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Nearly 90% of Windows Games Now Run on Linux

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Re: Nearly 90% of Windows Games Now Run on Linux

#91
I've been happily playing Overwatch 2 on Linux for a couple months now. I need gamescope to get it to play nicely with my multiple monitors, and it crashes maybe once a month, but performance is great and I have no major complaints. I'm never going back to Windows, except for work where it isn't optional :(

Re: Nearly 90% of Windows Games Now Run on Linux

#94
post #52
post #37

Earlier quoted context omitted.

Ive been yearning for the days when using linux in daily life isnt "interesting" but just something you do. It feels great

I realize this is not evenly distributed across all hardware and distros, but I really think we're here for a lot of use cases.

For gaming. For any somewhat smaller market software it’s not great. I had a look at DJ software and while they all support macOS. Nothing supports Linux and they are bugged out in Wine too.

Re: Nearly 90% of Windows Games Now Run on Linux

#95

In case you don't own a Steam Deck and would like to see how much of your library would run on Linux: 1. Go to your library 2. Click the filter button 3. Under "hardware support" you'll see a dropdown "Steam Deck" with 4 options, here's some explanation what they mean: Verified - Means this game 100% works on Linux (and Deck), which is verified by Valve Playable - Means this game works on Linux (and Deck) but it migh…

To be fair, the Steam Deck support level is a bit arbitrary and some Verified games may work worse than some Untested games.

The only game that I had an issue with is The Unfinished Swan which I bought on Steam after having enjoyed playing it on a PS3 (good enough to buy twice). I couldn't get it to work initially with it just going to a blank screen (not the game itself which ironically does start with an all white screen) no matter my tinkering with Proton versions. However, tried it again a few months ago and it worked perfectly with default settings.

Re: Nearly 90% of Windows Games Now Run on Linux

#96
post #60

How are Ubisoft games running on Linux nowadays? I think that is the only thing holding me back honestly.

The launcher is a bit annoying at times but what finally made me commit ot the switch was when I realized that Anno 1800 and the demo for Anno 117 were running flawlessly.

I also recently finished AC Origins for the first time on my Linux machine.

However I don't play multiplayer ever and apparently that's where most issues are.

Re: Nearly 90% of Windows Games Now Run on Linux

#97

In case you don't own a Steam Deck and would like to see how much of your library would run on Linux: 1. Go to your library 2. Click the filter button 3. Under "hardware support" you'll see a dropdown "Steam Deck" with 4 options, here's some explanation what they mean: Verified - Means this game 100% works on Linux (and Deck), which is verified by Valve Playable - Means this game works on Linux (and Deck) but it migh…

Also in some / many cases even "unsupported" games work out of the box or needs only minimal tweaking. AFAIK most of the issues are with online competitive games which uses anti-cheat.

Re: Nearly 90% of Windows Games Now Run on Linux

#98

Number of games is a weird statistic. What about market share of play time?

Both metrics have their uses. Personally I'm not all that interested in playing the latest hit AAA games. I am much more likely to play indie games or older games, which probably means I play more titles but the titles I play tend not to have much market share (individually or even in aggregate). You could say I'm an outlier but I feel like a lot of Linux nerds probably have similar gaming habits. So for me it's bett…

The latest hit AAA games also tend to work day one these days. The only thing that doesn’t work is competitive online games.

Re: Nearly 90% of Windows Games Now Run on Linux

#99
post #31
post #25

2003 me thought Wine is a dead end project and a waste of developer time. Granted valve put a lot of effort into Proton but they wouldn't even have considered it without the massive amount of work done before, kudus to all the non cynical wine devs

2003 me was optimistic that wine was a dead-end, with games like Neverwinter Nights, and Quake 3 Arena having native linux releases. The Year of Linux on the Desktop was near, and wine would surely be a temporary stop-gap.

for the longest time, no one in linux land cared about API stability or backward compatibility - then app/game developers realised if they could port a portion of Win32 to Linux via WINE, they could just target the win32 API or at least a portion of it and so long as WINE was installed, their app/game would always work. i find it a bit ironic; desktop Linux is being enabled by re-implementing APIs from another OS.

Re: Nearly 90% of Windows Games Now Run on Linux

#100
post #53

I've gone over to Linux after using Windows for 25 years. As someone who enjoys older games, I am pleasantly surprised that Wine (with dxvk and cnc-ddraw) lets me run more games in a better way than I was able to on Windows. I can run some 16-bit games on a 64-bit OS! Games that rudely switch to fullscreen, I can run in Wine Virtual Desktop. Previously on Windows, I had to configure hacks like DxWnd and it didn't alw…

> Games that rudely switch to fullscreen, I can run in Wine Virtual Desktop. Previously on Windows, I had to configure hacks like DxWnd and it didn't always work.

Maybe Wine could be ported to Windows :-)

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