I've had a soft spot for defold, partly because they're unique in the gamedev space. For example, the GUI editor that is built-in is done in Clojure! https://github.com/defold/defold/tree/dev/editor (cljfx for the GUI, I am rooting for seesaw though :)) From what I understand it emerged from a gamedev studio from Sweden (King or something?) so there's commercial release pedigree there. I believe their console platfor…
If it is King, then it's got a huge (financial) backer; King is one of the most profitable game publishers thanks to e.g. Candy Crush that made their revenue jump from $62 million in 2011 to $1.88 billion in 2013. It was bought in 2016 by Activision Blizzard, which in turn was acquired by Microsoft in 2023. Ah, the wiki page also mentions the Defold engine, which was first developed in 2007 and acquired by King in 20…
Candy Crush is less deadly than drugs, but a game engine is less useful than a hospital