Earlier quoted context omitted.
It sounds like the standard did itself a disfavor by its name, more interesting in how you describe it.
The WebGPU spec identifies squarely as a web standard: "WebGPU is an API that exposes the capabilities of GPU hardware for the Web." There are also no mentions of non-web applications. The It's true that you can use Dawn and wgpu from native code but that's all outside the spec.
https://eliemichel.github.io/LearnWebGPU/introduction.html
> Yeah, why in the world would I use a web API to develop a desktop application?
> Glad you asked, the short answer is:
Reasonable level of abstraction
Good performance
Cross-platform
Standard enough
Future-proof