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Rats Play DOOM

ratsplaydoom.com

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Re: Rats Play DOOM

#91
post #81

Earlier quoted context omitted.

One of the most important traits of intelligence is understanding and appreciating delayed reward. I saw a gambler win the jackpot. He was really excited and started gathering up all the chips he'd won. Why he was so excited to win a bunch of plastic chips, I'll never know. What's so great about plastic chips? Why was his brain so excited when all he was doing was gathering plastic chips? ... A half-second delay does…

The colorful plastic chips work well enough to trick our dumb monkey brains, just like red notification bubbles.

You missed the point. The chips are exchanged for money shortly after. The brain knows this.

Similar to the rat knowing the sugar comes very shortly after the task.

Re: Rats Play DOOM

#92

Earlier quoted context omitted.

i think its just people being out of touch with reality. perhaps engineering minds not thinking enough product. its too commonplace for me to even complain about. someone builds something primarily visual - a robot, a GUI application, etc. and links to their github/etc but they ensure that there are no visuals included.

This is far from primarily visual, but I do understand your point. I could not take videos unfortunately. I mentioned it in other places, but this project took so long, I just wanted to put it out there and get some feedback. I'm glad that people are this receptive to it, and I hope someone would take the project over!

You built all this and saw a mouse rolling on a ball playing Doom, but didn't record it?

Re: Rats Play DOOM

#93

Earlier quoted context omitted.

Gonna be honest here, I've worked on this for so long, so many iterations, lots of versions for each 3D part, software and all, at this point I just wanted to publish everything I had and do it fast. And you are totally right, publishing without parametric source files was a mistake, I'll upload everything I have shortly, prices included. Note: mice require smaller setups and that just leads to the redesign of most p…

Oh, I hope you don't take this as me being upset. I'm super happy and totally get the motivation. I a fan of the adage "better to do something half assed than no assed" (not that this is half-assed). Just wanted to make the comment to help drive motivation and let you know there's a demand. Releasing the sources could really help too just so people don't have to work with the mesh. But on the rat part, that is super…

This mod includes collecting cheese (though it's a side activity, and maybe too subtle for the rats): https://youtu.be/qPRvw6kRN-8?si=j9iuTuiHerm0AhQ2

And here's a thing I knew had to exist: a doom mod/level set on a moon made of cheese... https://youtu.be/XxdeUbE9kvw?si=_cpJQKuDy87BN7EP&t=10m20s

Re: Rats Play DOOM

#94
post #81

Earlier quoted context omitted.

The colorful plastic chips work well enough to trick our dumb monkey brains, just like red notification bubbles.

You missed the point. The chips are exchanged for money shortly after. The brain knows this. Similar to the rat knowing the sugar comes very shortly after the task.

I think that’s the same idea behind clicker training for dogs. There’s a delay in giving them the actual treat, but the instantaneous click sound lets them now they did the thing that results in a treat

Re: Rats Play DOOM

#95
post #48

Whats the fascination with Doom? I keep seeing running Doom on this and that and now Rats playing Doom. I mean ok, Doom runs on everything and now rats playing doom. So what?

Doom has some star power and is instantly recognizable to pretty much anyone, not just video game fans. Its engine is Free software that's easily adaptable to pretty much any input or output method. In this case Doom might also have made a better candidate than another first person shooter because you can't aim up or down in Doom, so there's no need to account for that in the rats' input.

Re: Rats Play DOOM

#96
post #48

Whats the fascination with Doom? I keep seeing running Doom on this and that and now Rats playing Doom. I mean ok, Doom runs on everything and now rats playing doom. So what?

Doom was a big milestone in video game history and 90s tech culture.

Re: Rats Play DOOM

#97
post #70
post #53

This is the coolest thing Ive seen in a long time. I wonder if we could use this to train squirrels to not get hit by cars.

I think there would be more money saved by making sure deer don't get hit by cars...

Such technology already exists. https://en.wikipedia.org/wiki/Wildlife_crossing

Re: Rats Play DOOM

#99

Earlier quoted context omitted.

You missed the point. The chips are exchanged for money shortly after. The brain knows this. Similar to the rat knowing the sugar comes very shortly after the task.

I think that’s the same idea behind clicker training for dogs. There’s a delay in giving them the actual treat, but the instantaneous click sound lets them now they did the thing that results in a treat

pavlov conditioning

Re: Rats Play DOOM

#100

Earlier quoted context omitted.

I think that’s the same idea behind clicker training for dogs. There’s a delay in giving them the actual treat, but the instantaneous click sound lets them now they did the thing that results in a treat

pavlov conditioning

not pavlov conditioning -- in Skinner's three term contingency, the stimulus context acquires meaning/significance related to the consequences of a response. a neutral or even negative stimulus (context) can become it's own reward through this process. this conditioned stimulus explains most animal and human experience. Humans are especially prone to constructing meaning based on the primal.

Think of the senses: sound becomes talking, music, etc. food become cuisine, obesity, and anorexia. eyes becomes art, movies, etc. desire becomes porn, s@m, etc.

meaning is constructed, socially constructed, or what skinner call "learning." His masterwork, long forgotten, is the "generic nature of stimulus and response." Generic as it open to near total manipulation

skinner was the man

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