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A MiniGolf game for Palm OS

ctrl-c.club

91–100 of 112 posts

Re: A MiniGolf game for Palm OS

#91
You should add a short celebration before loading the next level. The "Loading" text feels very abrupt, like you did something wrong.

Display something like the text "Nice!", and try to avoid covering the hole, so that the player can see the ball disappearing into the hole.

Wait just half a second before you show the loading dialog. You can probably skip the loading dialog entirely if it is as short as it looks like in the video.

Re: A MiniGolf game for Palm OS

#92

I wrote code for PalmOS back around '99. One thing that stands out in my memory is the way that applications were tested. I think it was a feature of the emulator, which would fire events at your software. I forget the details, but if you could make, say, 1,000 events without crashing, it was passable, 10k was good, and 100k was excellent. Well, I thought I was a reasonable competent C++ programmer and I was shocked…

> drop-down box with all the functions

I remember the “#pragma -“ to separate the functions. We don’t have this anymore. As an alternative we have “#pragma region” to fold blocks of code but it’s different.

Re: A MiniGolf game for Palm OS

#93
post #13

Is there an app store for palm is, or somewhere you can browse different apps at least?

Back in the day I think most people got their apps from the PalmGear website (https://web.archive.org/web/20010331040533/http://palmgear.c...) and sync it to their Palm device via HotSync (later Palm Desktop)

Re: A MiniGolf game for Palm OS

#94

Miniature golf was a game I began twice for the Macintosh back in the 1990's but never ended up completing/shipping. I've just recently been trying to recover my nearly 35 year old sources and create disk images for use on an emulator. The first B&W attempt at MiniGolf is here: https://github.com/EngineersNeedArt/SoftDorothy-UnfinishedTa... The second attempt (when I was a better programmer) was in color ... will mak…

I played so much Glider as a kid. This is probably the only opportunity I ever get to say this, so: thank you very much for your games!

Thank you. I enjoyed writing it.

Re: A MiniGolf game for Palm OS

#95

Miniature golf was a game I began twice for the Macintosh back in the 1990's but never ended up completing/shipping. I've just recently been trying to recover my nearly 35 year old sources and create disk images for use on an emulator. The first B&W attempt at MiniGolf is here: https://github.com/EngineersNeedArt/SoftDorothy-UnfinishedTa... The second attempt (when I was a better programmer) was in color ... will mak…

You have some amazing graphics there. Love the style

There is something about black and white pixel art....

Re: A MiniGolf game for Palm OS

#97
This is really cool and brings back lots of memories. I've a curious question for the game devs among you. One of the things that makes put put fun is the possibility of a hole in one. How do you make sure this is actually possible in a game like this?

Re: A MiniGolf game for Palm OS

#98

Miniature golf was a game I began twice for the Macintosh back in the 1990's but never ended up completing/shipping. I've just recently been trying to recover my nearly 35 year old sources and create disk images for use on an emulator. The first B&W attempt at MiniGolf is here: https://github.com/EngineersNeedArt/SoftDorothy-UnfinishedTa... The second attempt (when I was a better programmer) was in color ... will mak…

Thank you John! This repo has a little of everything I love: art, engineering, history, but mostly art. It's truly inspiring.

Re: A MiniGolf game for Palm OS

#100

Earlier quoted context omitted.

https://styletap.com/

Unfortunately, apparently not compatible with Android 14 (there's a warning about this on the website). On my Pixel 7 Pro, it says "not compatible with your phone."

Can be bypassed with ADB...

    adb install --bypass-low-target-sdk-block apk.apk
...albeit it still does not resolve the issue of whether or not the app will run on 14/15.
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