Given the topic, does anyone has some cool homebrew ROM for the gameboy?
Retro Boy: simple Game Boy emulator written in Rust, can be played on the web
91–100 of 108 posts
Re: Retro Boy: simple Game Boy emulator written in Rust, can be played on the web
#92Earlier quoted context omitted.
Games back then were a bit of a dark art... I feel like I don't really encounter stories of heroics in making games work on their hardware anymore. Even at the end of PS1 with Final Fantasy their hand drawn backgrounds were too big to fit into VRAM iirc Or in the PS2 era Jak and Daxter using the principle of hot reloading from lisp to figure out open worlds without loading screens
The limitations nowadays for game development are more on the budget side than the hardware.
Re: Retro Boy: simple Game Boy emulator written in Rust, can be played on the web
#93Tangentially related - I recently picked up a retro gaming handheld from Aliexpress for the meagre sum of £50, which is capable of playing consoles from gameboy to snes to playstation 1, and apparently even a smattering of N64 and dreamcast (with poor performance). There are a dizzying array of options (game boy form factor, horizontal, clamshell design ala the advance SP), and although I'm sure the build quality lea…
Re: Retro Boy: simple Game Boy emulator written in Rust, can be played on the web
#94Tangentially related - I recently picked up a retro gaming handheld from Aliexpress for the meagre sum of £50, which is capable of playing consoles from gameboy to snes to playstation 1, and apparently even a smattering of N64 and dreamcast (with poor performance). There are a dizzying array of options (game boy form factor, horizontal, clamshell design ala the advance SP), and although I'm sure the build quality lea…
if people want more info on these devices, russ from retro game corps does a ton of reviews on them, from the cheapest (that are less than 30 euro) to the really expensive ones (600+!). i myself own a retroid pocket 5, one trimui brick (which my wife adores) and a steam deck (yes, it's an amazing retro gaming machine). (retro catalog also has a ton of technical information, including ratings) https://www.youtube.com/…
Re: Retro Boy: simple Game Boy emulator written in Rust, can be played on the web
#95Earlier quoted context omitted.
The limitations nowadays for game development are more on the budget side than the hardware.
The fact that a single dev used to be able to complete an entire game really makes me wish I had come of age back in the day when that was possible. I feel like you can only approach something similar with pico-8 or another fantasy console these days.
Re: Retro Boy: simple Game Boy emulator written in Rust, can be played on the web
#96Gameboy Dev: https://gbdev.io/
PanDocs (tech reference): https://gbdev.io/pandocs/
Gameboy Tech Ref Doc (gekkio): https://gekkio.fi/files/gb-docs/gbctr.pdf
Game Boy Development Kit 2020 (GBDK-2020) Reboot: https://gbdk-2020.github.io/gbdk-2020/docs/api/
GBDK-2020 Github: https://github.com/gbdk-2020/gbdk-2020
GBDK-2020 Examples: https://github.com/gbdk-2020/gbdk-2020/tree/develop/gbdk-lib...
GBDK Showcase (Homebrew Software): https://gbdk-2020.github.io/gbdk-2020-gallery/
Homebrew Hub: https://hh.gbdev.io/
Neil Young Album (Silver & Gold) with Cover Image produced using the Gameboy Camera: https://en.wikipedia.org/wiki/Silver_%26_Gold_(Neil_Young_al...
Re: Retro Boy: simple Game Boy emulator written in Rust, can be played on the web
#97Hi guys, original creator of the emulator here. I am shocked by how much attention my little hobby project is getting. Thanks for the support.
I've been wanting to get in to making an emulator (chip8). I decided early I wanted it to run on wasm, but have been stuck in the weeds of what framework/tools to use to actually get it done. I've looked into game engines and egui, but they just add so much extra complexity.
I think seeing your repo I'm just going to try the straight wasm-bindgen + canvas route. So thanks again for making this.
Re: Retro Boy: simple Game Boy emulator written in Rust, can be played on the web
#98Hi guys, original creator of the emulator here. I am shocked by how much attention my little hobby project is getting. Thanks for the support.
Thanks for posting this! Your repo is very nicely organized. I've been wanting to get in to making an emulator (chip8). I decided early I wanted it to run on wasm, but have been stuck in the weeds of what framework/tools to use to actually get it done. I've looked into game engines and egui, but they just add so much extra complexity. I think seeing your repo I'm just going to try the straight wasm-bindgen + canvas r…
Re: Retro Boy: simple Game Boy emulator written in Rust, can be played on the web
#99I remember being 7 years old figuring out how to unzip the no$gbemulator to play Kirby and Final Fantasy Adventure on my dad's Windows 95 laptop. Good times.
The ability to speed up time made leveling up pokemon so much easier back in the day. Walking back and forth in the grass.
Also my first introduction to save states outside the game itself / quick loading.
Re: Retro Boy: simple Game Boy emulator written in Rust, can be played on the web
#100Earlier quoted context omitted.
burn a lot of fcking goodwill for measly 4% web user, turn out eating google money literally make you the next "google" chromium edge literally surpass firefox and with new policy it would eat more to the marketshare
Is it that surprising that Edge is surpassing Firefox given Firefox doesn't have the onboarding ramp of Microsoft and Google? Microsoft shoves Edge in your face every chance it gets, as does Google. What can Mozilla do to compete against that? Unfair to use market share as an argument.
well if only Modzilla foundation spend money given to them to actual firefox development instead of ehm ehm DEI policy (lol) and pay executive millions of dollars
at this rate even brave,opera browser would surpass firefox