I swear, this reign of visual artists as dictators has to stop. I'm sure people noticed this issue internally and brought it up but some thing by some designer was seen as biblically sacred and overruled all reason. I've been at companies were you get severely punished... sometimes fired for subordination for fixing an obviously broken spec by a designer emperor. It's normal to be "I guess 2+2=5 here, whatever" as if…
The struggle of resizing windows on macOS Tahoe
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Re: The struggle of resizing windows on macOS Tahoe
#92Earlier quoted context omitted.
Windows 8 was when Microsoft tried to cater more towards Windows-on-tablet use cases. Which lead to everyone, including desktop users, having a fullscreen phone-style app menu take the place of the old start menu. This, for desktop use, is obviously quite disruptive and was hated by everyone. They addressed most issues in the 8.1 update, like a year later I think.
You know what was worse than desktop users? Server users via RDP. There was no start button. There are no screen edges to swipe in from. Hot corners are really hard to hit. I still can't believe somebody said "yes, good idea" to using that UI for Server 2012.
If that wasn't bad enough, the popup was a web view, meaning none of RDP's acceleration/client-side compositing was in play and I was greeted with a ~1fps slideshow.
Re: The struggle of resizing windows on macOS Tahoe
#93They won't do perfectly circular windows, that would be crazy— but I think we all know they can go further than this.
Re: The struggle of resizing windows on macOS Tahoe
#94Earlier quoted context omitted.
Not to beat on my own drum but as a mac convert from the days of Tiger I saw the writing on the wall from miles away. Still on iOS 18 and macOS 15 (Sequoia). I was a day one upgrader up until now, never had any regrets but this time things seemed very different. It's worrisome but all is not lost, I'll start sweating for real if next year's releases don't improve things substantially.
The Tiger to Snow Leopard era was fantastic. Things were simple and worked. There was also a great boutique apps ecosystem. Right now, it seems that macOS is going through its enshittification phase, sadly.
Was it also great for developers? (Genuine question.)
Re: The struggle of resizing windows on macOS Tahoe
#95Earlier quoted context omitted.
MetroUI in Windows 8 was pretty universally panned. I thought it was pretty good on tablets and such, but it left a lot to be desired on desktops and hid a lot of functionality, it went too mobile for a lot of people's tastes. Disclaimer: I was one of the dozens who used a windows phone. The Nokia Lumia 920 was great, you can fight me.
I think a lot of people liked the Windows mobile experience. Shame it didn't quite get enough market share.
Re: The struggle of resizing windows on macOS Tahoe
#96This behavior is similar to Windows 11. You have to position the mouse just outside the window. It is non-intuitive and awful. These are problems humanity solved over 35 years ago (see NeXTSTEP). Why are these designers breaking basic features that worked for over 35 years?
Steve's brain fell out when he got back his throne at Apple. Aqua was a mistake.
Re: The struggle of resizing windows on macOS Tahoe
#97Of all the Linux features to copy, they chose this.
Re: The struggle of resizing windows on macOS Tahoe
#98Re: The struggle of resizing windows on macOS Tahoe
#99Aerospace is the answer :)
Re: The struggle of resizing windows on macOS Tahoe
#100This behavior is similar to Windows 11. You have to position the mouse just outside the window. It is non-intuitive and awful. These are problems humanity solved over 35 years ago (see NeXTSTEP). Why are these designers breaking basic features that worked for over 35 years?
Call me cynical but I think designers need to occasionally break things that were already solved long ago to justify their continued relevance. Explains a lot of redesigns that make things only worse, reshuffling interfaces, hiding things behind menus in form over function redesigns, etc.