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Why Linux is not ready for the desktop, the final edition

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Re: Why Linux is not ready for the desktop, the final edition

#92
> so I'll just say it bluntly: these are all lightweight virtual machines. It's crazy to think that they solve software incompatibility in Linux, they just work around it by making the user allocate and run gobs of binary code, unnecessarily taxing their storage, CPU and RAM.

And.. what exactly do you think Windows is doing to achieve this same feat? Isn't "Windows on Windows" _precisely_ what you describe?

Re: Why Linux is not ready for the desktop, the final edition

#93
post #35

I've been patiently trying a distro of Linux every other year for the past 20... Someday. The general trend: Things work well from a native install. When you start installing software and drivers, the OS gets totalled , sooner or later. > What's worse is that software compiled for the current version of Linux X will not necessarily work for the current version of Linux Y. Linux distros insist that all the software mu…

> When you start installing software and drivers, the OS gets totalled I have been using multiple Linux distros for over 20 years (and supporting other people) and this has simply never happened to me. Not even since I started using a distro that is supposedly less stable (Manjaro). > Forcing a user to compile C code is a bad user experience That is why very few distros expect users to do it. Are you thinking of Gent…

> From the point of view of most users, Linux is very similar to iOS or Android - you install software from the "store".

I believe the comment you're replying to is stating that Linux (and its app ecosystem) is much more fragmented than iOS and Android. Each distro has a "store" of apps that only reliably work on that distro.

Re: Why Linux is not ready for the desktop, the final edition

#94

- "The vast majority of applications exist only for Windows, and speaking of games, Linux hasn't seen any AAA titles for many years now," The vast majority of AAA titles run seamlessly on Linux. Per protondb[0], ≥80% of the top 10, top 100, and top 1000 are rated "platinum" or "gold" for Linux functioning (by users). [0] https://www.protondb.com/

Okay, that still leaves an insane amount of applications. Games aren't the only thing that people run on their PC. Plus, I think they meant that no native port of AAA games have been published on Linux recently, not that windows games can't run on Linux with additional tooling. though I'm not sure how true that is.

Re: Why Linux is not ready for the desktop, the final edition

#95
post #7

Again? I’ve been using Linux on my desktop since 2004 or so. And lack of games is always brought up as if gaming was one essential feature of a computer. That’s what consoles are for.

Besides proton/wine/VMs for gaming which are all very good, console/computer emulation for gaming is solid in Linux, including literal plug and play joystick support.

Re: Why Linux is not ready for the desktop, the final edition

#97
The Windows desktop is unusable shite, not the Linux one. OSX also fine.

My Linux desktop machine does not crash. It runs whatever I ask of it boringly reliably. So does a laptop. That's been my experience for twenty years now.

My shiny new Windows 11 work laptop locks up about twice a day. Reboots if I hold power for long enough to start running again. Gives me no indication what is going wrong. Doesn't even give a blue screen with an error message.

Bluetooth usually connects after twenty minute or so of repeat attempts. Accidentally plugging in a dock overrides mic/speaker settings to ones that don't exist in multiple places. Routinely demands reboots to update itself with no observable change in behaviour.

The Windows system isn't even stable enough to host virtualbox - that upsets the network connection.

Useless.

Re: Why Linux is not ready for the desktop, the final edition

#98
post #7

Again? I’ve been using Linux on my desktop since 2004 or so. And lack of games is always brought up as if gaming was one essential feature of a computer. That’s what consoles are for.

Games are particularly interesting though, because they're likely the only legacy software an average person might want to run, while also being the most likely to be closed source.

Anyway, desktop Linux keeps getting relatively better when you compare the increasing hell that a Windows user is subject to.

(Hello hello Ricardo)

Re: Why Linux is not ready for the desktop, the final edition

#99

This was funny considering Linux runs on almost anything is everywhere: > 6. Hardware support and compatibility

In my experience, you are still much more likely to get broken hardware support when updating kernels on Linux, though I have no idea why. I almost never see or experienced stuff like my laptop camera not working at all after an update on Windows, but it does happen on Linux. The same goes for GPUs, which can break if you update your kernel often.

It's not necessarily the kernel's fault but it's something that does happen often using distros like say, fedora.

I think the main difference is that Linux supports and runs on almost everything, but in a lot of use cases it will be a specific version of the kernel that will be used for a product's lifetime (for embedded products) or have every update very heavily curated through a third party like Red hat. In those cases, Linux is rock stable, far more than Windows can be.

But for regular, personal usage, I genuinely think that Linux does break more often.

Re: Why Linux is not ready for the desktop, the final edition

#100
post #7

Again? I’ve been using Linux on my desktop since 2004 or so. And lack of games is always brought up as if gaming was one essential feature of a computer. That’s what consoles are for.

There are a lot of games that will never make it to consoles because they don't play well (or at all) without a keyboard and mouse. It's also easier (sometimes much easier) to develop games on PC.

That having been said, most games work fine on Linux nowadays anyway.

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