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Fable at 20: a uniquely British video game with a complex legacy

theguardian.com

91–100 of 134 posts

Re: Fable at 20: a uniquely British video game with a complex legacy

#91
post #86

Earlier quoted context omitted.

I think Peter put into the right environment and restraints could still be a great thing. I really dislike the cancelling that's in a lot of gaming discussions for any personality that doesn't tell people what they want to hear, or fucks up so they can be cast as a villain (OTOH, I think many gamers just like drama, they love a redemption story too). To my mind games should encourage the interesting, fantastical and…

No thank you. I still remember the disappointment I felt 30 mins into Fable. Same story with bunch of other of his games.

Can't relate. I've enjoyed every single one of his games.

Re: Fable at 20: a uniquely British video game with a complex legacy

#92

I have such fond memories of Dungeon Keeper, Dungeon Keeper 2, Fable, Black & White, Populous. I think the biggest take away from Molyneux's work is regardless of how seriously he talked the games up, the games themselves never once took themselves too seriously. There was a level of playful whimsy that just didn't exist back then (and probably still doesn't today). You could tell he wanted to say more and do more, b…

I’ve never understood the people who took him at face value but I’ve also never understood people who didn’t like the guy.

He made some of the most interesting and original and fun games out there. What, he can’t puff up his chest once in awhile? If anything I want more games from him.

Re: Fable at 20: a uniquely British video game with a complex legacy

#93
post #5

Related: One of the main designers of Fable recently released a free, highly imaginative Ultima-4-inspired game called Moonring. Check it out! https://store.steampowered.com/app/2373630/Moonring/

You had me a "Ultima-4 inspired game" :)

It's free, it plays like Ultima 4 but modern (nice colors, animations, more than 26 possible actions :) ). I think I'm in love.

Thank you for posting this!

Re: Fable at 20: a uniquely British video game with a complex legacy

#94

I have such fond memories of Dungeon Keeper, Dungeon Keeper 2, Fable, Black & White, Populous. I think the biggest take away from Molyneux's work is regardless of how seriously he talked the games up, the games themselves never once took themselves too seriously. There was a level of playful whimsy that just didn't exist back then (and probably still doesn't today). You could tell he wanted to say more and do more, b…

I’ve never understood the people who took him at face value but I’ve also never understood people who didn’t like the guy. He made some of the most interesting and original and fun games out there. What, he can’t puff up his chest once in awhile? If anything I want more games from him.

I don't like people that lie to me.

Re: Fable at 20: a uniquely British video game with a complex legacy

#95
post #44

Since we’ve brought up the question as to whether Molyneux is overly enthusiastic or just dishonest, I invite you to rewatch this 2009 demo and make up your own mind: https://m.youtube.com/watch?v=CPIbGnBQcJY&pp=ygUMUHJvamVjdCB...

Yes, this clinched it. He lied about features in all of the previous games (some of which were good, and I enjoyed), but the whole demo looks fake.

Re: Fable at 20: a uniquely British video game with a complex legacy

#96
post #2

Huh, what this whole article actually led me to find is that the winner of Curiosity never actually got any price. The price they were supposed to get was never even developed. I guess that’s some way to get out of your contractual agreements. Wonder how that would have gone for them if the winner wasn’t a clueless 18 year old.

I'm a huge fan of the games he has been a part of so I was familiar enough with his antics to know that Curiosity would end up being nothing, but he really outdid himself here, Peak Peter Molyneux behavior.

Re: Fable at 20: a uniquely British video game with a complex legacy

#97
post #94

Earlier quoted context omitted.

I’ve never understood the people who took him at face value but I’ve also never understood people who didn’t like the guy. He made some of the most interesting and original and fun games out there. What, he can’t puff up his chest once in awhile? If anything I want more games from him.

I don't like people that lie to me.

When it's vicious and cunning, sure. But the guy's pathological, and still extremely endearing despite that.

I had a high school friend who was lying all the time. His father had access to unheard of cpu prototypes and whatever else. We nicknamed him "C. The Mythomaniac" and called out his bullshit everyday.

He was a really great friend.

Re: Fable at 20: a uniquely British video game with a complex legacy

#98
post #94

Earlier quoted context omitted.

I’ve never understood the people who took him at face value but I’ve also never understood people who didn’t like the guy. He made some of the most interesting and original and fun games out there. What, he can’t puff up his chest once in awhile? If anything I want more games from him.

I don't like people that lie to me.

Video games are lies, zeroes and ones masquerading as worlds and people; imbued with meaning by the power of dreams and dreamers

Re: Fable at 20: a uniquely British video game with a complex legacy

#99
post #94

Earlier quoted context omitted.

I don't like people that lie to me.

Video games are lies, zeroes and ones masquerading as worlds and people; imbued with meaning by the power of dreams and dreamers

this is intentionally missing the point

Re: Fable at 20: a uniquely British video game with a complex legacy

#100
post #94

Earlier quoted context omitted.

I don't like people that lie to me.

When it's vicious and cunning, sure. But the guy's pathological, and still extremely endearing despite that. I had a high school friend who was lying all the time. His father had access to unheard of cpu prototypes and whatever else. We nicknamed him "C. The Mythomaniac" and called out his bullshit everyday. He was a really great friend.

was your friend selling videogames to millions of people on the back of these lies?
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