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Vince Zampella, developer of Call of Duty and Battlefield has died

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Re: Vince Zampella, developer of Call of Duty and Battlefield has died

#91
post #90

I drive this section of road 'spiritedly' myself¹, and I can attest that this particular spot is deceptive and can easily bite you. I wet my pants a couple of times by overcooking it (in both directions) before I finally got the hang of the proper entry speed, which is much lower than it looks approaching from either side. Coming this direction, the tunnel makes it feel like you are going slower than you are due to t…

>Btw, it's not a 'concrete' wall, in the sense of something man-made

That seems to be a more recent thing. There is now a concrete barrier in front of the rock face.

Re: Vince Zampella, developer of Call of Duty and Battlefield has died

#92

Watched the crash video. Coming out of the tunnel way too hot, combination of speed and driver likely being blinded by the light caused him to drive straight out (likely understeer too) into the concrete barrier and strike at the right angle for it to completely peel the car like a tin can. Passenger was ejected while still attached to his seat (this isn't supposed to happen in a 600k car!!!)

>this isn't supposed to happen in a 600k car!!!

Technically it isn't designed to handle someone fumbling it into a concrete barrier well beyond the speed limit.

Re: Vince Zampella, developer of Call of Duty and Battlefield has died

#93
post #90

I drive this section of road 'spiritedly' myself¹, and I can attest that this particular spot is deceptive and can easily bite you. I wet my pants a couple of times by overcooking it (in both directions) before I finally got the hang of the proper entry speed, which is much lower than it looks approaching from either side. Coming this direction, the tunnel makes it feel like you are going slower than you are due to t…

> It's also downhill

Going downhill is usually when I'm most conservative. The margin for error is a lot lower than when you're driving uphill. Get a little loose and gravity makes the whole situation much worse instead of helping bleed off speed.

Re: Vince Zampella, developer of Call of Duty and Battlefield has died

#94

Watched the crash video. Coming out of the tunnel way too hot, combination of speed and driver likely being blinded by the light caused him to drive straight out (likely understeer too) into the concrete barrier and strike at the right angle for it to completely peel the car like a tin can. Passenger was ejected while still attached to his seat (this isn't supposed to happen in a 600k car!!!)

>this isn't supposed to happen in a 600k car!!! Technically it isn't designed to handle someone fumbling it into a concrete barrier well beyond the speed limit.

Still, I've seen crashes way worse but the chassis didn't disintegrate like that. I'm even inclined to say the speed with which they crashed was mid at best.

Re: Vince Zampella, developer of Call of Duty and Battlefield has died

#95
post #90

I drive this section of road 'spiritedly' myself¹, and I can attest that this particular spot is deceptive and can easily bite you. I wet my pants a couple of times by overcooking it (in both directions) before I finally got the hang of the proper entry speed, which is much lower than it looks approaching from either side. Coming this direction, the tunnel makes it feel like you are going slower than you are due to t…

I stopped going on 2 because of assholes who break the lane barrier.

It’s not a race track.

Broke ass (mentally poor is also a thing) motherfuckers driving rental supercars or daddy’s Ferrari at 100+ mph.

Imagine having millions of dollars and not being able to afford track day. Cheap ass, broke ass, losers. The whole lot.

Re: Vince Zampella, developer of Call of Duty and Battlefield has died

#97
post #74

Earlier quoted context omitted.

The 'and also' indicates that he means terrible, and this person has no taste.

You have no taste. TF2 had such a bland, emptyheaded story and a weightless mech experience that it literally hurts anyone above 110 IQ.

What FPS stories you think were good?

Re: Vince Zampella, developer of Call of Duty and Battlefield has died

#98
post #90

I drive this section of road 'spiritedly' myself¹, and I can attest that this particular spot is deceptive and can easily bite you. I wet my pants a couple of times by overcooking it (in both directions) before I finally got the hang of the proper entry speed, which is much lower than it looks approaching from either side. Coming this direction, the tunnel makes it feel like you are going slower than you are due to t…

>Btw, it's not a 'concrete' wall, in the sense of something man-made That seems to be a more recent thing. There is now a concrete barrier in front of the rock face.

> That seems to be a more recent thing. There is now a concrete barrier in front of the rock face.

Nodding thx for the correction. Understandably, I am not scanning the outside shoulder in this or any other technical section in the Angeles National Forest roadways. "Eyes on the road" is not just something your Dad would say when driving at speed on these (or any other) fast, twisty roads.

Re: Vince Zampella, developer of Call of Duty and Battlefield has died

#99
post #90

I drive this section of road 'spiritedly' myself¹, and I can attest that this particular spot is deceptive and can easily bite you. I wet my pants a couple of times by overcooking it (in both directions) before I finally got the hang of the proper entry speed, which is much lower than it looks approaching from either side. Coming this direction, the tunnel makes it feel like you are going slower than you are due to t…

I stopped going on 2 because of assholes who break the lane barrier. It’s not a race track. Broke ass (mentally poor is also a thing) motherfuckers driving rental supercars or daddy’s Ferrari at 100+ mph. Imagine having millions of dollars and not being able to afford track day. Cheap ass, broke ass, losers. The whole lot.

These days even regular cars are getting quite good at it. A couple cars ago I owned a 2018 Camaro SS 1LE. One day I was out dorking around on some twisty rural backroads -- and no, I do not break the lane markings, there are some limits to my madness -- and happened to glance down and notice that I was getting to the point where I was entering tight corners at 80 mph. That car had phenomenal handling, especially at that price point, but it scared me. The amount of potential energy that is being held in check between the suspension, tires, and road is pretty ridiculous at that pace. An unexpected patch of gravel on the road, an animal darting out, or some other asshat coming the other direction who is over the lane divider, and your odds of dying are remarkably high.

I settled for a much more sedate pace after that. And decided to focus on buying slower fun cars that aren't so inherently capable. Harder to get them up into that area of the physics equation where one unexpected variable becomes life threatening.

Re: Vince Zampella, developer of Call of Duty and Battlefield has died

#100
post #50

Earlier quoted context omitted.

You justified reckless driving because you have a desk job.

He justified reckless driving by having a stressfull society that grinds you to paste during the day. And experiencing "danger" recalibrates that stress sensor stuck at 11. Thats why the project management crowd consistsof paragliders, riverrafters, pilots,rock-climbers and wingsuit flyers ir race car drivers. The danger is the one thing resetting body cortisol levels. Trying to educate that away is a foolish miss un…

No, you wrote that, he said sedentary intellectual work = desk job. Your argument is quite different and applies to everyone living today. Which doesn't mean its right but its very different than an argument that places desk jobs as more likely to do it than other people.
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