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Video Game Websites in the early 00s

webdesignmuseum.org

91–95 of 95 posts

Re: Video Game Websites in the early 00s

#91
Now I feel ancient. Thanks.

Many of these were regular visits. The Planet Quake site structure is a timeless classic.

Also, isn't it sad how little we design websites now. All but a couple of these sites spent time with artists before being chunked up into tables or image maps. Frameworks have improved the accessibility of websites no-end but we've lost a lot of flavour and creativity.

Re: Video Game Websites in the early 00s

#92
Looking at these designs, it seems they were heavily inspired by the print industry, magazines in particular. The approach was taken a literally empty canvas. I think later, hypertext and the semantic web reclaimed their territory and killed a lot the experimentation present on that era.

Re: Video Game Websites in the early 00s

#93
post #74

Earlier quoted context omitted.

The problem is "fandoms" as a whole have now become such toxic hellscapes I'd rather just enjoy the game/movie/TV series myself and completely ignore what anyone else's opinion of it is. I don't need things that bring me joy to be ruined by the most obsessive weirdos in the world.

Honestly that's just another thing that's down to algorithmic social media. Echo chambers + rewarding ragebait is an explosive combination.

While I agree with current "Top-Level Internet" as I call it, the blurb is referring to the '99-'00s era when we were still very much disconnected. Those clubs had a forum on AOL and that was it.

I think Discord is where the "New Internet" is forming, because that's where this generation of kids are hanging out. We were in the Nintendo chat rooms, and they're in the modern day equivalents. We just think they are on Twitch and Kick because that's where the grown ups are playing games, but remember there's a reason Roblox is popular.

Kids don't want to hang out with grown ups.

Re: Video Game Websites in the early 00s

#94
post #79
post #76

Earlier quoted context omitted.

That's easily solved by turning off comments or forcing every comment to be approved by an admin before it was displayed; much easier back then as there simply weren't that many people online. The "Web 2.0 read/write web" of XBL lobbies, Battle.net and Discord perverted gaming culture to a point of no return.

Admins are likely to also be the "obsessive weirdos".

Exhibit A: Reddit.

Re: Video Game Websites in the early 00s

#95
it's fun getting old and forgetting about what you forgot about.

seeing those screenshots from planetquake and the gameshark site it feels as if mentally it was just yesterday, but I wouldn't have given them a split second consideration had I not happened upon the gallery linked today.

Such a strange feeling, like nostalgia for something you hadn't even considered was long gone.

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