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Answering questions about Android developer verification

android-developers.googleblog.com

91–100 of 128 posts

Re: Answering questions about Android developer verification

#91
post #73

> We want to make sure that if you download an app, it’s truly from the developer it claims to be published from, regardless of where you get the app. Verified developers will have the same freedom to distribute their apps directly to users through sideloading or through any app store they prefer. This makes no sense at all.

Not to mention this doesn't even solve the problem. What's preventing someone from registering and then releasing an app with a similar name to a famous app? Sure, the registration means there's someone you can sue, but it doesn't allow the user to identify the publisher. A "verified publisher" field when you're installing an app would solve both issues (similar to windows[1]), and not require every app developer to…

Microsoft does make you register with them to get verified though

Re: Answering questions about Android developer verification

#92

However, if you prefer not to, we are also introducing a free developer account type that will allow teachers, students, and hobbyists to distribute apps to a limited number of devices without needing to provide a government ID. So much bullshit, I'm really revolted. They want to pretend that they are nice, it is not locked down. But for real, now you will need to be registered to even only be allowed to have your ap…

> On hardware devices owned by consenting adults, without anything related to Google, or touching their servers, still they allow themselves a right to review

Aren’t the changes only for Google certified Android devices, AKA those that come with the play store?

Re: Answering questions about Android developer verification

#93
post #81

Earlier quoted context omitted.

Samsung's store contains virtually no original third-party software, anything that's worth installing and is not from Samsung is available on the Play Store.

You know, you have to wonder what they did wrong. Sure the Play store was dominant when they started their own store. Yet companies tend to have excellent success if they control the OS on the device. They could have offered no commission for 5 years, or some such. Does anyone reading this know if the contract they had to sign with Google, to have the Play store pre-installed, reduced their ability to compete? I mean…

They probably weren’t. Samsung does just enough work so that they could feasibly create their own fork of Android in the event of Google trying to fuck them.

The Galaxy store is more of an insurance policy than a real product they expect people to use.

Re: Answering questions about Android developer verification

#94

However, if you prefer not to, we are also introducing a free developer account type that will allow teachers, students, and hobbyists to distribute apps to a limited number of devices without needing to provide a government ID. So much bullshit, I'm really revolted. They want to pretend that they are nice, it is not locked down. But for real, now you will need to be registered to even only be allowed to have your ap…

> On hardware devices owned by consenting adults, without anything related to Google, or touching their servers, still they allow themselves a right to review Aren’t the changes only for Google certified Android devices, AKA those that come with the play store?

Which accounts for any Android device normies can be expected to own. What, you think your aunt Louise is going to flash GrapheneOS onto her phone?

Re: Answering questions about Android developer verification

#95
post #28

This isn't so bad. Unlike other mobile OSes (namely iOS and HarmonyOS), you will still be able to install whatever you like on Android over a USB debugging connection (adb) without any developer verification. It doesn't take much effort to enable Developer Options, plug into a laptop and run "adb install whatever.apk". It's kind of like the floppy disk era again, having to physically insert things into one's computer…

> It doesn't take much effort to enable Developer Options, plug into a laptop and run "adb install whatever.apk"

This is clearly a troll, confirmed by the green username.

Re: Answering questions about Android developer verification

#96
post #8

> If your team’s current test process relies on distributing APKs to testers for installation using methods other than adb, you will need to verify your identity and register the package. Absolute bullshit Google. You have no right telling me what I can and cannot run on my own devices. Regardless of how I choose to install it.

> my own devices

I mean hey, at least we all know now that they aren't.

Re: Answering questions about Android developer verification

#97
post #23

So this is saying you have to have an Android developer account and sign the app with your identity… so a one-time $25 cost and that’s it? You can still distribute and sideload apps as long as you sign them. Microsoft does this for Windows apps if you don’t want scary warnings popping up everywhere. Apple doesn’t even let you sideload at all for iOS and for macOS they do the forced trash malware thing unless you run…

The test is can you say, "thank you for telling me this app isn't signed, install it anyway." And with this system you can't.

Re: Answering questions about Android developer verification

#98
post #72
post #61

Earlier quoted context omitted.

> Am I missing how this is different from what we already have on most platforms? Most? The only platform that is like that is ios. On linux, in any form, I can run what I want. On a mac I can run what I want. On windows I can run what I want. Obviously on BSDs, Illumos, etc, I can run what I want. On android up to now, I can run what I want. The one and sole exception where I don't really own the device and can't ru…

Have you used windows 11 and macOS 26? They both have malware scanning and throw up alerts or scary dialogs that you have to do cli commands or workarounds to launch unknown apps. I don’t see this as much different than Android requiring you to either root or enable developer options. I understand this is a controversial position and I’m not in favor of this change, I just want to understand where the real difference…

No problem running what I want on mac. I've never had a mac app store account, I find the idea repulsive so I don't. I download what I want and use it.

I don't use windows but my kid has a gaming rig which has windows and I know we download various programs on that and use them, no problem.

The whole point of a personal computer is you install and run whatever you want on it.

I used to think a phone is just a phone so who cares, but nowadays the phone is the personal computer for a lot of people, so that same freedom is vitally important.

Re: Answering questions about Android developer verification

#99
post #49

Earlier quoted context omitted.

Aren't Graphene and Lineage exactly that? I have been running Graphene on a Pixel for a while now and I don't think Linux phones are a viable alternative. The vast majority of Android apps just work on Graphene, and there are millions of them. The UI experience is polished, everything just works with the exception of apps that require Google Play Integrity. And of course these projects aren't affected by Google's res…

Look I love that GrapheneOS exists, and I have used it in the past (as have I with Lineage). But GrapheneOS lives by the mercy of Google. Pixel devices being reference devices makes it so that it's unlikely that Google will close them down completely. However, as can be seen with this verification move, Google is willing to go very far to accomplish its aims. They already delayed delivery of Android 16 images, causin…

Google also announced that Pixel devices are no longer reference devices. The reference device is now some VM.

Re: Answering questions about Android developer verification

#100
post #95
post #28

This isn't so bad. Unlike other mobile OSes (namely iOS and HarmonyOS), you will still be able to install whatever you like on Android over a USB debugging connection (adb) without any developer verification. It doesn't take much effort to enable Developer Options, plug into a laptop and run "adb install whatever.apk". It's kind of like the floppy disk era again, having to physically insert things into one's computer…

> It doesn't take much effort to enable Developer Options, plug into a laptop and run "adb install whatever.apk" This is clearly a troll, confirmed by the green username.

Remember there are likely Google developers on this site. Maybe some of the same ones that are implementing this change.
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