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Use Your Type System

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Re: Use Your Type System

#91

Earlier quoted context omitted.

FYI: Ruby is strongly typed, not loosely. > 1 + "1" (irb):1:in 'Integer#+': String can't be coerced into Integer (TypeError) from (irb):1:in ' ' from :168:in 'Kernel#loop' from /Users/george/.rvm/rubies/ruby-3.4.2/lib/ruby/gems/3.4.0/gems/irb-1.14.3/exe/irb:9:in ' ' from /Users/george/.rvm/rubies/ruby-3.4.2/bin/irb:25:in 'Kernel#load' from /Users/george/.rvm/rubies/ruby-3.4.2/bin/irb:25:in ' '

There seem to be two competing nomenclatures around strong/weak typing where people mean static/dynamic instead.

yes, untyped names != untyped objects

Re: Use Your Type System

#92
post #25

Earlier quoted context omitted.

Yep. For this reason, I wish more languages supported bound integers. Eg, rather than saying x: u32, I want to be able to use the type system to constrain x to the range of [0, 10). This would allow for some nice properties. It would also enable a bunch of small optimisations in our languages that we can't have today. Eg, I could make an integer that must fall within my array bounds. Then I don't need to do bounds ch…

This can be done in typescript. It’s not super well known because of typescripts association with frontend and JavaScript. But typescript is a language with one of the most powerful type systems ever. Among the popular languages like golang, rust or python typescript has the most powerful type system. How about a type with a number constrained between 0 and 10? You can already do this in typescript. type onetonine =…

Complexity is bad in software. I think this kind of thing does more harm than good.

I get an error that I can't assign something that seems to me assignable, and to figure out why I need to study functions at type level using tuples and recursion. The cure is worse than the disease.

Re: Use Your Type System

#93
post #73

Earlier quoted context omitted.

The “Stop at first level of type implementation” is where I see codebases fail at this. The example of “I’ll wrap this int as a struct and call it a UUID” is a really good start and pretty much always start there, but inevitably someone will circumvent the safety. They’ll see a function that takes a UUID and they have an int; so they blindly wrap their int in UUID and move on. There’s nothing stopping that UUID from…

> This is where the concept of “Correct by construction” comes in. This is one of the basic features of object-oriented programming that a lot of people tend to overlook these days in their repetitive rants about how horrible OOP is. One of the key things OO gives you is constructors . You can't get an instance of a class without having gone through a constructor that the class itself defines. That gives you a way to…

I find regular OOP language constructor are too restrictive. You can't return something like Result to handle the error gracefully or return a specific subtype; you need a static factory method to do something more than guaranteed successful construction w/o exception.

Does this count as a missing language feature by requiring a "factory pattern" to achieve that?

Re: Use Your Type System

#94
post #37

An adjacent point is to use checked exceptions and to handle them appropriate to their type. I don't get why Java checked exceptions were so maligned. They saved me so many headaches on a project where I forced their use as I was the tech lead for it. Everyone hated me for a while because it forced them to deal with more than just the happy path but they loved it once they got in the rhythm of thinking about all the…

For anyone who dislikes checked exceptions due to how clunky they feel: modern Java allows you to construct custom Result-like types using sealed interfaces.

Re: Use Your Type System

#95
This is an accidental benefit of golang for those coming from python , perl or php. At first making structs and types is a pain. But within few hundred lines it’s a blessing .

Being forced to think early on types has a payoff at the medium complexity scale

Re: Use Your Type System

#96
post #37

An adjacent point is to use checked exceptions and to handle them appropriate to their type. I don't get why Java checked exceptions were so maligned. They saved me so many headaches on a project where I forced their use as I was the tech lead for it. Everyone hated me for a while because it forced them to deal with more than just the happy path but they loved it once they got in the rhythm of thinking about all the…

Setting aside the objections some have to exceptions generally: Checked exceptions, in contrast to unchecked, means that if a function/method deep in your call stack is changed to throw an exception, you may have to change many function (to at least denote that they will throw that exception or some exception) between the handler and the thrower. It's an objection to the ergonomics around modifying systems. Think of…

And as with async, the issue is a) the lack of the ability to write generic code that can abstract over the async-ness or throw signature of a function and b) the ability to type erase asyncness (by wrapping with stackful coroutines) or throw signature (by converting to unchecked exceptions).

Incidentally, for exceptions, Java had (b), but for a long time didn't have (a) (although I think this changed?), leading to (b) being abused.

Re: Use Your Type System

#97
post #25
post #3

I like this. Very much falls into the "make bad state unrepresentable". The issues I see with this approach is when developers stop at this first level of type implementation. Everything is a type and nothing works well together, tons of types seem to be subtle permutations of each other, things get hard to reason about etc. In systems like that I would actually rather be writing a weakly typed dynamic language like…

Yep. For this reason, I wish more languages supported bound integers. Eg, rather than saying x: u32, I want to be able to use the type system to constrain x to the range of [0, 10). This would allow for some nice properties. It would also enable a bunch of small optimisations in our languages that we can't have today. Eg, I could make an integer that must fall within my array bounds. Then I don't need to do bounds ch…

ATS does this. Works quite well since multiplication by known factors and addition of type variables + inequalities is decidable (and in fact quadratic).

Re: Use Your Type System

#98
post #39

In C#, I often use a type like: readonly struct Id32 { public readonly int Value { get; } } Then you can do: public sealed class MFoo { } public sealed class MBar { } And: Id32 x; Id32 y; This gives you integer ids that can’t be confused with each other. It can be extended to IdGuid and IdString and supports new unique use cases simply by creating new M-prefixed “marker” types which is done in a single line. I’ve als…

I've done something like that too. I also noticed that enums are even lower-friction (or were, back in 2014) if your IDs are integers, but I never put this pattern into real code because I figured it might be too confusing: https://softwareengineering.stackexchange.com/questions/3090...

FWIW, I extensively use strong enums in C++[1] for exactly this reason and they are a cheap simple way to add strongly typed ids.

[1] enum class from C++11, classic enums have too many implicit conversions to be of any use.

Re: Use Your Type System

#99
post #3

I like this. Very much falls into the "make bad state unrepresentable". The issues I see with this approach is when developers stop at this first level of type implementation. Everything is a type and nothing works well together, tons of types seem to be subtle permutations of each other, things get hard to reason about etc. In systems like that I would actually rather be writing a weakly typed dynamic language like…

Union types!! If everything’s a type and nothing works together, start wrapping them in interfaces and define an über type that unions everything everywhere all at once.

Welcome to typescript. Where generics are at the heart of our generic generics that throw generics of some generic generic geriatric generic that Bob wrote 8 years ago.

Because they can’t reason with the architecture they built, they throw it at the type system to keep them in line. It works most of the time. Rust’s is beautiful at barking at you that you’re wrong. Ultimately it’s us failing to design flexibility amongst ever increasing complexity.

Remember when “Components” where “Controls” and you only had like a dozen of them?

Remember when a NN was only a few hundred thousand parameters?

As complexity increases with computing power, so must our understanding of it in our mental model.

However you need to keep that mental model in check, use it. If it’s typing, do it. If it’s rigorous testing, write your tests. If it’s simulation, run it my friend. Ultimately, we all want better quality software that doesn’t break in unexpected ways.

Re: Use Your Type System

#100

Type systems, like any other tool in the toolbox, have an 80/20 rule associated with them. It is quite easy to overdo types and make working with a library extremely burdensome for little to no to negative benefit. I know what a UUID (or a String) is. I don't know what an AccountID, UserID, etc. is. Now I need to know what those are (and how to make them, etc. as well) to use your software. Maybe an elaborate type sy…

> I don't know what an AccountID, UserID, etc. is. Now I need to know what those are (and how to make them, etc. as well) to use your software.

Presumably you need to know what an Account and a User are to use that software in the first place. I can't imagine a reasonable person easily understanding a getAccountById function which takes one argument of type UUID, but having trouble understanding a getAccountById function which takes one argument of type AccountId.

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