replying.

What you say is part of the problem. It leads to "patchwork software" without a clear vision.

Re: FreeCAD

#98
post #82
post #65

Earlier quoted context omitted.

This shows a general problem that FreeCAD still has: Inside an initially off-putting and frustrating UI experience is a really good application trying to get out, but at the moment a new user still has to dig it out themselves. For example, problems like this one. Or the confusing 3D navigation (switch to Gesture or TinkerCAD mode in the Settings), or the non-interactive view cube. And many other gotchas and paper cu…

Well said. It seems to me, many FOSS projects suffer from long time contributors which are extremely conservative and don't like any kind of change. Hence every new or improved feature becomes merely a setting (which barely anybody will discover) which is not enabled by default. The UX does only worsen this way because old cruft coexists with its replacement, settings grow fast, the combinatorial explosion of all fea…

Please be careful about voicing generic complaints in a discussion of a specific product. IMO, FreeCAD 1.0 took some huge leaps in ergonomics. I was surprised about how much work had been done. The workers behind FreeCAD don't deserve lazy sniping that doesn't even apply to their creation.

My guess is that they might appreciate specific criticism. It would probably help focus the work they are doing. But don't generalize them to have all the usual problems everybody else always seems to have. That isn't very helpful to anybody.

Re: FreeCAD

#99

I'm a occasional hobbyist maker and i've used Autodesk Fusion, Solid Edge, OpenSCAD and other niche parametric programs, but always felt FreeCAD was too complex. But I really wanted it to work for me because it's FOSS and 100% offline. So with the new FreeCAD 1.1 RC I found an hour long tutorial and dove in. (1.1 is supposedly much easier to work with) After doing the tut I can say that 1.1 is very nice, i can uninst…

OnShape?

Re: FreeCAD

#100
post #97

Earlier quoted context omitted.

> To make the necessary overhaul, someone with the "power to decide" is needed, FOSS is a doer-cracy. If you have a pain point, patch it, and it will go away.

It seems like you've only read this half-sentence before replying. What you say is part of the problem. It leads to "patchwork software" without a clear vision.

Vision is overrated if it’s not solving users’ problems. Software with a vision is kinda the bane of the industry right now (macos tahoe, copilot, windows 11,…)
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